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Skull and Bones – Closed Beta 2: Complete Edition: PC Performance Benchmarks for Graphics Cards and Processors

BASIC GAME INFORMATION

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We tested Skull and Bones – Closed Beta 2 at the highest graphics settings, on video cards from the GEFORCE RTX and RADEON RX series. Also, during the tests we conducted, we assessed the performance and quality of the graphic display of the game itself.

NEW PRODUCTS PROVIDED FOR TESTS BY MSI

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Our test now includes MSI GEFORCE RTX 4090 GAMING X TRIO 24 GB.This video card is based on the Ada Lovelace architecture, operates at a frequency of 2750 MHz, has 16384 stream processors and 24 gigabytes of video memory.

NEW PRODUCTS PROVIDED FOR TESTS BY ASUS

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In our review we present you the motherboardASUS ROG Strix B650-A Gaming WiFi. ROG Strix B650-A Gaming WiFi includes 4 DDR5 DIMM modules with a maximum capacity of up to 64 gigabytes and a frequency of up to 6400 MHz. For the file subsystem, the motherboard supports 3 M.2 PCIe 5.0/4.0 x4 slots and 4 SATA 6 Gb/s ports. You can directly view the testing of this motherboard on our website.

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In our review we present you motherboards ASUS Z790-A GAMING DDR4. We use this motherboard as a test bench for testing new generations of IntelIntel processors.

 

This time our test involves the company's top video cardASUS ROG Strix GeForce RTX 4070 Ti OC. GeForce RTX 4070 Ti is based on the AD104 GPU and is equipped with 7680 CUDA cores and 12 GB of GDDR6X memory. Test this video card on our website.

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This time our test includes the company's top video cardASUS TUF Gaming Radeon RX 7900 XT OC Edition 20 GB.< a i=3>. This video card is based on the RDNA 3 architecture, operates at a frequency of 2500 MHz and has 20 gigabytes of video memory.

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This time our test involves the company's new video cardASUS TUF Gaming GeForce RTX 4080 OCThis video card is based on the RDNA 3 architecture, operates at a frequency of 3000 MHz and has 24 gigabytes of video memory.

NEW PRODUCTS PROVIDED FOR TESTS BY DEEPCOOL

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This time our test includes a case from the company DeepCool CH510 WH - this is an elegant and minimalistic case, mid-tower format with excellent compatibility components and extensive cooling power support for a truly versatile build.

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Also participating in our test this time is a premium class CBODeepCool LS720 WH for processors. DeepCool LS720 WH provides maximum cooling efficiency and low noise levels, as well as a sophisticated design.

NEW PRODUCTS PROVIDED FOR TESTS BY GIGABYTE

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In our review we present you motherboards GIGABYTE Z790 GAMING X AX. We use this motherboard as a test bench for testing new generations of IntelIntel processors.

This time our test includes the company's top video cardGigabyte GeForce RTX 4060 Ti GAMING OC. Its testing on our website.

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This time our test involves the company's top video card AORUS Radeon RX 7900 XTX ELITE 24G. This video card is based on the RDNA 3 architecture, operates at a frequency of 3000 MHz and has 24 gigabytes of video memory. It is tested on our website.

NEW PRODUCTS PROVIDED FOR TESTS BY KINGSTON

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In our review we used RAM: 32 GB DDR4 3600 CL16 Kingston FURY Renegade, 32 GB DDR4 4000 CL18 Kingston FURY Renegade32 GB DDR5 6000 Kingston FURY Renegade16 GB DDR4 4600 CL19 Kingston FURY Renegade  i 32 GB DDR5 7200 Kingston FURY Renegade. And for gaming tests we use an externalKingston XS2000 Portable SSD 1 TB..

THE GRAFICAL PART

This subsection of our review highlights the main graphical aspects of this game. Particular attention is paid to the version of the graphics engine used, the version of the API used, graphic settings and the quality of development of the main visual aspects.

