Kingdom Come Deliverance – PC performance graphics benchmarks of Graphics Cards and Processors 2018

BASIC GAME INFORMATION

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Release date: 2018 year
Genre:RPG
developer: Warhorse
Publisher: Buka

Kingdom Come: Deliverance is a new open-world first-person adventure medieval RPG game from former employees of Bohemia Interactive, 2K Czech and Altar Interactive powered by the CryENGINE engine. The game will offer a non-linear story, a revolutionary melee combat system and a living world.

 The action will take place in the Holy Roman Empire at the end of the Middle Ages, where there is no magic, monsters, dragons, enchanted weapons and other attributes of “medieval” fantasy. The developers promise to immerse players in a harsh and brutal struggle for power. In addition to battles of varying scale and significance, you will have to establish connections and improve your reputation.

THE GRAFICAL PART

This subsection of our review highlights the main graphical aspects of this game. Particular attention is paid to the version of the graphics engine used, the version of the API used, graphic settings and the quality of development of the main visual aspects. 

SUPPORTED OS AND GRAPHICS API

Kingdom Come Deliverance is supported by Windows 7/8 and Windows 10.

king steam

The priority and main graphics API for Kingdom Come Deliverance is DirectX 11.

GAME ENGINE

Kingdom Come Deliverance uses the CryEngine (4th generation) game engine developed by Crytek, which was first introduced in 2013 and has been constantly improved since then. The original game, released in 2006, used the id Tech 4 engine. At that time, Human Head Studios modified the engine by adding a dynamic portal system. According to Pete Hines, Bethesda’s head of marketing, Prey 2 (prior to restarting development) did not use id Tech 5 because the engine was not ready at the time of the game’s development, as it was itself in development.

This is a powerful set of tools that works on all major platforms and allows the developer to focus on the game and not bother with the technical part. CryEngine was used to create groundbreaking trilogies such as Crysis and Ryse.

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CryEngine 3 was officially announced on March 11, 2009, and the official release of the engine took place on October 14, 2009. The first game for which the use of CryEngine 3 was announced is the first-person shooter Crysis 2 from Crytek. At the end of March 2010, in an interview with GameReactor magazine, Cevat Yerli said that developers from Crytek had to face a number of problems when developing CryEngine 3 for consoles: “The most difficult thing was the process of scaling CryEngine 3 for consoles while maintaining picture quality and the proper level of performance. Of course, there were challenges, but we are very proud that our team was able to overcome them.”

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Shaders in CryEngine 3 are written once in a high-level programming language, and then automatically compiled for each platform. Shader output is optimized through artist settings and for the 3D environment in which the shader will be used. Thanks to this, it becomes possible to create effects such as the “invisibility effect”, wet, dirty and frozen surfaces, which can be “layered” on top of each other and combined with other shaders that simulate effects such as metal, glass and others. CryEngine 3 supports real-time per-pixel lighting, reflections, refractions, volumetric heat effects and animated textures to simulate windows, bullet holes, surfaces with sun glare and many other effects. CryEngine 3 shaders use a unified shader architecture that has been available since Direct10D XNUMX.

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“Ubershader” is a single shader program with many features: from one to four lights, light types, specular cubemaps, fog, detailed textures, normal maps, specular textures, etc. Millions of Ubershader combinations can be generated. Ubershader uses dynamic branching, splitting into multiple passes, reducing combinations, and accepting options with less functionality and lower performance requirements. Uses asynchronous shader compilation and a distributed task system to compile the shader cache.

ADVANCED GAME SETTINGS

Kingdom Come Deliverance has both standard and advanced base settings.

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Below we have provided screenshots of the game at various graphics settings, where our readers can see the difference between the minimum, medium and maximum graphics quality settings. 

DIFFERENT QUALITY MODES

The difference between the settings is visible, but it is not very critical.

