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Ghostrunner Demo: PC Performance Benchmarks for Graphics Cards and Processors

BASIC INFORMATION ON THE GAME

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Release Date : 2020
Genre : Action, Adventure, RPG, Open World, 1st Person, 3D
Developer : One More Level
Publisher : All in! Games

Ghostrunner is set in the future. The global cataclysm destroyed almost all people. Those who did not die during the apocalypse found salvation in the tower city. It was built by the Architect, who died long ago under mysterious circumstances. Power belongs to the stern Master of Keys. Incredible cruelty, injustice and social inequality thrive in the world. The value of a person is determined by his category and the number of implants.

THE GRAFICAL PART

In this subsection of our review, the main graphical aspects of this game are revealed. Particular attention is paid to the version of the graphics engine used, the version of the API used, graphics settings and the quality of the development of the main visual aspects. 

SUPPORTED OC AND GRAPHICS API

Ghostrunner is supported by Windows 7/8 and  Windows  10.

steam

The priority and primary graphics API for Ghostrunner is  DirectX 11/12 .

GAME ENGINE

Ghostrunner is based on the Unreal Engine 4 game engine developed and maintained by Epic Games. 

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Thanks to his work, each playthrough of the game is unique and inimitable, which increases the replayability of the game. The first game created on the engine - Unreal - appeared in 1998. Since then, various versions of this game engine have been used in over a hundred games, including Deus Ex, Dishonored, Lineage II, Thief: Deadly Shadows, Postal 2, the Brothers in Arms series, Tom Clancy's Splinter Cell, Tom Clancy's Rainbow Six, as well as in the well-known game series Unreal and Unreal Tournament from Epic Games themselves. Being adapted primarily for first-person shooters, the engine was also used to create games of other genres.

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Written in the high-level C++ language, Unreal Engine 4 allows you to create games for most operating systems and platforms: Microsoft Windows, Linux, Mac OS and Mac OS X, Xbox, Xbox 360, PlayStation 2, PlayStation Portable, PlayStation 3, Wii, Dreamcast and Nintendo GameCube. In December, Mark Rein demonstrated Unreal Engine 3 on the iPod Touch and iPhone 3GS. In March 2010, the engine was demonstrated on the Palm Pre communicator based on the webOS mobile platform.

To simplify porting, the engine uses a modular system of dependent components: supports various rendering systems (Direct3D, OpenGL, Pixomatic; previously supported Glide API, S3 Metal, PowerVR SGL), sound playback (EAX, OpenAL, DirectSound3D; previously supported A3D), voice playback tools text, speech recognition (only for Xbox360, PlayStation 3, Nintendo Wii and Microsoft Windows, also planned for Linux and Mac), modules for networking and support for various input devices.

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For online play, Windows Live, Xbox Live, and GameSpy technologies are supported, including up to 64 players (clients) at the same time. Despite the fact that the development tools do not officially include support for a large number of clients on a single server, the engine has been used to create MMORPG games. One of the most famous representatives of the genre, Lineage II, uses the Unreal Engine.

GRAPHICS SETTINGS

Ghostrunner has a wide range of graphics settings, RTX technologies are available in DirectX 12 mode:

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Below we have provided screenshots of the game at various graphics settings, where our readers can see the difference between the minimum and maximum graphics quality settings. 

DIFFERENT QUALITY MODES

 

RTX/DLSS

GENERAL VISUAL DESIGN AND GAME PHYSICS

Graphics in Ghostrunner are pretty standard, as for all Unreal Engine 4 games:

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Well, then we will go directly to the gaming tests and determine what impact this game has on modern computer hardware.

TEST PART
Test configuration
test stands

GIGABYTE GA-Z77-D3H

GIGABYTE GA-X79-UD7

GIGABYTE G1 Sniper Z97

GIGABYTE GA-X99-Gaming 7 WIFI

GIGABYTE GA-Z270-Gaming K3

GIGABYTE Z370 AORUS Gaming 7

GIGABYTE GA-990FX-Gaming

GIGABYTE GA-AX370-Gaming 5

GIGABYTE X470 AORUS GAMING 7 WIFI

AORUS RGB M.2 NVMe SSD 256GB

multimedia equipment

Monitor Philips 326M6VJRMB/00

Power Supply Seasonic PRIME TX-1000

Software configuration
operating system Windows 10 Pro 1909
Graphics driver

Nvidia GeForce/ION Driver Release 442.50

AMD Radeon Adrenalin Edition 20.2.2

Monitoring programs

PlayClaw

MSI Afterburner

Action!