SUPPORTED OS AND GRAPHICS API

Skull & Bones is supportedWindows10/11.

upplay

Priority and main graphics API for Skull & Bones is DX12.

GAME ENGINE
 
Game "Skull & Bones" from Ubisoft represents a unique combination of innovative technology and creative vision. The basis for creating this exciting sea adventure was the game engine, which the developers adapted and optimized to achieve a realistic marine environment. This engine made it possible to bring to life difficult weather conditions, realistic water physics and detailed ship models.
 
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Since the beginning of development of "Skull & Bones" the team faced a number of challenges related to naval battle and navigation simulations. The game sought to offer players an unparalleled level of immersion into the world of sea travel and piracy. To achieve this, the developers conducted extensive research into naval battles and the history of piracy to create a compelling and vibrant world.

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Innovative ship control system in "Skull & Bones" was one of the key features that distinguished the game from other projects in the genre. The developers strived to ensure that each ship felt unique, with different strategies and combat tactics. This required a deep study of ship physics and control mechanics.

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The game's creation process also included developing complex visual effects, especially to recreate the sea and weather conditions. The team used cutting-edge technology to ensure that the sea was not only visually beautiful, but also played a key role in the gameplay, influencing players' strategy and tactics.

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Particular attention in "Skull & Bones" was given to historical accuracy. The game's creators conducted extensive research to ensure that every element, from ship design to character clothing, was period-appropriate. This immersion in history allowed the game to create a unique atmosphere and added depth to the entire game world.

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During the development of "Skull & Bones" the team faced various difficulties, including delays and changes to the project. These changes were driven by both internal and external factors, including community feedback and changes in the gaming industry.

One of the most significant aspects in the development of "Skull & Bones" There was work on the balance of the game. The team wanted to create a fair and interesting progression system that would motivate players to explore the world and engage in naval battles.

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Integration of online mode and multiplayer also played an important role in the development of "Skull & Bones". The development team placed great emphasis on creating a stable and immersive multiplayer environment, which presented its own challenge in the context of the game's complex world.

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By completing the project, the Ubisoft team was able to overcome many obstacles and present the game "Skull & Bones" as one of the most ambitious works in his portfolio. The game is the result of years of work, innovation and passion for creating unique gaming worlds that reflect the era of piracy and sea adventures.

DIFFERENT QUALITY MODES

Minimum graphics settings reduce detail and disable many graphical effects to improve performance, while maximum settings enable all available effects and provide the highest level of detail and quality.
 
TEST PART
Test configuration
Test benches

ROG Strix X570-E Gaming

Z490 AORUS PRO AX       

GIGABYTE Z590 VISION   

GIGABYTE Z690 AERO G  

GIGABYTE Z790 GAMING X AX

MSI MPG Z790 Edge WiFi

ASUS ROG Strix B650-A Gaming WiFi 

Sponsored video cards


ASUS ROG Strix GeForce RTX 4070 Ti OC

ASUS TUF GamingRadeon RX 7900 XT 20G

Gigabyte GeForce RTX 4060 Ti GAMING OC

Multimedia equipment

Monitor Philips 326M6VJRMB/00

Seasonic PRIME TX-1000 power supply

16 GB DDR4 4600 CL19 Kingston FURY Renegade

32 GB DDR4 3600 CL16 Kingston FURY Renegade             

32 GB DDR4 4000 CL18 Kingston FURY Renegade             

32 GB DDR5 5600 CL40 KingstonFURY Beast                      

32 GB DDR5 6000@6400 CL30 KingstonFURY Renegade

32 GB DDR5 7200@7600 CL36 KingstonFURY Renegade

Kingston FURY Renegade PCIe 4.0 NVMe M.2 SSD           

MPG CORELIQUID K240 housing 

Case DeepCool CH510 WH 

SVO DeepCool LS720 WH

Software configuration
operating system Windows 10 21H2/ Windows 11(Alder Lake)
Graphics driver

Nvidia GeForce/ION Driver Release 546.33 WHQL

AMD Software: Adrenalin Edition 23.12.1

Monitoring programs

MSI Afterburner

 
All video cards were tested at maximum graphics quality using MSI Afterburner. The purpose of the test is to determine how video cards from different manufacturers behave under the same conditions. Below is a video of the test segment:

 Our video cards were tested at resolutions 1920x1080, 2560x1440, 3840x2160 and 7680x4320 with maximum graphics quality settings (in native resolution with ray tracing).

