BLACKTAIL- PC performance graphics benchmarks of old Graphics Cards and Processors

BASIC GAME INFORMATION

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Year of construction: 15 December 2022
Genre: Action
developer: THE PARASIGHT
Publisher: Focus Entertainment

This is a story about Baba Yaga, a girl who was accused of witchcraft and kicked out of her home. You will learn the origin story of an iconic character from Slavic mythology, master archery and reveal the dark secrets of a vibrant fairy-tale world.

IRON IN TESTS

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The company kindly helped us with all possible support in expanding the test stand for this type of testing GIGABYTE .

THE GRAFICAL PART

This subsection of our review highlights the main graphical aspects of this game. Particular attention is paid to the version of the graphics engine used, the version of the API used, graphic settings and the quality of development of the main visual aspects.

SUPPORTED OS AND GRAPHICS API

BLACKTAIL supported  Windows 10/11.

steam 

The priority and main graphics API for BLACKTAIL is DX11.

GAME ENGINE

Marvel’s Midnight Suns is based on the Unreal Engine 4 game engine, developed and supported by Epic Games. 

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Thanks to his work, each playthrough of the game is unique and inimitable, which increases the replay value of the game. The first game created on the engine, Unreal, appeared in 1998. Since then, various versions of this game engine have been used in more than a hundred games, including Deus Ex, Dishonored, Lineage II, Thief: Deadly Shadows, Postal 2, the Brothers in Arms series, Tom Clancy’s Splinter Cell, Tom Clancy’s Rainbow Six, as well as in the famous game series Unreal and Unreal Tournament from Epic Games themselves. Being primarily adapted for first-person shooters, the engine was also used to create games of other genres.

Written in the high-level language C++, the Unreal Engine 4 allows you to create games for most operating systems and platforms: Microsoft Windows, Linux, Mac OS and Mac OS X, Xbox consoles, Xbox 360, PlayStation 2, PlayStation Portable, PlayStation 3, Wii, Dreamcast and Nintendo GameCube. In December, Mark Rein demonstrated the work of the Unreal Engine 3 on the iPod Touch and iPhone 3GS. In March 2010, the engine was demonstrated on the Palm Pre communicator, based on the webOS mobile platform. 

To simplify porting, the engine uses a modular system of dependent components: supports various rendering systems (Direct3D, OpenGL, Pixomatic; previously supported Glide API, S3 Metal, PowerVR SGL), audio playback (EAX, OpenAL, DirectSound3D; previously supported A3D), voice playback tools text, speech recognition (only for Xbox360, PlayStation 3, Nintendo Wii and Microsoft Windows, also planned for Linux and Mac), modules for working with the network and support for various input devices.

Windows Live, Xbox Live, and GameSpy technologies are supported for online play, including up to 64 players (clients) simultaneously. Despite the fact that the development tools do not officially include support for a large number of clients on one server, the engine has been used to create MMORPG games. One of the most famous representatives of the genre, Lineage II, uses the Unreal Engine.

SETTINGS

BLACKTAIL has a sufficient range of graphic settings.

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Below we have provided screenshots of the game at various graphics settings, where our readers can see the difference between the minimum and maximum graphics quality settings.

QUALITY MODES

TEST PART
Test configuration
test stands

GIGABYTE G1.Sniper Z97

GIGABYTE GA-X99-Gaming 7 WIFI

ROG STRIX X370-F GAMING

Seasonic PRIME TX-1000 power supply

16 GB DDR3 2133 CL11

16 GB DDR4 3600 CL16 Kingston FURY Renegade 

Multimedia equipment

Monitor Philips 326M6VJRMB/00

Software configuration
Operating system Windows 10 21H2/ Windows 11(Alder Lake)
Graphics driver

Nvidia GeForce/ION Driver Release 528.02 WHQL

AMD Radeon Adrenalin Edition 22.12.2

Monitoring programs

MSI Afterburner

All video cards were tested at maximum graphics quality using MSI Afterburner. The purpose of the test is to determine how video cards from different manufacturers behave under the same conditions. Below is a video of the test segment:

Our video cards were tested at different screen sizes 1920×1080, 2560×1600, 3840×2160 with epic graphics quality settings.

