Myth of Empires – PC performance graphics benchmarks of Graphics Cards and Processors

BASIC GAME INFORMATION

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Year of releasea: November 18, 2021
Genre: MMO
developer: Angela Game
Publisher: Angela Game

Myth of Empires is set in the 3rd century on the Eastern Continent and depicts a brutal and brutal era ravaged by the chaos of war. You will need to overcome hunger and brave the elements if you hope to survive.

Explore an immersive and expansive world where you will collect resources and use your creativity and imagination to build your own empire. Recruit NPCs through peaceful or violent means and turn them into your followers. Let them collect resources and turn them into materials for you or use them as your personal army.

THE GRAFICAL PART

This subsection of our review highlights the main graphical aspects of this game. Particular attention is paid to the version of the graphics engine used, the version of the API used, graphic settings and the quality of development of the main visual aspects.

SUPPORTED OS AND GRAPHICS API

Myth of Empires is supported  Windows 10/11.

steam

The priority and main graphics API for Myth of Empires is DX11.

GAME ENGINE

Myth of Empirese is based on the Unreal Engine 4 game engine, developed and supported by Epic Games. 

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Thanks to his work, each playthrough of the game is unique and inimitable, which increases the replay value of the game. The first game created on the engine, Unreal, appeared in 1998. Since then, various versions of this game engine have been used in more than a hundred games, including Deus Ex, Dishonored, Lineage II, Thief: Deadly Shadows, Postal 2, the Brothers in Arms series, Tom Clancy’s Splinter Cell, Tom Clancy’s Rainbow Six, as well as in the famous game series Unreal and Unreal Tournament from Epic Games themselves. Being primarily adapted for first-person shooters, the engine was also used to create games of other genres.

Written in the high-level language C++, the Unreal Engine 4 allows you to create games for most operating systems and platforms: Microsoft Windows, Linux, Mac OS and Mac OS X, Xbox consoles, Xbox 360, PlayStation 2, PlayStation Portable, PlayStation 3, Wii, Dreamcast and Nintendo GameCube. In December, Mark Rein demonstrated the work of the Unreal Engine 3 on the iPod Touch and iPhone 3GS. In March 2010, the engine was demonstrated on the Palm Pre communicator, based on the webOS mobile platform.

To simplify porting, the engine uses a modular system of dependent components: supports various rendering systems (Direct3D, OpenGL, Pixomatic; previously supported Glide API, S3 Metal, PowerVR SGL), audio playback (EAX, OpenAL, DirectSound3D; previously supported A3D), voice playback tools text, speech recognition (only for Xbox360, PlayStation 3, Nintendo Wii and Microsoft Windows, also planned for Linux and Mac), modules for working with the network and support for various input devices.

Windows Live, Xbox Live, and GameSpy technologies are supported for online play, including up to 64 players (clients) simultaneously. Despite the fact that the development tools do not officially include support for a large number of clients on one server, the engine has been used to create MMORPG games. One of the most famous representatives of the genre, Lineage II, uses the Unreal Engine.

SETTINGS

Myth of Empires has an incredibly wide range of graphical settings.

Below we have provided screenshots of the game at various graphics settings, where our readers can see the difference between the minimum and maximum graphics quality settings.

QUALITY MODES

DLSS

TECHNOLOGIES

The graphics in Myth of Empires are largely standard for many games on Unreal Engine 4:

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Well, then we will move directly to gaming tests and determine what impact this game has on modern computer hardware.