GPU TEST

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In the video card test, the default resolution is 1920x1080; other resolutions are added and removed manually. You can also remove and add any positions of video cards. You can also select any of our test processors from the list in the drop-down menu, comparing its performance with the given video card tests (by default, the most productive solution is selected). The test is carried out on the most powerful CPU in this game and is scaled to other processors, taking into account their testing on NVIDIA and AMD video cards.

Skull and Bones – Closed Beta 2:: Test GPU
  • Max
  • Screen resolutions 1 out of 4

  • Hide DLSS/FSR video cards

  • Loading...

At a resolution of 1920x1080, an average FPS of 25 frames was shown by graphics cards at the level of Radeon RX 6600 or GeForce RTX 2060. A minimum FPS of not less than 25 frames can be provided by graphics cards at the level of Radeon RX 6600 or GeForce RTX 2060. A comfortable average FPS of 60 frames can be provided by solutions like Radeon RX 6800 or GeForce RTX 2080 Ti.

At a resolution of 2560x1440, an average FPS of 25 frames was shown by graphics cards at the level of Radeon RX 6600 or GeForce RTX 2060. A minimum FPS of not less than 25 frames can be provided by graphics cards at the level of Radeon RX 6650 XT or GeForce RTX 2060. A comfortable average FPS of 60 frames can be provided by solutions like Radeon RX 6650 XT or GeForce RTX 4070.

At a resolution of 3840x2160, an average FPS of 25 frames was shown by graphics cards at the level of Radeon RX 6700 XT or GeForce RTX 2070s. A minimum FPS of not less than 25 frames can be provided by graphics cards at the level of Radeon RX 6800 XT or GeForce RTX 2080 Ti. A comfortable average FPS of 60 frames can be provided by solutions like GeForce RTX 4080.

At a resolution of 7680x4320, an average FPS of 25 frames was shown by graphics cards at the level of Radeon RX 7900 XTX or GeForce RTX 4090.

VIDEO MEMORY CONSUMPTION

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Testing of video memory consumed by the game was carried out by the program MSI Afterburner. The indicator was based on results on video cards from AMD and NVIDIA at resolutions 1920x1080, 2560x1440 and 3840x2160 with different anti-aliasing settings. By default, the graph displays the most current solutions. Other video cards are added and removed from the chart at the request of the reader.

Skull and Bones – Closed Beta 2:: Test VRAM
  • Max
  • All screen resolutions

  • Hide DLSS/FSR video cards

GEFORCE RTX 4090 24 GB
13885
7588
6576
6027
GEFORCE RTX 4080 16 GB
13821
6954
6024
5555
GEFORCE RTX 4070 Ti 12 GB
11647
6825
5526
5344
GEFORCE RTX 3060 12 GB
11531
6757
5471
5291
GEFORCE RTX 2080 Ti 11 GB
10821
6589
5723
5253
GEFORCE RTX 3060 Ti 8 GB
7680
7021
6164
5548
GEFORCE RTX 2070 8 GB
7688
7028
6170
5554
GEFORCE RTX 2080 8 GB
7673
7014
6158
5543
GEFORCE RTX 2060 SUPER 8 GB
7534
6887
6047
5443
GEFORCE RTX 2070 Super 8 GB
7588
6937
6090
5482
GEFORCE RTX 2080 Super 8 GB
7650
6993
6139
5526
GEFORCE RTX 3070 8 GB
7665
7007
6151
5537
Radeon RX 7900 XTX 24 GB
13698
7582
6231
5813
Radeon RX 6900 XT 16 GB
12945
6654
5316
4974
Radeon RX 6800 16 GB
12686
6521
5210
4875
Radeon RX 6700 XT 12 GB
11997
6726
5462
5075
Radeon RX 6600 XT 8 GB
7850
6652
5238
4816

