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MechWarrior 5 Mercenaries: PC Performance Benchmarks for Graphics Cards and Processors

BASIC INFORMATION ON THE GAME

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Release Date : December 10, 2019
Genre : Action (Shooter) / 1st Person / 3rd Person / Coop
Developer : Piranha Games
Publisher : Piranha Games

The year is 3015. Humanity has colonized thousands of star systems in various parts of space, separated by centuries of war. The battles of the future are fought by mecha fighters, elite pilots of titanic war machines called BattleMech. There is probably no better time to be a mercenary.

THE GRAFICAL PART

In this subsection of our review, the main graphical aspects of this game are revealed. Particular attention is paid to the version of the graphics engine used, the version of the API used, graphics settings and the quality of the development of the main visual aspects. 

SUPPORTED OC AND GRAPHICS API

MechWarrior 5 Mercenaries is supported by Windows 7/8 10.

epic

The priority and primary graphics API for MechWarrior 5 Mercenaries is DX 11 .

GAME ENGINE

MechWarrior 5 Mercenaries is based on the Unreal Engine 4 game engine developed and maintained by Epic Games. 

starwarsjedifallenorder 2019 11 15 10 06 38 076

Thanks to his work, each playthrough of the game is unique and inimitable, which increases the replayability of the game. The first game created on the engine - Unreal - appeared in 1998. Since then, various versions of this game engine have been used in over a hundred games, including Deus Ex, Dishonored, Lineage II, Thief: Deadly Shadows, Postal 2, the Brothers in Arms series, Tom Clancy's Splinter Cell, Tom Clancy's Rainbow Six, as well as in the well-known game series Unreal and Unreal Tournament from Epic Games themselves. Being adapted primarily for first-person shooters, the engine was also used to create games of other genres.

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Written in the high-level C++ language, Unreal Engine 4 allows you to create games for most operating systems and platforms: Microsoft Windows, Linux, Mac OS and Mac OS X, Xbox, Xbox 360, PlayStation 2, PlayStation Portable, PlayStation 3, Wii, Dreamcast and Nintendo GameCube. In December, Mark Rein demonstrated Unreal Engine 3 on the iPod Touch and iPhone 3GS. In March 2010, the engine was demonstrated on the Palm Pre communicator based on the webOS mobile platform.

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To simplify porting, the engine uses a modular system of dependent components: supports various rendering systems (Direct3D, OpenGL, Pixomatic; previously supported Glide API, S3 Metal, PowerVR SGL), sound playback (EAX, OpenAL, DirectSound3D; previously supported A3D), voice playback tools text, speech recognition (only for Xbox360, PlayStation 3, Nintendo Wii and Microsoft Windows, also planned for Linux and Mac), modules for networking and support for various input devices.

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For online play, Windows Live, Xbox Live, and GameSpy technologies are supported, including up to 64 players (clients) at the same time. Despite the fact that the development tools do not officially include support for a large number of clients on a single server, the engine has been used to create MMORPG games. One of the most famous representatives of the genre, Lineage II, uses the Unreal Engine.

GRAPHICS SETTINGS

MechWarrior 5 Mercenaries has a sufficient range of graphics settings. We have access to both basic and advanced settings.

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Below we have provided screenshots of the game at various graphics settings, where our readers can see the difference between the minimum and maximum graphics quality settings. 

GENERAL VISUAL DESIGN AND GAME PHYSICS

The graphics in MechWarrior 5 Mercenaries are good in some places and not so good in others...:

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Well, then we will go directly to the gaming tests and determine what impact this game has on modern computer hardware.

TEST PART
Test configuration
test stands

GIGABYTE GA-Z77-D3H

GIGABYTE GA-X79-UD7

GIGABYTE G1 Sniper Z97

GIGABYTE GA-X99-Gaming 7 WIFI

GIGABYTE GA-Z270-Gaming K3

GIGABYTE Z370 AORUS Gaming 7

GIGABYTE GA-990FX-Gaming

GIGABYTE GA-AX370-Gaming 5

GIGABYTE X470 AORUS GAMING 7 WIFI

AORUS RGB M.2 NVMe SSD 256GB

multimedia equipment Monitor Philips 326M6VJRMB/00
Software configuration
operating system Windows 10 Pro 1903
Graphics driver

Nvidia GeForce/ION Driver Release 441.66

AMD Radeon Adrenalin Edition 19.12.2

Monitoring programs

PlayClaw

MSI Afterburner

Action!