TEST PART
Test configuration
test stands

GIGABYTE G1.Sniper Z97

GIGABYTE GA-X99-Gaming 7 WIFI

GIGABYTE GA-AX370-Gaming 5

GIGABYTE X570 AORUS MASTER

MSI MPG Z490 GAMING CARBON WIFI

MSI MPG Z590 GAMING CARBON WIFI

Asus Rog Maximus Z690 Hero

Multimedia equipment

Monitor Philips 326M6VJRMB/00

Seasonic PRIME TX-1000 power supply

DDR4 3200 CL15 ZEN1

DDR4 3600 CL16 ZEN2

DDR4 4000 CL18 ZEN3

DDR4 4400 CL18 Comet Lake

DDR4 3600 CL15 Rocket Lake

DDR5 5600 CL42 Alder Lake

SSD: Transcend NVMe SSD MTE220S 512 GB

Software configuration
Operating system Windows 10 21H2/ Windows 11(Alder Lake)
Graphics driver

Nvidia GeForce/ION Driver Release 496.76

AMD Radeon Adrenalin Edition 21.11.3

Monitoring programs

MSI Afterburner

All video cards were tested at maximum graphics quality using MSI Afterburner. The purpose of the test is to determine how video cards from different manufacturers behave under the same conditions. Below is a video of the test segment:

 Our video cards were tested at different screen sizes of 1920×1080, 2560×1600 and 3840×2160 ultra graphics quality settings by default.

NVIDIA GeForce RTX and GTX video cards are provided by LLC Business Development Center.

GPU TEST

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In the video card test, the default resolution is 1920×1080; other resolutions are added and removed manually. You can also remove and add any positions of video cards. You can also select any of our test processors from the list in the drop-down menu, comparing its performance with the given video card tests (by default, the most productive solution is selected). The test is performed on the most powerful CPU and is scaled to other processors, taking into account their testing on NVIDIA and AMD video cards.

Myth of Empires – PC performance graphics benchmarks of Graphics Cards
  • Ultra +
  • Screen resolutions 1 of 3

  • Hide DLSS/FSR video cards

  • Loading …


When resolved 1920×1080 an average FPS of 25 frames was shown by video cards of the Radeon RX 590 or GeForce GTX 1070 level. Minimum FPS of at least 25 frames can be provided by video cards of the level adeon RX 590 or GeForce GTX 1070 A comfortable average FPS of 60 frames can be provided by solutions Radeon RX 6600 or GeForce GTX 1080.

When resolved 2560×1440 an average FPS of 25 frames was shown by video cards of the Radeon RX Vega 56 or GeForce GTX 1070 level. Minimum FPS of at least 25 frames can be provided by video cards of the level Radeon RX Vega 56 or GeForce GTX 1070 A comfortable average FPS of 60 frames can be provided by solutions Radeon RX 6700 XT or GeForce RTX 2070s. .

When resolved 3840×2160  an average FPS of 25 frames was shown by video cards of the Radeon RX 5700 XT or GeForce RTX 2060s level. Minimum FPS of at least 25 frames can be provided by video cards of the level Radeon RX 6700 XT or GeForce RTX 2070s A comfortable average FPS of 60 frames can be provided by solutions Radeon RX 6900 XT or GeForce RTX 3080.

VIDEO MEMORY CONSUMPTION

msi rx 2080

Testing of video memory consumed by the game was carried out by the program MSI Afterburner. The indicator was based on the results on video cards from AMD and NVIDIA with separate screen sizes 1920×1080 and 2560×1440 with different anti-aliasing settings. By default, the graph displays the most current solutions. Other video cards are added and removed from the schedule at the request of the reader.

Myth of Empires VRAM test
  • Ultra +
  • All screen resolutions

  • Hide DLSS/FSR video cards

GEFORCE RTX 3060 12GB
7061
5566
5061
GEFORCE RTX 3080 Ti 12 GB
8202
6563
6082
GEFORCE GTX 1080 Ti 11 GB
6996
5428
5169
GEFORCE RTX 2080 Ti 11 GB
7139
5539
5274
GEFORCE RTX 3080 10GB
7286
5621
5426
GEFORCE GTX 1080 8GB
7537
5913
5369
GEFORCE RTX 2070 8GB
6944
5436
4922
GEFORCE GTX 1070 8GB
7461
5853
5315
GEFORCE RTX 2080 8GB
6930
5425
4912
GEFORCE RTX 2060 SUPER 8 GB
6805
5327
4824
GEFORCE RTX 2070 Super 8 GB
6854
5365
4858
GEFORCE RTX 2080 Super 8 GB
6909
5409
4897
GEFORCE RTX 3060 Ti 8 GB
6937
5431
4917
GEFORCE RTX 3070 8GB
6923
5420
4907
Radeon VII 16 GB
7302
5989
5342
Radeon RX 6800 16 GB
7774
6143
5587
Radeon RX 6900XT 16GB
7933
6268
5701
Radeon RX 6700XT 12GB
7955
6074
5637
Radeon RX 5700XT 8GB
7855
6469
6001
Radeon RX 6600XT 8GB
7839
6456
5989
Radeon RX 5700 8 GB
7776
6404
5941
Radeon RX Vega 64 8 GB
7871
6212
5844
Radeon RX 590 8 GB
7550
5771
5366