GameGPU

 - 7680x4320, Mbyte
 - 3840x2160, Mbyte
 - 2560x1440, Mbyte
 - 1920x1080, Mbyte

At a resolution of 1920x1080, the video memory consumption of graphics cards with 8 GB is 5 GB, with 12 GB is 5 GB, with 16 GB is 5 GB, and with 24 GB is 6 GB.

At a resolution of 2560x1440, the video memory consumption of graphics cards with 8 GB is 6 GB, with 12 GB is 6 GB, with 16 GB is 6 GB, and with 24 GB is 6 GB.

At a resolution of 3840x2160, the video memory consumption of graphics cards with 8 GB is 7 GB, with 12 GB is 7 GB, with 16 GB is 7 GB, and with 24 GB is 7 GB.

At a resolution of 7680x4320, the video memory consumption of graphics cards with 8 GB is 8 GB, with 12 GB is 11 GB, with 16 GB is 14 GB, and with 24 GB is 15 GB.

CPU TEST 

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Testing was carried out at a resolution of 1920x1080. In the processor test, you can remove or add any processor positions. You can also select any tested video card from the list in the drop-down menu,comparing its performance with the given processor test results (by default, the most productive solution from NVIDIA is selected) . Testing takes place on the most powerful NVIDIA and AMD video cards and scales to low-end models.

Skull and Bones – Closed Beta 2:: Test CPU
  • Max
  • All screen resolutions

  • All processors

  • Loading...

When using NVIDIA graphics cards, an acceptable performance of not less than 25 frames per second was shown by processors like Ryzen 3 3100 or Core i3 10100, and a performance of FPS not less than 60 frames per second can be provided by solutions at the level of Ryzen 3 3100 or Core i3 10100.

When using AMD graphics cards, an acceptable performance of not less than 25 frames per second was shown by processors like Ryzen 3 3100 or Core i3 10100, and a performance of FPS not less than 60 frames per second can be provided by solutions like Core i9 13900K.

Skull and Bones – Closed Beta 2:: Test Cores
  • Max
  • All screen resolutions

  • All processors

Intel Core i9 10900K 3.7 GHz
1 core
10 core
2 core
3 core
4 core
5 core
6 core
7 core
8 core
9 core
1 HT
10 HT
2 HT
3 HT
4 HT
5 HT
6 HT
7 HT
8 HT
9 HT
23
36
25
39
52
40
65
58
11
50
63
50
29
11
22
13
32
48
48
26
Intel Core i7 10700K 3.8 GHz
1 core
2 core
3 core
4 core
5 core
6 core
7 core
8 core
1 HT
2 HT
3 HT
4 HT
5 HT
6 HT
7 HT
8 HT
51
65
63
25
40
61
73
75
23
27
14
30
52
81
62
6
Intel Core i5 10600K 4.1 GHz
1 core
2 core
3 core
4 core
5 core
6 core
1 HT
2 HT
3 HT
4 HT
5 HT
6 HT
81
71
73
77
75
67
89
86
68
70
61
76
Intel Core i3 10100 3.6 GHz
1 core
2 core
3 core
4 core
1 HT
2 HT
3 HT
4 HT
89
91
84
68
95
94
91
84
AMD Ryzen 9 3900X 3.8 GHz
1 core
10 core
11 core
12 core
2 core
3 core
4 core
5 core
6 core
7 core
8 core
9 core
1 SMT
10 SMT
11 SMT
12 SMT
2 SMT
3 SMT
4 SMT
5 SMT
6 SMT
7 SMT
8 SMT
9 SMT
72
37
48
66
78
81
84
88
89
86
83
88
30
4
5
2
3
3
6
3
28
1
2
3
AMD Ryzen 7 3800X 3.9 GHz
1 core
2 core
3 core
4 core
5 core
6 core
7 core
8 core
1 SMT
2 SMT
3 SMT
4 SMT
5 SMT
6 SMT
7 SMT
8 SMT
79
81
81
78
77
34
77
75
79
74
76
6
3
42
3
4
AMD Ryzen 5 3600X 3.8 GHz
1 core
2 core
3 core
4 core
5 core
6 core
1 SMT
2 SMT
3 SMT
4 SMT
5 SMT
6 SMT
70
86
77
86
91
88
70
73
84
86
78
81
AMD Ryzen 3 3300 3.8 GHz
1 core
2 core
3 core
4 core
1 SMT
2 SMT
3 SMT
4 SMT
87
89
90
86
84
86
87
88