GPU TEST

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In the video card test, the default resolution is 1920×1080; other resolutions are added and removed manually. You can also remove and add any positions of video cards. You can also select any of our test processors from the list in the drop-down menu, comparing its performance with the given video card tests (by default, the most productive solution is selected). The test is carried out on the most powerful CPU in this game and is scaled to other processors, taking into account their testing on NVIDIA and AMD video cards.

BLACKTAIL – PC performance graphics benchmarks of Graphics Cards
  • Epic
  • Screen resolutions 1 of 3

  • Hide DLSS/FSR video cards

  • Loading …


When resolved 1920×1080 average FPS of 25 frames showed level video cards Radeon RX 470 or GeForce GTX 1060Minimum FPS of at least 25 frames can be provided by video cards of the level Radeon RX 580 or GeForce GTX 1060 A comfortable average FPS of 60 frames can be provided by solutions Radeon RX 5700 XT

When resolved 2560×1440 average FPS of 25 frames showed level video cards Radeon RX 580 or GeForce GTX 1060Minimum FPS of at least 25 frames can be provided by video cards of the level Radeon RX Vega 56 or GeForce GTX 1070 

When resolved 3840×2160  average FPS of 25 frames showed level video cards Radeon RX 5600 XT or GeForce GTX 1070 TiMinimum FPS of at least 25 frames can be provided by video cards of the level Radeon RX 5700 XT .

VIDEO MEMORY CONSUMPTION

after

Testing of video memory consumed by the game was carried out by the program MSI Afterburner. The indicator was based on the results on video cards from AMD and NVIDIA with separate screen sizes 1920×1080, 2560×1440 and 3840×2160 with various anti-aliasing settings. By default, the graph displays the most current solutions. Other video cards are added and removed from the schedule at the request of the reader.

BLACKTAIL VRAM test
  • Epic
  • All screen resolutions

  • Hide DLSS/FSR video cards

GEFORCE GTX 1070 Ti 8 GB
7183
5916
5583
GEFORCE GTX 1070 8GB
7183
5916
5582
GEFORCE GTX 1080 8GB
7256
5976
5639
5508
5389
5431
GEFORCE GTX 1060 6GB
5648
5526
5569
GEFORCE GTX 1660 Ti 6 GB
5592
5471
5514
GEFORCE GTX 1080 8GB
6612
5692
5362
Radeon RX 5700 8 GB
7169
6584
6306
Radeon RX 590 8 GB
6813
5864
5524
Radeon RX 5700XT 8GB
7241
6650
6370
Radeon RX Vega 64 8 GB
6676
6119
5912
Radeon RX 580 8 GB
6679
5749
5416
Radeon RX 5600XT 6GB
5480
5362
5404

GameGPU

 – 3840×2160, Mbyte
 – 2560×1440, Mbyte
 – 1920×1080, Mbyte

When resolved 1920×1080 video memory consumption for video cards with 6-yu gigabytes will be 6 gigabyte, 8-yu gigabytes will be 5 gigabyte.

When resolved 2560×1440  video memory consumption for video cards with 6-yu gigabytes will be 6 gigabyte, 8-yu gigabytes will be 6 gigabyte.

When resolved 3840×2160 video memory consumption for video cards with 6-yu gigabytes will be 6 gigabyte, 8-yu gigabytes will be 7 gigabyte.

CPU TEST

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Testing was carried out at a resolution of 1920×1080. In the processor test, you can remove or add any processor positions. You can also select any tested video card from the list in the drop-down menu, comparing its performance with the given processor test results (by default, the most productive solution from NVIDIA is selected). Testing takes place on the most powerful NVIDIA and AMD video cards and scales to low-end models.