FRAPS

 
All video cards were tested at maximum graphics quality by MSI Afterburner. The purpose of the test is to determine how video cards from different manufacturers behave under the same conditions. Below is a video of the test segment :

 Our video cards were tested at resolutions of 1920x1080, 2560x1600 and 3840x2160 at the maximum default graphics quality settings of the game.

NVIDIA GeForce RTX and GTX graphics cards provided by LLC Business Development Center.

GPU TEST

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 In the test of video cards, the default resolution is 1920x1080, other resolutions are added and removed manually. You can also remove and add any positions of video cards. You can also choose any of our test processors from the list in the drop-down menu, comparing its performance with the given video card tests (by default, the most productive solution is selected).

MechWarrior 5 Mercenaries: Test GPU
  • Max
  • Screen resolutions 1 out of 3

  • Hide DLSS/FSR video cards

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At a resolution of  1920x1080,   an average FPS of 25 frames was shown by video cards of the Radeon RX 470 or GeForce GTX 1650 level. A  minimum FPS of at least 25 frames can be provided by video cards of the Radeon RX 570 or GeForce GTX 1060 level . A comfortable average FPS of 60 frames can be provided by Radeon RX Vega 64 or GeForce GTX 1070 Ti solutions.

At a resolution  of 2560x1440,  an average FPS of 25 frames was shown by video cards of the level Radeon RX 580 or GeForce GTX 1060 . A minimum FPS of at least 25 frames can be provided by video cards of the level Radeon RX Vega 56 or GeForce GTX 1650 . A comfortable average FPS of 60 frames can be provided by GeForce GTX 1080 Ti solutions.

At a resolution  of 3840x2160,  an average FPS of 25 frames was shown by video cards of the level  Radeon RX 5700 XT or GeForce GTX 1080 . A minimum FPS of at least 25 frames can be provided by video cards of the GeForce RTX 2070S level.

VIDEO MEMORY CONSUMPTION

msi rx 2080

Testing of the video memory consumed by the game was carried out by the  MSI Afterburner program. The results on video cards from AMD and NVIDIA at resolutions of  1920x1080 and 2560x1440 with various anti-aliasing settings were taken as the indicator. By default, the graph displays the most up-to-date solutions. Other graphics cards are added and removed from the chart at the reader's request.

MechWarrior 5 Mercenaries: Test VRAM
  • Max
  • All screen resolutions

  • Hide DLSS/FSR video cards

GEFORCE GTX 1080 Ti 11 GB
5643
4289
3747
GEFORCE RTX 2080 Ti 11 GB
5758
4377
3823
GEFORCE RTX 2070 8 GB
5400
4316
3687
GEFORCE GTX 1080 8 GB
5333
4063
3637
GEFORCE GTX 1070 8 GB
5279
4022
3600
GEFORCE GTX 1070 Ti 8 GB
5280
4022
3601
GEFORCE RTX 2080 Super 8 GB
5373
4294
3669
GEFORCE RTX 2070 Super 8 GB
5330
4260
3639
GEFORCE RTX 2060 SUPER 8 GB
5292
4230
3613
GEFORCE RTX 2080 8 GB
5389
4307
3680
GEFORCE GTX 1060 6 GB
4890
3737
3275
GEFORCE GTX 1660 SUPER 6 GB
5041
3853
3376
GEFORCE RTX 2060 6 GB
4991
3814
3342
GEFORCE GTX 1660 Ti 6 GB
4940
3776
3308
GEFORCE GTX 1660 6 GB
4965
3795
3325
GEFORCE GTX 1650 4 GB
3780
3303
2942
GEFORCE GTX 1650 SUPER 4 GB
3819
3337
2972
GEFORCE GTX 1050 Ti 4 GB
3742
3270
2912
GEFORCE GTX 1080 8 GB
5997
4614
4068
Radeon VII 16 GB
5610
4607
3932
Radeon RX 5700 XT 8 GB
5732
4428
3959
Radeon RX Vega 64 8 GB
5879
4522
3988
Radeon RX 480 8 GB
5749
4223
2837
Radeon RX 5700 8 GB
5675
4384
3919
Radeon RX 470 8 GB
5692
4181
2809
Radeon RX 580 8 GB
5806
4265
2865
Radeon RX 590 8 GB
5864
4307
2894
Radeon RX 560 4 GB
3727
3257
2901

GameGPU

 - 3840x2160, Mbyte
 - 2560x1440, Mbyte
 - 1920x1080, Mbyte

At a resolution  of 1920x1080,  video memory consumption for video cards with 4 gigabytes is 2900 megabytes, with 6 gigabytes 3300 megabytes, with 8 gigabytes 3700 megabytes, with 11 gigabytes 3800 megabytes and with 16 gigabytes 4000 megabytes.