FRAPS

 
All video cards were tested at maximum graphics quality by MSI Afterburner. The purpose of the test is to determine how video cards from different manufacturers behave under the same conditions. Below is a video of the test segment :

 Our video cards were tested at resolutions of 1920x1080, 2560x1600 and 3840x2160 at maximum graphics quality settings in DirectX 11 and DirectX 12 modes. The game has a frame lock of 60 FPS.

NVIDIA GeForce GTX/RTX graphics cards provided by LLC Business Development Center.

GPU TEST

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 In the test of video cards, the default resolution is 1920x1080, other resolutions are added and removed manually. You can also remove and add any positions of video cards. You can also choose any of our test processors from the list in the drop-down menu, comparing its performance with the given video card tests (by default, the most productive solution is selected). The test is performed on the most productive CPU and scaled to other processors, taking into account their testing on NVIDIA and AMD video cards.

Ghostrunner Demo: Test GPU
  • Max DX 11
  • Max DX 12
  • Ultra + RT
  • Screen resolutions 1 out of 3

  • Hide DLSS/FSR video cards

  • Loading...

DirectX 11

At a resolution  of 1920x1080,   an average FPS of 25 frames was shown by video cards of the Radeon RX 560 or GeForce GTX 1050 Ti level. A minimum FPS of at least 25 frames can be provided by video cards of the level  Radeon RX 560 or GeForce GTX 1050 Ti . A comfortable average FPS of 60 frames can be provided by solutions like Radeon RX 580 or GeForce GTX 1060 .

At a resolution  of 2560x1440, an average FPS of 25 frames was shown by video cards of the Radeon RX 470 or GeForce GTX 1050 Ti level. A minimum FPS of at least 25 frames can be provided by video cards of the level  Radeon RX 470 or GeForce GTX 1650 . A comfortable average FPS of 60 frames can be provided by solutions like the Radeon RX 5600 XT or GeForce GTX 1070 . 

At a resolution  of 3840x2160, an average FPS of 25 frames was shown by video cards like the Radeon RX 5600 XT or GeForce GTX 1660s. A minimum FPS of at least 25 frames can be provided by video cards of the level Radeon RX 5600 XT or GeForce GTX 1660 Ti . A comfortable average FPS of 60 frames can be provided by GeForce RTX 2080 Ti level solutions . 

DirectX 12

At a resolution  of 1920x1080,   an average FPS of 25 frames was shown by video cards of the Radeon RX 560 or GeForce GTX 1050 Ti level. A minimum FPS of at least 25 frames can be provided by video cards of the level  Radeon RX 560 or GeForce GTX 1050 Ti . A comfortable average FPS of 60 frames can be provided by solutions like Radeon RX 590 or GeForce GTX 1060 .

At a resolution  of 2560x1440, an average FPS of 25 frames was shown by video cards of the Radeon RX 470 or GTX 1050 Ti level . A minimum FPS of at least 25 frames can be provided by video cards of the level  Radeon RX 470 or GeForce GTX 1650 . A comfortable average FPS of 60 frames can be provided by solutions at the level of Radeon RX 5700 or GeForce RTX 2060 . 

At a resolution of  3840x2160, an average FPS of 25 frames was shown by video cards like the Radeon RX 5600 XT or GeForce GTX 1660 Super. A minimum FPS of at least 25 frames can be provided by video cards of the Radeon RX 5700 or GeForce GTX 1660 Ti level . A comfortable average FPS of 60 frames can be provided by GeForce RTX 2080 Ti level solutions.

RTX

At ultra settings  RTX at a resolution of  1920x1080 an average FPS of 25 frames was shown by video cards of the GeForce GTX 1080 Ti level.  A minimum FPS of at least 25 frames can be provided by video cards of  the GeForce RTX 2060 level. A comfortable average FPS of 60 frames can be provided by GeForce RTX 2080 Super solutions .