GENERAL VISUALS AND GAME PHYSICS

Kingdom Come Deliverance is one of the most technologically advanced games to date. But the whole game is spoiled by bugs, which still persist almost a year after its release. Also, the optimization that makes smooth gameplay only on top-end hardware has failed.

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Next, we will move directly to gaming tests and determine what impact this game has on modern computer hardware.

TEST PART
Test configuration
test stands

Test bench No. 1 based on the Intel Socket 2011 platformv3

Test bench No. 2 based on the Intel Socket 2011 platform

Test bench No. 3 based on the Intel Socket 1155 platform

Test bench No. 4 based on the AMD Soket AM3+ platform

Test bench No. 5 based on the Intel Socket 1150 platform

Test bench No. 6 based on the Intel Socket 1151 platform

Test bench No. 7 based on the AMD Soket AM4 platform

Multimedia equipment Monitor Philips 241P6  
Software configuration
Operating system Windows 10 Pro 1809
Graphics driver

Nvidia GeForce/ION Driver Release 417.35

AMD Radeon Crimson Edition 18.12.3

Monitoring program

MSI Afterburner v4.6

FRAPS

All video cards were tested at maximum graphics quality using the Action! program. The purpose of the test is to determine how video cards from different manufacturers behave under the same conditions. Below is a video of the test segment:  

 Our video cards were tested at different screen sizes of 1920×1080, 2560×1600 and 3840×2160 Ультра graphics quality settings. We would also like to draw your attention to the fact that high-resolution textures were added to the test, which appeared in the game much later than the release and were not used in our first test.

NVIDIA GeForce RTX video cards are provided by LLC Business Development Center.

GPU TEST

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 In the video card test, the default resolution is 1920×1080; other resolutions are added and removed manually. You can also remove and add any positions of video cards. You can also select any of our test processors from the list in the drop-down menu, comparing its performance with the given video card tests (by default, the most productive solution is selected).

Kingdom Come Deliverance /2018/ – PC performance graphics benchmarks of Graphics Cards
  • Ultra +
  • Screen resolutions 1 of 3

  • Hide DLSS/FSR video cards

  • Loading …

When resolved 1920×1080  an average FPS of 25 frames was shown by video cards of the Radeon R9 380X or GeForce GTX 1050 Ti level. A minimum FPS of at least 25 frames can be provided by video cards of the Radeon R9 290 or GeForce GTX 970 level. A comfortable average FPS of 60 frames can be provided by solutions of the Radeon RX Vega 56 or GeForce GTX 1070 level.

When resolved 2560×1440  an average FPS of 25 frames was shown by video cards of the Radeon RX 570 or GeForce GTX 1060 level. A minimum FPS of at least 25 frames can be provided by video cards of the Radeon R9 Fury X or GeForce GTX 980 Ti level. A comfortable average FPS of 60 frames can be achieved by solutions at the GeForce GTX 1080 Ti level.

When resolved 3840×2160  average FPS of 25 frames showed level video cards Radeon RX Vega 64 or GeForce GTX 1080. Minimum FPS of at least 25 frames can be provided by video cards of the level Radeon RX Vega 64 LC or GeForce GTX 1080 Ti.

VIDEO MEMORY CONSUMPTION

msi rx 2080

Testing of video memory consumed by the game was carried out by the program MSI Afterburner. The indicator was based on the results on video cards from AMD and NVIDIA with separate screen sizes 1920×1080 and 2560×1440 with different anti-aliasing settings. By default, the graph displays the most current solutions. Other video cards are added and removed from the schedule at the request of the reader.