BLACKTAIL CPU test
  • Epic
  • All screen resolutions

  • All processors

  • Loading …

When using video cards NVIDIA processors showed an acceptable indicator of at least 25 frames per second Ryzen 3 1200 or Core i 5 2500

When using video cards AMD acceptable figure is not less than 25 frames per second showed processors  Ryzen 3 1200 or Core i 2 2100.

BLACKTAIL test Cores
  • Epic
  • All screen resolutions

  • All processors

Intel Core i7-5960X 3.0 GHz
1 core
2 core
3 core
4 core
5 core
6 core
7 core
8 core
1 HT
2 HT
3 HT
4 HT
5 HT
6 HT
7 HT
8 HT
43
59
50
59
43
1
1
1
19
22
18
40
16
1
1
1
Intel Core i7 4770K 3.5 GHz
1 core
2 core
3 core
4 core
1 HT
2 HT
3 HT
4 HT
43
59
44
37
40
29
23
47
Intel Core i5 4670K 3.4 GHz
1 core
2 core
3 core
4 core
91
89
40
11
Intel Core i3 4330 3.5 GHz
1 core
2 core
1 HT
2 HT
84
80
76
72
AMD Ryzen 7 1800X 3.6GHz
1 core
2 core
3 core
4 core
5 core
6 core
7 core
8 core
1 SMT
2 SMT
3 SMT
4 SMT
5 SMT
6 SMT
7 SMT
8 SMT
23
28
31
34
26
22
19
16
48
51
23
16
8
7
9
11
AMD Ryzen 5 1600X 3.6GHz
1 core
2 core
3 core
4 core
5 core
6 core
1 SMT
2 SMT
3 SMT
4 SMT
5 SMT
6 SMT
29
33
38
45
31
24
53
59
28
23
17
2
AMD Ryzen 5 1400 3.2GHz
1 core
2 core
3 core
4 core
1 SMT
2 SMT
3 SMT
4 SMT
51
49
51
53
57
58
38
35
AMD Ryzen 3 1200 3.1GHz
1 core
2 core
3 core
4 core
70
72
84
81

GameGPU

 – 1920×1080,%

The game can load up to 8 threads. The game uses 4 threads as efficiently as possible.

RAM TEST

The test was carried out on the basic configuration of the Core i 7 5960X with 16GB DDR4 3200 MHz pre-installed memory. All used RAM was taken as an indicator. The RAM test on the entire system was carried out on various video cards without launching third-party applications (browsers, etc.). In the graphics, you can add and remove any resolutions and video cards as desired.

BLACKTAIL RAM test
  • Epic
  • All screen resolutions

  • Hide DLSS/FSR video cards

GEFORCE GTX 1070 Ti 8 GB
7419
7311
7286
GEFORCE GTX 1070 8GB
7419
7311
7286
GEFORCE GTX 1080 8GB
7494
7385
7360
9983
8750
7993
GEFORCE GTX 1060 6GB
10236
8972
8196
GEFORCE GTX 1660 Ti 6 GB
10135
8883
8115
GEFORCE GTX 1080 8GB
8785
8386
8568
Radeon RX 5700 8 GB
10038
8906
8891
Radeon RX 590 8 GB
9051
8640
8828
Radeon RX 5700XT 8GB
10139
8996
8981
Radeon RX Vega 64 8 GB
7295
7224
7190
Radeon RX 580 8 GB
8874
8471
8655
Radeon RX 5600XT 6GB
9932
8705
7953

GameGPU

 – 3840×2160, Mbyte
 – 2560×1440, Mbyte
 – 1920×1080, Mbyte

When resolved 1920×1080 RAM consumption for video cards with 6-yu gigabytes will be 8 gigabyte, 8-yu gigabytes will be 8 gigabyte.

When resolved 2560×1440 RAM consumption for video cards with 6-yu gigabytes will be 9 gigabyte, 8-yu gigabytes will be 8 gigabyte.

When resolved 3840×2160 RAM consumption for video cards with 6-yu gigabytes will be 10 gigabyte, 8-yu gigabytes will be 8 gigabyte.

 
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Тeating 



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Rating 52%
Graphics 



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Rating 36%
Optimization 



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Rating 25%

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