At ultra settings  RTX at a resolution of  2560x1440 an average FPS of 25 frames was shown by video cards of the GeForce RTX 2060 level Super.  A minimum FPS of at least 25 frames can be provided by video cards of the GeForce RTX 2060 levelSuper.

VIDEO MEMORY CONSUMPTION

msi rx 2080

Testing of the video memory consumed by the game was carried out by the  MSI Afterburner program. The results on video cards from AMD and NVIDIA at resolutions of  1920x1080 and 2560x1440 with various anti-aliasing settings were taken as the indicator. By default, the graph displays the most up-to-date solutions. Other graphics cards are added and removed from the chart at the reader's request.

Ghostrunner Demo: Test VRAM
  • Max DX 11
  • Max DX 12
  • Ultra + RT
  • All screen resolutions

  • Hide DLSS/FSR video cards

GEFORCE GTX 1080 Ti 11 GB
5448
4206
3743
4548
3386
2898
6814
4934
4190
GEFORCE RTX 2080 Ti 11 GB
5559
4292
3819
4641
3455
2957
6953
5035
4275
GEFORCE RTX 2080 Super 8 GB
5275
4066
3631
4520
3280
2755
6608
4817
4033
GEFORCE RTX 2070 Super 8 GB
5233
4033
3602
4484
3253
2733
6555
4778
4000
GEFORCE RTX 2060 SUPER 8 GB
5196
4004
3576
4452
3230
2714
6508
4744
3972
GEFORCE RTX 2080 8 GB
5291
4078
3642
4534
3289
2763
6628
4831
4045
GEFORCE GTX 1070 Ti 8 GB
5354
4112
3670
4505
3251
2784
6462
4912
4099
GEFORCE GTX 1070 8 GB
5353
4112
3669
4505
3251
2783
6461
4912
4098
GEFORCE RTX 2070 8 GB
5302
4086
3649
4543
3296
2769
6641
4841
4053
GEFORCE GTX 1080 8 GB
5408
4154
3707
4551
3284
2812
6527
4962
4140
GEFORCE GTX 1660 6 GB
5093
4338
3868
4779
3325
2883
5365
4612
4034
GEFORCE GTX 1660 Ti 6 GB
5068
4316
3848
4755
3308
2868
5338
4588
4013
GEFORCE RTX 2060 6 GB
5119
4360
3888
4803
3342
2898
5393
4635
4054
GEFORCE GTX 1060 6 GB
5016
4272
3809
4706
3275
2839
5284
4542
3972
GEFORCE GTX 1660 SUPER 6 GB
5171
4404
3927
4852
3376
2927
5447
4682
4095
GEFORCE GTX 1650 4 GB
3694
3169
2911
3874
3200
2743
GEFORCE GTX 1050 Ti 4 GB
3657
3137
2882
3835
3168
2715
GEFORCE GTX 1650 SUPER 4 GB
3732
3202
2941
3914
3233
2771
GEFORCE GTX 1080 8 GB
4572
3355
2889
4738
3498
2702
Radeon VII 16 GB
4707
3342
2896
4905
3549
2684
Radeon RX 5700 8 GB
4361
3199
2705
4975
3193
2602
Radeon RX 590 8 GB
4957
3843
3284
5308
3639
2619
Radeon RX 580 8 GB
4909
3806
3252
5256
3604
2594
Radeon RX 470 8 GB
4811
3730
3188
5152
3532
2542
Radeon RX 5700 XT 8 GB
4405
3231
2732
5025
3225
2628
Radeon RX Vega 64 8 GB
4482
3289
2831
4644
3428
2648
Radeon RX 480 8 GB
4860
3768
3220
5204
3568
2568
Radeon RX 5600 XT 6 GB
4721
3270
2843
4601
3163
2610
Radeon RX 560 4 GB
3642
3125
2870
3820
3155
2704

GameGPU

 - 3840x2160, Mbyte
 - 2560x1440, Mbyte
 - 1920x1080, Mbyte

DirectX 11

At a resolution  of 1920x1080,  the consumption of video memory for video cards with 4 gigabytes is 27000 megabytes, with 6 gigabytes 2800 megabytes, with 8 gigabytes 2800 megabytes, with 11 gigabytes 3000 megabytes and with 16 gigabytes 2700 megabytes.