At a resolution  of 2560x1440,  the consumption of video memory for video cards with 4 gigabytes is 3300 megabytes, with 6 gigabytes 3800 megabytes, with 8 gigabytes 4300 megabytes, with 11 gigabytes 4400 megabytes and with 16 gigabytes 4600 megabytes .

At a resolution  of 3840x2160,  video memory consumption for video cards with 4 gigabytes is 3800 megabytes, with 6 gigabytes 5000 megabytes, with 8 gigabytes 53000 megabytes, with 11 gigabytes 57500 megabytes and with 16 gigabytes 5600 megabytes .

CPU TEST

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Testing was carried out at a resolution of 1920x1080. In the processor test, you can remove and add any positions of the processors. You can also select any tested video card from the list in the drop-down menu, comparing its performance to the given processor tests (by default, the most productive solution from NVIDIA is selected).

MechWarrior 5 Mercenaries: Test CPU
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  • All screen resolutions

  • All processors

  • Loading...

When using  NVIDIA video cards  , FX 4300 or Core i 3 2100 processors showed an acceptable rate of at least 25 frames, and solutions of the Ryzen 3 1200 or Core i 3 2100 level can provide an FPS of at least 60 frames .   

When using  AMD video cards , FX 4300 or Core i 3 2100 processors showed an acceptable rate of at least 25 frames , and Ryzen 3 1200 or Core i 3 2100 solutions can provide an FPS of at least 60 frames .  

MechWarrior 5 Mercenaries: Test Cores
  • Max
  • All screen resolutions

  • All processors

Intel Core i9 9900K 3.6 GHz
1 core
2 core
3 core
4 core
5 core
6 core
7 core
8 core
1 HT
2 HT
3 HT
4 HT
5 HT
6 HT
7 HT
8 HT
84
25
17
16
17
13
11
8
2
3
13
11
8
6
3
2
Intel Core i7 9700K 3.6 GHz
1 core
2 core
3 core
4 core
5 core
6 core
7 core
8 core
84
58
65
33
20
17
27
26
Intel Core i7 8700K 3.7 GHz
1 core
2 core
3 core
4 core
5 core
6 core
1 HT
2 HT
3 HT
4 HT
5 HT
6 HT
86
36
24
22
23
16
11
25
31
27
19
8
Intel Core i5 8600K 3.6 GHz
1 core
2 core
3 core
4 core
5 core
6 core
78
67
48
34
36
30
Intel Core i7 7700K 4.2 GHz
1 core
2 core
3 core
4 core
1 HT
2 HT
3 HT
4 HT
69
33
36
33
34
25
20
14
Intel Core i5 7600K 3.8 GHz
1 core
2 core
3 core
4 core
78
73
70
53
Intel Core i3 7100 3.9 GHz
1 core
2 core
1 HT
2 HT
83
77
72
57
AMD Ryzen 9 3900X 3.8 GHz
1 core
10 core
11 core
12 core
2 core
3 core
4 core
5 core
6 core
7 core
8 core
9 core
1 SMT
10 SMT
11 SMT
12 SMT
2 SMT
3 SMT
4 SMT
5 SMT
6 SMT
7 SMT
8 SMT
9 SMT
58
0
3
2
61
76
24
6
11
5
3
2
24
3
0
0
19
2
0
3
2
0
1
2
AMD Ryzen 7 3700X 3.6 GHz
1 core
2 core
3 core
4 core
5 core
6 core
7 core
8 core
1 SMT
2 SMT
3 SMT
4 SMT
5 SMT
6 SMT
7 SMT
8 SMT
61
48
75
23
5
6
7
27
9
13
0
2
3
2
0
2
AMD FX-8350 4.0 GHz
1 core
2 core
3 core
4 core
5 core
6 core
7 core
8 core
48
53
36
41
66
33
52
22
AMD Ryzen 5 3600X 3.8 GHz
1 core
2 core
3 core
4 core
5 core
6 core
1 SMT
2 SMT
3 SMT
4 SMT
5 SMT
6 SMT
52
50
72
33
16
16
28
9
14
3
5
3
AMD FX-6300 3.5 GHz
1 core
2 core
3 core
4 core
5 core
6 core
63
59
56
58
78
44
AMD Ryzen 5 3400G 3.7 GHz
1 core
2 core
3 core
4 core
1 SMT
2 SMT
3 SMT
4 SMT
86
42
47
44
20
30
39
44
AMD Ryzen 3 2200G 3.5 GHz
1 core
2 core
3 core
4 core
88
64
88
72
AMD FX-4300 3.8 GHz
1 core
2 core
3 core
4 core
84
82
75
70