Kingdom Come Deliverance /2018/ VRAM test
  • Ultra +
  • All screen resolutions

  • Hide DLSS/FSR video cards

GEFORCE GTX 1080 Ti 11 GB
5072
3975
3380
GEFORCE RTX 2080 Ti 11 GB
5176
4056
3449
GEFORCE RTX 2080 8GB
4889
3449
2941
GEFORCE GTX 1070 Ti 8 GB
5013
3704
3207
GEFORCE GTX 1070 8GB
5013
3703
3206
GEFORCE RTX 2070 8GB
4989
3519
3001
GEFORCE GTX 1080 8GB
5064
3741
3239
GEFORCE GTX 980 Ti 6 GB
5011
3721
3021
GEFORCE GTX 1060 6GB
4861
3609
2930
GEFORCE GTX 750 Ti 4 GB
3865
3529
2707
GEFORCE GTX 1050 Ti 4 GB
3905
3566
2735
GEFORCE GTX 960 4GB
3865
3530
2707
GEFORCE GTX 970 4GB
3905
3566
2735
GEFORCE GTX 980 4GB
3985
3639
2791
GEFORCE GTX 1080 8GB
5051
3592
3075
Radeon RX 480 8 GB
4539
3310
2875
Radeon RX Vega 64 8 GB
4951
3520
3015
Radeon RX 590 8 GB
4630
3376
2933
Radeon RX 470 8 GB
4494
3277
2846
Radeon RX 580 8 GB
4584
3343
2904
Radeon R9 Fury X 4 GB
3852
3514
2922
Radeon R9 290X 4 GB
3931
3586
2982
Radeon R9 Nano 4 GB
3699
3374
2806
Radeon RX 460 4 GB
3860
3521
2928
Radeon R7 370 4 GB
3735
3407
2833
Radeon R9 380X 4 GB
3774
3443
2863
Radeon R9 290 4 GB
3853
3515
2923

GameGPU

 – 3840×2160, Mbyte
 – 2560×1440, Mbyte
 – 1920×1080, Mbyte

When resolved 1920×1080 maximum video memory consumption for video cards with 4 gigabytes is 2700 megabytes, with 6 gigabytes 3200 megabytes, with 8 gigabytes 2900 megabytes and with 11 gigabytes 3400 megabytes.

When resolved 2560×1440 maximum video memory consumption for video cards with 4 gigabytes is 3300 megabytes, with 6 gigabytes 3700 megabytes, with 8 gigabytes 3500 megabytes and with 11 gigabytes 4100 megabytes.

When resolved 3840×2160 maximum video memory consumption for video cards with 4 gigabytes is 4000 megabytes, with 6 gigabytes 5000 megabytes, with 8 gigabytes 4900 megabytes and with 11 gigabytes 5200 megabytes. 

CPU TEST

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 Testing was carried out at a resolution of 1920×1080. In the processor test, you can remove or add any processor positions. You can also select any tested video card from the list in the drop-down menu, comparing its performance with the given processor tests(by default, the most productive solution from NVIDIA is selected).

Kingdom Come Deliverance /2018/ CPU test
  • Ultra +
  • All screen resolutions

  • All processors

  • Loading …

When using video cards NVIDIA an acceptable figure of at least 25 frames was shown by the Ryzen 3 1200 or Core i 3 7100 processors, and an average FPS of 60 frames can be achieved by the Ryzen 5 1600 or Core i 7 5960X solutions.  

When using video cards AMD an acceptable figure of at least 25 frames was shown by the Ryzen 3 1200 or Core i 5 2500 processors, and an average FPS of 60 frames can be achieved by the Ryzen 7 1800X or Core i 5 8600 solutions.  

Kingdom Come Deliverance /2018/ Cores test
  • Ultra +
  • All screen resolutions