At a resolution  of 2560x1440,  video memory consumption for video cards with 4 gigabytes is 3200 megabytes, with 6 gigabytes 3300 megabytes, with 8 gigabytes 3300 megabytes, with 11 gigabytes 3500 megabytes and with 16 gigabytes 3500 megabytes .

At a resolution  of 3840x2160,  video memory consumption for video cards with 4 gigabytes is 3900 megabytes, with 6 gigabytes 48200 megabytes, with 8 gigabytes 4500 megabytes, with 11 gigabytes 4600 megabytes and with 16 gigabytes 4900 megabytes .

DirectX 12

At a resolution  of 1920x1080,  video memory consumption for video cards with 4 gigabytes is 2900 megabytes, with 6 gigabytes 3800 megabytes, with 8 gigabytes 3600 megabytes, with 11 gigabytes 3800 megabytes and with 16 gigabytes 2900 megabytes.

At a resolution  of 2560x1440,  the consumption of video memory for video cards with 4 gigabytes is 3200 megabytes, with 6 gigabytes 4300 megabytes, with 8 gigabytes 4600 megabytes, with 11 gigabytes 4300 megabytes and with 16 gigabytes 3300 megabytes .

At a resolution  of 3840x2160,  video memory consumption for video cards with 4 gigabytes is 3800 megabytes, with 6 gigabytes 5100 megabytes, with 8 gigabytes 5200 megabytes, with 11 gigabytes 5500 megabytes and with 16 gigabytes 4700 megabytes .

RTX

Video memory consumption on activation RTX increases to 25%.

CPU TEST

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Testing was carried out at a resolution of 1920x1080. In the processor test, you can remove and add any positions of the processors. You can also select any tested video card from the list in the drop-down menu, comparing its performance to the given processor tests (by default, the most productive solution from NVIDIA is selected). Testing takes place on the most productive NVIDIA and AMD video cards and scales up to lower models.

Ghostrunner Demo: Test CPU
  • Max DX 11
  • Max DX 12
  • Ultra + RT
  • All screen resolutions

  • All processors

  • Loading...

DirectX 11

When using  NVIDIA video cards , FX 4300 or Core i 3 2100  processors showed an acceptable rate of at least 25 frames , and solutions of the FX 6300 or Core i 3 4330 level can provide an average FPS of at least 60 frames .   

When using  AMD video cards , FX 4300 or Core i 3 2100  processors showed an acceptable rate of at least 25 frames , and solutions of the FX 6300 or Core i 3 4330 level can provide an average FPS of at least 60 frames .   

DirectX 12

When using  NVIDIA video cards , FX 4300 or Core i 3 2100  processors showed an acceptable rate of at least 25 frames , and solutions of the FX 4300 or Core i 3 2100 level can provide an average FPS of at least 60 frames .   

When using  AMD video cards , FX 4300 or Core i 3 2100  processors showed an acceptable rate of at least 25 frames , and solutions of the FX 4300 or Core i 3 2100 level can provide an average FPS of at least 60 frames .

RTX

Activation of RTX technology : FX 4300 or Core i 3 2100 processors showed an acceptable rate of at least 25 frames , and solutions of the FX 4300 or Core i 3 2100 level can provide an average FPS of at least 60 frames .    

Ghostrunner Demo: Test Cores
  • Max DX 11
  • Max DX 12
  • All screen resolutions

