BASIC GAME INFORMATION |
Year of construction: Dec 2. 2022
Genre: Racing/Action
developer: Criterion Games
Publishing house: Electronic Arts
In Need for Speed Unbound, the world is your playground. Prove that you can win the Grand Race, Lakeshore’s premier street race. Over 4 weeks of heart-pounding racing, earn enough money to compete in the weekly qualifying races, defeat rivals, fool the cops and make a name for yourself. Fill your garage with unique modified cars and show class on the streets with great music. You are waiting for the hits A$AP Rocky and AWGE, which blew up the whole world. Enjoy complete freedom of expression with new styles and signature tags that represent your unique approach. Criterion Games’ latest entry in the Need for Speed series features a standalone single-player campaign and multiplayer mode. Many hours of adrenaline-charged and speedy entertainment awaits you!
Testing of later generation video cards that support hardware ray tracing can be found at this link.
IRON IN TESTS |
The company kindly helped us with all possible support in expanding the test stand for this type of testing GIGABYTE .
THE GRAFICAL PART |
In this review we present a test of the game Need for Speed Unbound, tested on families of video cards GEFORCE GTX и RADEON RX, which do not support hardware ray tracing. Also in testing we use already outdated CPU models up to the level Core i9 9900K и Ryzen 7 2700X.
This subsection of our review highlights the main graphical aspects of this game. Particular attention is paid to the version of the graphics engine used, the version of the API used, graphic settings and the quality of development of the main visual aspects.
SUPPORTED OS AND GRAPHICS API |
Need for Speed Unbound is only supported Windows 10/11.
The priority and main graphics API for Need for Speed Unbound is DirectX 12.
GAME ENGINE |
Need for Speed Unbound is based on Frostbite Engine 3.5. Frostbite Engine is a game engine developed by EA Digital Illusions CE; used both in its own developments and in projects of other Electronic Arts branches. The first game created using this engine was Battlefield: Bad Company in 2008. The engine was developed to replace the technically outdated Refractor Engine technology that was used in the company’s previous games.
There are many versions of the engine – 1.0, 1.5, 2, 3, 3.5, as well as a special version of the engine for mobile systems – Frostbite Go. An engine is a type of software and is a combination of several components, such as a graphics engine, a sound engine, etc. In the Microsoft Windows operating system, the game engine supports graphics display using DirectX 9, DirectX 10, DirectX 10.1, and starting from 1.5 – and DirectX 11. One of the stated features is optimization for running on multi-core processors.
The technology is capable of handling the destructibility of the landscape and environment. Supports dynamic lighting and shading with the HBAO function, procedural shading, various post-effects (for example, HDR and depth of field), a particle system and texturing techniques such as bump mapping. The maximum location size is limited to 32 × 32 kilometers of displayed area and 4 × 4 kilometers of playable space.
In addition, it is stated that the maximum drawing distance allows you to see the level right up to the horizon. It also has its own sound engine, which does not require the use of specialized tools like EAX.
ADVANCED GAME SETTINGS |
Need for Speed Unbound has a wide range of graphic settings. We have both basic and advanced settings.
Below we have provided screenshots of the game at various graphics settings, where our readers can see the difference between minimum and high graphics quality settings on video cards GEFORCE GTX и RADEON RX, which do not support hardware ray tracing.
DIFFERENT QUALITY MODES |
TEST PART |
Test configuration | |
test stands |
Seasonic PRIME TX-1000 power supply 16 GB DDR3 2133 CL11 |
Multimedia equipment | |
Software configuration |
|
Operating system | Windows 10 21H2/ Windows 11(Alder Lake) |
Graphics driver |
Nvidia GeForce/ION Driver Release 526.98 WHQL AMD Radeon Adrenalin Edition 22.11.1 |
Monitoring programs |
MSI Afterburner |
Our video cards were tested at different screen sizes: 1920×1080, 2560×1600, 3840×2160 high graphics quality settings, based on the optimal testing of the generation of video cards GEFORCE GTX и RADEON RX.
GPU TEST |
In the video card test, the default resolution is 1920×1080; other resolutions are added and removed manually. You can also remove and add any positions of video cards. You can also select any of our test processors from the list in the drop-down menu, comparing its performance with the given video card tests (by default, the most productive solution is selected). The test is carried out on the most powerful CPU in this game and is scaled to other processors, taking into account their testing on NVIDIA and AMD video cards.