  • All processors

Intel Core i7-5960X 3.0 GHz
1 core
2 core
3 core
4 core
5 core
6 core
7 core
8 core
1 HT
2 HT
3 HT
4 HT
5 HT
6 HT
7 HT
8 HT
53
60
38
25
69
58
56
45
25
29
71
122
17
6
12
51
Intel Core i9 9900K 3.6 GHz
1 core
2 core
3 core
4 core
5 core
6 core
7 core
8 core
1 HT
2 HT
3 HT
4 HT
5 HT
6 HT
7 HT
8 HT
43
48
31
20
56
47
45
36
20
23
57
98
14
5
10
41
Intel Core i7 9700K 3.6 GHz
1 core
2 core
3 core
4 core
5 core
6 core
7 core
8 core
72
73
55
69
72
68
52
60
Intel Core i7 8700K 3.7 GHz
1 core
2 core
3 core
4 core
5 core
6 core
1 HT
2 HT
3 HT
4 HT
5 HT
6 HT
59
51
52
49
51
49
36
40
41
59
37
28
Intel Core i5 8600K 3.6 GHz
1 core
2 core
3 core
4 core
5 core
6 core
73
75
64
81
70
78
Intel Core i7 2600K 3.4 GHz
1 core
2 core
3 core
4 core
1 HT
2 HT
3 HT
4 HT
76
91
70
68
75
66
68
60
Intel Core i7 4770K 3.5 GHz
1 core
2 core
3 core
4 core
1 HT
2 HT
3 HT
4 HT
70
85
65
64
72
62
63
56
Intel Core i7 7700K 3.4 GHz
1 core
2 core
3 core
4 core
1 HT
2 HT
3 HT
4 HT
64
77
59
58
65
56
57
51
Intel Core i3 8100 3.6 GHz
1 core
2 core
3 core
4 core
98
99
89
98
Intel Core i5 2500K 3.3 GHz
1 core
2 core
3 core
4 core
99
99
98
99
Intel Core i5 4670K 3.4 GHz
1 core
2 core
3 core
4 core
99
99
95
99
Intel Core i5 7600K 3.8 GHz
1 core
2 core
3 core
4 core
95
97
86
94
Intel Core i3 2100 3.1 GHz
1 core
2 core
1 HT
2 HT
98
99
95
99
Intel Core i3 4330 3.5 GHz
1 core
2 core
1 HT
2 HT
96
90
85
97
Intel Core i3 7100 3.9 GHz
1 core
2 core
1 HT
2 HT
91
86
81
92
AMD Ryzen 7 2700X 3.7 GHz
1 core
2 core
3 core
4 core
5 core
6 core
7 core
8 core
1 SMT
2 SMT
3 SMT
4 SMT
5 SMT
6 SMT
7 SMT
8 SMT
49
52
36
37
29
13
42
41
24
15
10
27
92
6
13
43
AMD Ryzen 7 1800X 3.6 GHz
1 core
2 core
3 core
4 core
5 core
6 core
7 core
8 core
1 SMT
2 SMT
3 SMT
4 SMT
5 SMT
6 SMT
7 SMT
8 SMT
52
55
38
39
30
14
44
43
25
16
11
28
97
6
14
45
AMD FX-8350 4.0 GHz
1 core
2 core
3 core
4 core
5 core
6 core
7 core
8 core
77
75
72
73
81
71
64
71
AMD Ryzen 5 2600X 3.6 GHz
1 core
2 core
3 core
4 core
5 core
6 core
1 SMT
2 SMT
3 SMT
4 SMT
5 SMT
6 SMT
58
59
42
37
38
39
27
25
29
82
13
20
AMD Ryzen 5 1600X 3.6 GHz
1 core
2 core
3 core
4 core
5 core
6 core
1 SMT
2 SMT
3 SMT
4 SMT
5 SMT
6 SMT
61
62
44
39
40
41
28
26
31
86
14
21
AMD FX-6300 3.5 GHz
1 core
2 core
3 core
4 core
5 core
6 core
81
82
88
90
86
81
AMD Ryzen 5 2400G 3.6 GHz
1 core
2 core
3 core
4 core
1 SMT
2 SMT
3 SMT
4 SMT
63
66
60
61
60
61
45
65
AMD Ryzen 5 1400 3.2 GHz
1 core
2 core
3 core
4 core
1 SMT
2 SMT
3 SMT
4 SMT
66
69
63
64
63
64
47
68
AMD Ryzen 3 2200G 3.5 GHz
1 core
2 core
3 core
4 core
90
92
87
92
AMD Ryzen 3 1200 3.1 GHz
1 core
2 core
3 core
4 core
66
67
49
71
AMD Ryzen 3 1300X 3.4 GHz
1 core
2 core
3 core
4 core
95
97
92
97
AMD FX-4300 3.8 GHz
1 core
2 core
3 core
4 core
99
99
100
98

GameGPU

 – 1920×1080,%

The game uses a maximum of 16 computing threads. But all 8 threads are most effectively used.