  • All processors

Intel Core i9 9900K 3.6 GHz
1 core
2 core
3 core
4 core
5 core
6 core
7 core
8 core
1 HT
2 HT
3 HT
4 HT
5 HT
6 HT
7 HT
8 HT
3
39
3
5
3
6
2
17
2
3
2
3
0
0
3
2
28
42
17
3
6
8
6
6
6
0
3
5
11
0
12
2
Intel Core i7 9700K 3.6 GHz
1 core
2 core
3 core
4 core
5 core
6 core
7 core
8 core
16
39
14
6
5
2
5
2
41
23
2
3
5
2
2
3
Intel Core i7 8700K 3.7 GHz
1 core
2 core
3 core
4 core
5 core
6 core
1 HT
2 HT
3 HT
4 HT
5 HT
6 HT
6
42
9
17
2
3
3
2
2
8
3
2
16
29
43
17
30
5
3
2
3
14
6
19
Intel Core i5 8600K 3.6 GHz
1 core
2 core
3 core
4 core
5 core
6 core
18
36
17
6
6
5
28
20
2
0
3
22
Intel Core i7 7700K 4.2 GHz
1 core
2 core
3 core
4 core
1 HT
2 HT
3 HT
4 HT
16
36
14
13
6
6
9
3
30
25
5
3
2
6
2
13
Intel Core i5 7600K 3.8 GHz
1 core
2 core
3 core
4 core
33
38
3
2
30
28
9
17
Intel Core i3 7100 3.9 GHz
1 core
2 core
1 HT
2 HT
22
45
14
11
31
22
5
22
AMD Ryzen 9 3900X 3.8 GHz
1 core
10 core
11 core
12 core
2 core
3 core
4 core
5 core
6 core
7 core
8 core
9 core
1 SMT
10 SMT
11 SMT
12 SMT
2 SMT
3 SMT
4 SMT
5 SMT
6 SMT
7 SMT
8 SMT
9 SMT
15
3
0
2
34
11
8
0
2
3
3
5
19
3
3
0
31
2
3
0
2
3
0
2
6
0
2
2
14
17
5
2
2
0
2
2
0
0
3
2
6
2
0
2
0
2
3
2
AMD Ryzen 7 3700X 3.6 GHz
1 core
2 core
3 core
4 core
5 core
6 core
7 core
8 core
1 SMT
2 SMT
3 SMT
4 SMT
5 SMT
6 SMT
7 SMT
8 SMT
6
24
31
9
2
3
5
3
6
2
0
2
13
0
3
2
6
14
27
6
0
2
3
2
9
23
0
0
3
0
3
2
AMD FX-8350 4.0 GHz
1 core
2 core
3 core
4 core
5 core
6 core
7 core
8 core
31
30
13
50
16
17
13
6
58
11
53
11
42
13
22
11
AMD Ryzen 5 3600X 3.8 GHz
1 core
2 core
3 core
4 core
5 core
6 core
1 SMT
2 SMT
3 SMT
4 SMT
5 SMT
6 SMT
11
39
13
6
5
8
16
35
0
3
8
2
5
11
22
5
8
2
6
8
27
2
0
2
AMD FX-6300 3.5 GHz
1 core
2 core
3 core
4 core
5 core
6 core
38
16
58
17
31
22
52
19
42
28
36
22
AMD Ryzen 5 3400G 3.7 GHz
1 core
2 core
3 core
4 core
1 SMT
2 SMT
3 SMT
4 SMT
42
25
14
11
3
3
8
2
31
16
8
34
5
3
13
3
AMD Ryzen 3 2200G 3.5 GHz
1 core
2 core
3 core
4 core
50
39
19
11
31
16
19
33
AMD FX-4300 3.8 GHz
1 core
2 core
3 core
4 core
55
30
61
36
48
30
53
33

GameGPU

 - 1920x1080, %

The game uses up to a maximum of 4 computational threads (with a lock of 60 FPS).

RAM TEST

9900k

The test was conducted on the base configuration of the Core i 9 9900K with 32 GB DDR4 3200 MGz pre-installed memory. All used RAM was taken as an indicator. The RAM test on the entire system was carried out on various video cards without running extraneous applications (browsers, etc.). In the graphics, you can add and remove any resolutions and video cards as desired.

Ghostrunner Demo: Test RAM
  • Max DX 11
  • Max DX 12
  • Ultra + RT
  • All screen resolutions