GameGPU

 – 3840×2160, Mbyte
 – 2560×1440, Mbyte
 – 1920×1080, Mbyte

When resolved 1920×1080 video memory consumption of video cards with 8 gigabytes 4900 megabytes, with 10 gigabytes 5400 megabytes, with 12 gigabytes 6100 megabytes, with 16 gigabytes 5700 megabytes.

When resolved 2560×1440 video memory consumption of video cards with 8 gigabytes 540 megabytes, with 10 gigabytes 5600 megabytes, with 12 gigabytes 6500 megabytes, with 16 gigabytes 6200 megabytes.

When resolved 3840×2160 video memory consumption of video cards with 8 gigabytes 6900 megabytes, with 10 gigabytes 7200 megabytes, with 12 gigabytes 8200 megabytes, with 16 gigabytes 7900 megabytes.  

CPU TEST

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Testing was carried out at a resolution of 1920×1080. In the processor test, you can remove or add any processor positions. You can also select any tested video card from the list in the drop-down menu, comparing its performance with the given processor tests(by default, the most productive solution from NVIDIA is selected). Testing takes place on the most powerful NVIDIA and AMD video cards and scales to low-end models.

Myth of Empires CPU test
  • Ultra +
  • All screen resolutions

  • All processors

  • Loading …

When using video cards NVIDIA processors showed an acceptable indicator of at least 25 frames Ryzen 5 1500 or Core i 7 4770, and an FPS of at least 60 frames will be able to provide solutions at the level  Ryzen 7 1800 or Core i 7 4770

When using video cards AMD processors showed an acceptable indicator of at least 25 frames Ryzen 5 1400 or Core i 7 4770, and an FPS of at least 60 frames will be able to provide solutions at the level Ryzen 5 3400 or Core i 7 4770.  

Myth of Empires Test Cores
  • Ultra +
  • All screen resolutions

  • All processors

Intel Core i9 10900K 3.7 GHz
1 core
2 core
3 core
4 core
5 core
6 core
7 core
8 core
1 HT
10 HT
2 HT
3 HT
4 HT
5 HT
6 HT
7 HT
8 HT
9 core
9 HT
10 core
14
14
5
9
6
8
36
36
9
2
6
5
3
6
2
8
41
11
47
13
Intel Core i7 10700K 3.8 GHz
1 core
2 core
3 core
4 core
5 core
6 core
7 core
8 core
1 HT
2 HT
3 HT
4 HT
5 HT
6 HT
7 HT
8 HT
58
36
30
25
23
25
47
10
13
11
11
14
6
8
6
23
Intel Core i5 10600K 4.1 GHz
1 core
2 core
3 core
4 core
5 core
6 core
1 HT
2 HT
3 HT
4 HT
5 HT
6 HT
27
32
21
53
28
20
16
19
12
42
71
36
Intel Core i3 10100 3.6 GHz
1 core
2 core
3 core
4 core
1 HT
2 HT
3 HT
4 HT
30
17
30
35
19
33
45
21
AMD Ryzen 9 3900X 3.8GHz
1 core
10 core
11 core
12 core
2 core
3 core
4 core
5 core
6 core
7 core
8 core
9 core
1 SMT
10 SMT
11 SMT
12 SMT
2 SMT
3 SMT
4 SMT
5 SMT
6 SMT
7 SMT
8 SMT
9 SMT
50
5
6
2
41
9
15
26
12
8
14
3
9
0
3
2
17
3
81
3
2
2
13
2
AMD Ryzen 7 3800X 3.9GHz
1 core
2 core
3 core
4 core
5 core
6 core
7 core
8 core
1 SMT
2 SMT
3 SMT
4 SMT
5 SMT
6 SMT
7 SMT
8 SMT
64
33
36
27
33
11
11
2
6
75
33
6
3
5
44
2
AMD Ryzen 5 3600X 3.8GHz
1 core
2 core
3 core
4 core
5 core
6 core
1 SMT
2 SMT
3 SMT
4 SMT
5 SMT
6 SMT
48
18
12
41
19
23
5
11
5
2
3
17
AMD Ryzen 5 3400G 3.7 GHz
1 core
2 core
3 core
4 core
1 SMT
2 SMT
3 SMT
4 SMT
43
23
53
39
16
53
45
13