GameGPU

 - 1920x1080, %

The game can download up to 8 threads. The game uses only 4 cores as efficiently as possible.

RAM TEST

9900k

The test was conducted on the base configuration of the Core i 9 9900K with 32 GB DDR4 3200 MGz pre-installed memory. All used RAM was taken as an indicator. The RAM test on the entire system was carried out on various video cards without running extraneous applications (browsers, etc.). In the graphics, you can add and remove any resolutions and video cards as desired.

MechWarrior 5 Mercenaries: Test RAM
  • Max
  • All screen resolutions

  • Hide DLSS/FSR video cards

GEFORCE GTX 1080 Ti 11 GB
5564
5511
5742
GEFORCE RTX 2080 Ti 11 GB
5678
5623
5859
GEFORCE RTX 2070 8 GB
5487
5456
5362
GEFORCE GTX 1080 8 GB
5045
4967
4904
GEFORCE GTX 1070 8 GB
4994
4917
4854
GEFORCE GTX 1070 Ti 8 GB
4995
4917
4855
GEFORCE RTX 2080 Super 8 GB
5460
5429
5335
GEFORCE RTX 2070 Super 8 GB
5416
5385
5292
GEFORCE RTX 2060 SUPER 8 GB
5377
5347
5255
GEFORCE RTX 2080 8 GB
5476
5445
5351
GEFORCE GTX 1060 6 GB
5879
5230
5215
GEFORCE GTX 1660 SUPER 6 GB
6061
5392
5376
GEFORCE RTX 2060 6 GB
6000
5338
5322
GEFORCE GTX 1660 Ti 6 GB
5940
5284
5268
GEFORCE GTX 1660 6 GB
5970
5311
5295
GEFORCE GTX 1650 4 GB
7739
7124
7072
GEFORCE GTX 1650 SUPER 4 GB
7819
7197
7145
GEFORCE GTX 1050 Ti 4 GB
7662
7053
7002
GEFORCE GTX 1080 8 GB
5593
5552
5501
Radeon VII 16 GB
5989
5929
5911
Radeon RX 5700 XT 8 GB
5144
5152
5177
Radeon RX Vega 64 8 GB
5483
5442
5393
Radeon RX 480 8 GB
5289
5062
5203
Radeon RX 5700 8 GB
5093
5100
5125
Radeon RX 470 8 GB
5236
5011
5151
Radeon RX 580 8 GB
5342
5113
5255
Radeon RX 590 8 GB
5395
5163
5307
Radeon RX 560 4 GB
7631
7024
6974

GameGPU

 - 3840x2160, Mbyte
 - 2560x1440, Mbyte
 - 1920x1080, Mbyte

At a resolution  of 1920x1080,  the RAM consumption of the system by a video card with 4 gigabytes is 7100 megabytes, with 6 gigabytes 5300 megabytes, with 8 gigabytes 5300 megabytes, with 11 gigabytes 5500 megabytes and with 16 gigabytes 5900 megabytes.

At a resolution  of 2560x1440,  the RAM consumption of the system by a video card with 4 gigabytes is 7100 megabytes, with 6 gigabytes 5300 megabytes, with 8 gigabytes 5400 megabytes, with 11 gigabytes 5600 megabytes and with 16 gigabytes 5900 megabytes.

At a resolution  of 3840x2160,  the RAM consumption of the system by a video card with 4 gigabytes is 7800 megabytes, with 6 gigabytes 6000 megabytes, with 8 gigabytes 5500 megabytes , with 11 gigabytes 5700 megabytes and with 16 gigabytes 5900 megabytes.

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