RAM TEST

9900 k

The test was carried out on the basic configuration of Core i 9 9900K with 32 GB DDR4 3200 MGz pre-installed memory. All used RAM was taken as an indicator. The RAM test on the entire system was carried out on various video cards without launching third-party applications (browsers, etc.). In the graphics, you can add and remove any resolutions and video cards as desired.

Kingdom Come Deliverance /2018/ RAM test
  • Ultra +
  • All screen resolutions

  • Hide DLSS/FSR video cards

GEFORCE GTX 1080 Ti 11 GB
8717
8505
8412
GEFORCE RTX 2080 Ti 11 GB
8463
8257
8167
GEFORCE RTX 2080 8GB
7580
7326
7192
GEFORCE GTX 1070 Ti 8 GB
7424
7314
7137
GEFORCE GTX 1070 8GB
7424
7314
7136
GEFORCE RTX 2070 8GB
7431
7182
7051
GEFORCE GTX 1080 8GB
7499
7388
7209
GEFORCE GTX 980 Ti 6 GB
7482
7286
7056
GEFORCE GTX 1060 6GB
7033
6848
6632
GEFORCE GTX 750 Ti 4 GB
8376
7165
7072
GEFORCE GTX 1050 Ti 4 GB
8463
7239
7145
GEFORCE GTX 960 4GB
8204
7018
6926
GEFORCE GTX 970 4GB
8291
7092
6999
GEFORCE GTX 980 4GB
8636
7387
7291
GEFORCE GTX 1080 8GB
7304
7205
7108
Radeon RX 480 8 GB
7200
7115
7145
Radeon RX Vega 64 8 GB
7089
6993
6899
Radeon RX 590 8 GB
7416
7328
7359
Radeon RX 470 8 GB
7056
6973
7002
Radeon RX 580 8 GB
7920
7827
7860
Radeon R9 Fury X 4 GB
9273
8022
7871
Radeon R9 290X 4 GB
8586
7428
7288
Radeon R9 Nano 4 GB
9181
7943
7793
Radeon RX 460 4 GB
8501
7354
7216
Radeon R7 370 4 GB
8157
7057
6924
Radeon R9 380X 4 GB
8243
7131
6997
Radeon R9 290 4 GB
8415
7280
7143

GameGPU

 – 3840×2160, Mbyte
 – 2560×1440, Mbyte
 – 1920×1080, Mbyte

When resolved 1920×1080 maximum RAM consumption of the system by a video card with 4 gigabytes is 7200 megabytes, with 6 gigabytes 7100 megabytes, with 8 gigabytes 7100 megabytes and with 11 gigabytes 8100 megabytes.

When resolved 2560×1440 maximumRAM consumption of the system by a video card with 4 gigabytes is 7400 megabytes, with 6 gigabytes 7300 megabytes, with 8 gigabytes 7300 megabytes and with 11 gigabytes 8200 megabytes.

When resolved 3840×2160 maximumRAM consumption of the system by a video card with 4 gigabytes is 8600 megabytes, with 6 gigabytes 7500 megabytes, with 8 gigabytes 7600 megabytes and with 11 gigabytes 8400 megabytes. 

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Evaluation test 



1
1
1
1
1
1
1
1
1
1

Rating 89%
Graphics rating 



1
1
1
1
1
1
1
1
1
1

Rating 65%
Optimization 



1
1
1
1
1
1
1
1
1
1

Rating 26%

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