GameGPU

 – 1920×1080,%

The game can load up to 12 streams. The game uses 8 threads as efficiently as possible.

RAM TEST

dz

The test was carried out on the basic configuration of Core i 9 11900K with 16 GB DDR4 3733 MGz pre-installed memory. All used RAM was taken as an indicator. The RAM test on the entire system was carried out on various video cards without launching third-party applications (browsers, etc.). In the graphics, you can add and remove any resolutions and video cards as desired.

Myth of Empires RAM test
  • Ultra +
  • All screen resolutions

  • Hide DLSS/FSR video cards

GEFORCE RTX 3060 12GB
8503
8470
8227
GEFORCE RTX 3080 Ti 12 GB
8621
8524
8232
GEFORCE GTX 1080 Ti 11 GB
8467
8341
8112
GEFORCE RTX 2080 Ti 11 GB
8640
8511
8278
GEFORCE RTX 3080 10GB
8421
8226
8121
GEFORCE GTX 1080 8GB
7896
7809
7724
GEFORCE RTX 2070 8GB
8730
8616
8549
GEFORCE GTX 1070 8GB
7817
7730
7646
GEFORCE RTX 2080 8GB
8713
8599
8532
GEFORCE RTX 2060 SUPER 8 GB
8555
8444
8378
GEFORCE RTX 2070 Super 8 GB
8617
8504
8438
GEFORCE RTX 2080 Super 8 GB
8686
8573
8506
GEFORCE RTX 3060 Ti 8 GB
8721
8607
8540
GEFORCE RTX 3070 8GB
8704
8590
8523
Radeon VII 16 GB
8165
8526
8346
Radeon RX 6800 16 GB
8536
8536
8669
Radeon RX 6900XT 16GB
8710
8710
8846
Radeon RX 6700XT 12GB
8562
8471
8471
Radeon RX 5700XT 8GB
9031
8428
8509
Radeon RX 6600XT 8GB
9013
8411
8492
Radeon RX 5700 8 GB
8941
8344
8424
Radeon RX Vega 64 8 GB
8927
8649
8766
Radeon RX 590 8 GB
8466
8347
8516

GameGPU

 – 3840×2160, Mbyte
 – 2560×1440, Mbyte
 – 1920×1080, Mbyte

When resolved 1920×1080 RAM consumption of the system with a video card with 8 gigabytes 8500 megabytes, 10th gigabyte 8100 megabytes, with 12 gigabytes 8200 megabytes, with 16 gigabytes 8800 megabytes.

When resolved 2560×1440 RAM consumption of the system with a video card with 8 gigabytes 8500 megabytes, 10th gigabyte 8200 megabytes, with 12 gigabytes 8500 megabytesс, with 16 gigabytes 8700 megabytes.

When resolved 3840×2160 RAM consumption of the video card system с 8th gigabyte 8700 megabytes, 10th gigabyte 8400 megabytes, 12 gigabytes 8600 megabytesс, with 16 gigabytes 8700 megabytes.

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Тeating 



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Rating 68%
Graphics 



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Optimization 



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