GameGPU

 - 1920x1080, %

The game can load up to 12 streams. Maximum efficiency uses up to 8 threads.

RAM TEST

sys

The test was carried out on the basic configuration of Core i 9 13900K with 32 GB DDR5 6400 MHz pre-installed memory. All used RAM was taken as an indicator. The RAM test for the entire system was carried out on various video cards without launching third-party applications (browsers, etc.). In the graphics, you can add and remove any resolutions and video cards as desired.

Skull and Bones – Closed Beta 2:: Test RAM
  • Max
  • All screen resolutions

  • Hide DLSS/FSR video cards

GEFORCE RTX 4090 24 GB
12441
12373
12360
12331
GEFORCE RTX 4080 16 GB
11256
10988
10970
10988
GEFORCE RTX 4070 Ti 12 GB
14300
11002
10847
10852
GEFORCE RTX 3060 12 GB
14157
10892
10739
10743
GEFORCE RTX 2080 Ti 11 GB
15328
10694
10688
10618
GEFORCE RTX 3060 Ti 8 GB
18132
11712
11360
13148
GEFORCE RTX 2070 8 GB
18150
11724
11371
13161
GEFORCE RTX 2080 8 GB
18114
11701
11348
13135
GEFORCE RTX 2060 SUPER 8 GB
17787
11490
11144
12898
GEFORCE RTX 2070 Super 8 GB
17914
11572
11223
12990
GEFORCE RTX 2080 Super 8 GB
18059
11665
11314
13095
GEFORCE RTX 3070 8 GB
18096
11689
11337
13122
Radeon RX 7900 XTX 24 GB
14540
14669
14423
14594
Radeon RX 6900 XT 16 GB
13670
13568
13529
13555
Radeon RX 6800 16 GB
13397
13297
13258
13284
Radeon RX 6700 XT 12 GB
14698
12226
12171
12103
Radeon RX 6600 XT 8 GB
19251
12960
12938
12862

GameGPU

 - 7680x4320, Mbyte
 - 3840x2160, Mbyte
 - 2560x1440, Mbyte
 - 1920x1080, Mbyte

At a resolution of 1920x1080, the RAM consumption for graphics cards with 8 GB is 12 GB, with 12 GB is 11 GB, with 16 GB is 11 GB, and with 24 GB is 12 GB.

At a resolution of 2560x1440, the RAM consumption for graphics cards with 8 GB is 12 GB, with 12 GB is 11 GB, with 16 GB is 11 GB, and with 24 GB is 12 GB.

At a resolution of 3840x2160, the RAM consumption for graphics cards with 8 GB is 13 GB, with 12 GB is 11 GB, with 16 GB is 11 GB, and with 24 GB is 12 GB.

At a resolution of 7680x4320, the RAM consumption for graphics cards with 8 GB is 18 GB, with 12 GB is 14 GB, with 16 GB is 12 GB, and with 24 GB is 12 GB.

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