  • Hide DLSS/FSR video cards

GEFORCE GTX 1080 Ti 11 GB
5467
5515
5486
5272
5209
5216
5356
5474
5515
GEFORCE RTX 2080 Ti 11 GB
5579
5628
5598
5380
5315
5322
5465
5586
5628
GEFORCE RTX 2080 Super 8 GB
5164
5161
5061
5104
5062
5049
5705
5114
5159
GEFORCE RTX 2070 Super 8 GB
5123
5120
5020
5063
5021
5008
5659
5073
5118
GEFORCE RTX 2060 SUPER 8 GB
5086
5083
4984
5027
4985
4973
5619
5037
5081
GEFORCE RTX 2080 8 GB
5180
5177
5076
5120
5077
5064
5723
5130
5175
GEFORCE GTX 1070 Ti 8 GB
5134
5144
5199
4776
4890
4842
5952
5046
5030
GEFORCE GTX 1070 8 GB
5134
5144
5199
4775
4889
4842
5951
5046
5030
GEFORCE RTX 2070 8 GB
5190
5187
5086
5130
5087
5074
5734
5140
5185
GEFORCE GTX 1080 8 GB
5186
5196
5252
4824
4939
4891
6012
5097
5081
GEFORCE GTX 1660 6 GB
6378
5465
5518
5172
5093
5073
7858
5797
5739
GEFORCE GTX 1660 Ti 6 GB
6346
5437
5490
5146
5068
5047
7818
5767
5709
GEFORCE RTX 2060 6 GB
6410
5493
5546
5198
5119
5099
7898
5826
5768
GEFORCE GTX 1060 6 GB
6281
5382
5434
5093
5016
4996
7739
5708
5651
GEFORCE GTX 1660 SUPER 6 GB
6475
5548
5602
5251
5171
5150
7978
5885
5826
GEFORCE GTX 1650 4 GB
6713
5113
5067
5704
4502
4647
GEFORCE GTX 1050 Ti 4 GB
6646
5062
5016
5647
4457
4601
GEFORCE GTX 1650 SUPER 4 GB
6782
5166
5119
5763
4548
4695
GEFORCE GTX 1080 8 GB
5750
5747
5778
5527
5464
5448
Radeon VII 16 GB
5769
5774
5764
5529
5458
5426
Radeon RX 5700 8 GB
5412
5480
5381
5063
4717
4701
Radeon RX 590 8 GB
5218
5203
5275
5411
5398
5104
Radeon RX 580 8 GB
5167
5152
5224
5358
5345
5054
Radeon RX 470 8 GB
5065
5050
5120
5252
5239
4954
Radeon RX 5700 XT 8 GB
5467
5535
5435
5114
4765
4748
Radeon RX Vega 64 8 GB
5636
5633
5664
5417
5356
5340
Radeon RX 480 8 GB
5116
5101
5172
5305
5292
5004
Radeon RX 5600 XT 6 GB
6187
6145
6155
5908
5849
5834
Radeon RX 560 4 GB
6619
5042
4996
5625
4439
4582

GameGPU

 - 3840x2160, Mbyte
 - 2560x1440, Mbyte
 - 1920x1080, Mbyte

DirectX 11

At a resolution  of 1920x1080,  the RAM consumption of the system by a video card with 4 gigabytes is 4600 megabytes, with 6 gigabytes 5100 megabytes, with 8 gigabytes 5100 megabytes, with 11 gigabytes 5300 megabytes and with 16 gigabytes 5400 megabytes.

At a resolution  of 2560x1440,  the RAM consumption of the system by a video card with 4 gigabytes is 4600 megabytes, with 6 gigabytes 5100 megabytes, with 8 gigabytes 5100 megabytes, with 11 gigabytes 5300 megabytes and with 16 gigabytes 5500 megabytes.

At a resolution  of 3840x2160,  the RAM consumption of the system by a video card with 4 gigabytes is 5700 megabytes, with 6 gigabytes 5100 megabytes, with 8 gigabytes 5100 megabytes , with 11 gigabytes 5300 megabytes and with 16 gigabytes 5500 megabytes.

DirectX 12

At a resolution  of 1920x1080,  the RAM consumption of the system by a video card with 4 gigabytes is 5100 megabytes, with 6 gigabytes 5500 megabytes, with 8 gigabytes 5100 megabytes, with 11 gigabytes 5500 megabytes and with 16 gigabytes 5700 megabytes.

At a resolution  of 2560x1440,  the RAM consumption of the system by a video card with 4 gigabytes is 5100 megabytes, with 6 gigabytes 5500 megabytes, with 8 gigabytes 5200 megabytes, with 11 gigabytes 5500 megabytes and with 16 gigabytes 5700 megabytes.

At a resolution  of 3840x2160,  the RAM consumption of the system by a video card with 4 gigabytes is 6800 megabytes, with 6 gigabytes 6400 megabytes, with 8 gigabytes 5200 megabytes, with 11 gigabytes 5500 megabytes and with 16 gigabytes 5700 megabytes.

RTX

When RTX technology is activated , RAM consumption increases by up to 20%, depending on the model of the video card.

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