- High
When resolved 1920×1080 average FPS of 25 frames showed level video cards Radeon RX 470 or GeForce GTX 1060. Minimum FPS of at least 25 frames can be provided by video cards of the level Radeon RX 470 or GeForce GTX 1060. A comfortable average FPS of 60 frames can be provided by solutions Radeon RX Vega 64 or GeForce GTX 1070.
When resolved 2560×1440 average FPS of 25 frames showed level video cards Radeon RX 470 or GeForce GTX 1060. Minimum FPS of at least 25 frames can be provided by video cards of the level Radeon RX 580 or GeForce GTX 1060. A comfortable average FPS of 60 frames can be provided by solutions Radeon RX 5700 or GeForce GTX 1080 Ti.
When resolved 3840×2160 average FPS of 25 frames showed level video cards Radeon RX Vega 56 or GeForce GTX 1070. Minimum FPS of at least 25 frames can be provided by video cards of the level Radeon RX Vega 56 or GeForce GTX 1080.
VIDEO MEMORY CONSUMPTION |
Testing of video memory consumed by the game was carried out by the program MSI Afterburner. The indicator was based on the results on video cards from AMD and NVIDIA with separate screen sizes 1920×1080, 2560×1440 and 3840×2160 with various anti-aliasing settings. By default, the graph displays the most current solutions. Other video cards are added and removed from the schedule at the request of the reader.
- High
GameGPU
When resolved 1920×1080 video memory consumption of video cards с 4-yu a gigabyte will be 4 gigabytes, 6-yu gigabytes will be 6 gigabyte, 8-yu gigabytes will be 6 gigabyte и с 11-yu gigabytes will be 6gigabyte .
When resolved 2560×1440 video memory consumption of video cards с 4-yu a gigabyte will be 3 gigabytes, 6-yu gigabytes will be 6 gigabyte, 8-yu gigabytes will be 7 gigabyte и с 11-yu gigabytes will be 7 gigabyte .
When resolved 3840×2160 video memory consumption of video cards с 4-yu a gigabyte will be 2 gigabytes, 6-yu gigabytes will be 6 gigabyte, 8-yu gigabytes will be 7 gigabyte и с 11-yu gigabytes will be 8 gigabyte .
CPU TEST |
Testing was carried out at a resolution of 1920×1080. In the processor test, you can remove or add any processor positions. You can also select any tested video card from the list in the drop-down menu, comparing its performance with the given processor test results (by default, the most productive solution from NVIDIA is selected). Testing takes place on the most powerful NVIDIA and AMD video cards and scales to low-end models.
- High
When using video cards NVIDIA processors showed an acceptable indicator of at least 25 frames per second Ryzen 5 1400 or Core i 3 8100, and an FPS of at least 60 frames per second will be able to provide solutions at the level Ryzen 5 1600 or Core i 7 5960 .
When using video cards AMD acceptable figure is not less than 25 frames per second showed processors Ryzen 3 1200 or Core i 3 7100, and FPS not lower than 60 frames per second will be able to provide level solutions Ryzen 5 1600 or Core i 7 4770 .
- High
GameGPU
The game can load up to 16 streams. The game uses 12 threads as efficiently as possible.
RAM TEST |
The test was carried out on the basic configuration of Core i 9 9900K with 16GB DDR4 3600 MHz pre-installed memory. All used RAM was taken as an indicator. The RAM test on the entire system was carried out on various video cards without launching third-party applications (browsers, etc.). In the graphics, you can add and remove any resolutions and video cards as desired.
- High
GameGPU
When resolved 1920×1080 RAM consumption for video cards с 4-yu a gigabyte will be 15 gigabytes, 6-yu gigabytes will be 11 gigabyte, 8-yu gigabytes will be 11 gigabyte и с 11-yu gigabytes will be 11 gigabyte .
When resolved 2560×1440 RAM consumption for video cards с 4-yu a gigabyte will be 16 gigabytes, 6-yu gigabytes will be 12 gigabyte, 8-yu gigabytes will be 11 gigabyte и с 11-yu gigabytes will be 11 gigabyte .
When resolved 3840×2160 RAM consumption for video cards с 4-yu a gigabyte will be 19 gigabytes, 6-yu gigabytes will be 12 gigabyte, 8-yu gigabytes will be 11 gigabyte и с 11-yu gigabytes will be 11 gigabyte .
Testing of later generation video cards that support hardware ray tracing can be found at this link.
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Тeating 1 1 1 1 1 1 1 1 1 1 Rating 82% |
Graphics 1 1 1 1 1 1 1 1 1 1 Rating 39% |
Optimization 1 1 1 1 1 1 1 1 1 1 Rating 28% |