NVIDIA continues to enhance the platform for gamers and content creators with the introduction of more than 160 GeForce® gaming and studio laptops, as well as new GeForce RTX® GPUs and technologies for desktops and laptops.
The company also unveiled new RTX-accelerated content and announced expansion of the GeForce NOW™ cloud gaming platform and NVIDIA Studio ecosystem, including the availability of the NVIDIA Omniverse™ platform for mainstream content creators.
“GeForce RTX is revolutionizing gaming and opening up vast digital worlds. Today’s announcements further enhance the GeForce platform for gamers and designers,” said Jeff Fisher, senior vice president of consumer products at NVIDIA. “And GeForce NOW continues to evolve, reaching billions of gamers.”
GeForce RTX powers more than 160 new laptops
The world’s leading manufacturers are bringing to market more than 160 gaming and studio laptops based on the revolutionary NVIDIA Ampere architecture with second-generation RT cores for ray tracing and third-generation Tensor cores for DLSS and AI. The new platform allows you to create the thinnest, lightest and most powerful laptops in the world.
New products based on the latest generation CPUs are available in a wide range of form factors and options, including dual screens, convertible designs, 14-inch screens, G-SYNC® support and 1440p.
RTX 3080 Ti and RTX 3070 Ti takes laptop performance to the next level
The release of the GeForce RTX 3080 Ti laptop GPU brings the flagship class of 80 Ti GPUs into laptops for the first time. With 16GB of GDDR6 memory, also available for the first time in a laptop, the RTX 3080 Ti delivers performance faster than the NVIDIA TITAN RTX™ desktop. Laptops with RTX 3080 Ti start at $2499.
The new GeForce RTX 3070 Ti is up to 70% faster than the RTX 2070 SUPER laptop and is capable of delivering 100 frames per second at 1440p resolution. Laptops with the RTX 3070 Ti are available starting at $1499.
Laptops based on the new GPUs will be available on the market from February 1st.
NVIDIA also introduced the fourth generation of Max-Q technologies that revolutionized laptops four years ago. The company introduced CPU Optimizer, Rapid Core Scaling and Battery Boost 2.0, which are designed to further improve efficiency, performance and battery life.
New laptops and applications NVIDIA Studio
NVIDIA continues to expand its platform Studio, introducing new hardware and software solutions and exclusive applications that help developers move from concept to implementation faster.
Received a major update NVIDIA Canvas is a drawing app that uses artificial intelligence to create landscapes from sketches. Updated application built on technology NVIDIA GauGAN2®, produces images with 4 times the resolution of before and has five additional elements, including flowers and bushes. The new Canvas app can be download for free.
The Studio platform has been expanded with certified Studio models from ASUS, MSI and Razer based on the new GeForce RTX 3080 Ti and 3070 Ti GPUs. Featuring the latest RTX GPUs, these laptops are averaging 7x faster 3D rendering than the latest MacBook Pro 16. They support over 200 creative apps, plus RTX-accelerated ray tracing, AI algorithms, and a high-performance NVIDIA GPU, making them the perfect tool for any creative process.
Log out NVIDIA Omniverse for Content Creators
Platform NVIDIA OMNIVERSE, further enriching the NVIDIA Studio ecosystem, is now available for free to millions of content creators with the GeForce RTX platform and NVIDIA RTX GPUs. NVIDIA’s real-time 3D design collaboration and virtual world simulation platform enables artists, designers, and content creators to collaborate on the best creative apps from their laptops or RTX-powered workstations.
New platform feature, Omniverse Nucleus Cloud, makes it easy to share large 3D Omniverse XNUMXD scenes with one click. Artists can collaborate in real time from anywhere in the world without the need to transfer large amounts of data.
NVIDIA also introduced new platform features for the application Omniverse Machinima, which allows for real-time collaborative character animation and control in virtual worlds, with additional free playable characters, objects and environments. Application Omniverse Audio2Face, which quickly and easily generates expressive facial animations from just an audio source, has been updated to support Blendshape and direct export to Epic MetaHuman.
Introducing new GeForce RTX 3050
NVIDIA expands its family of GPUs based on the NVIDIA Ampere architecture with the release of GeForce RTX 3050.
The RTX 3050 is the first 50-class desktop GPU to play the latest games with ray tracing at 60 frames per second, opening up the architecture to even more gamers. With the RTX 3050, ray tracing technology, already a standard in gaming, becomes widely available.
For the 75% of gamers still gaming on GTX GPUs, the 3050 GPU, which also features second-generation RT Cores and third-generation Tensor Cores for DLSS and AI, represents an affordable upgrade option to RTX.
RTX 3050 with 8 GB of GDDR6 memory will be available from January 27 from NVIDIA partners at prices starting from 24900 rubles in Russia, from 9290 hryvnia in Ukraine, from 134900 tenge in Kazakhstan.
New games NVIDIA RTX with ray tracing support, DLSS and reflex
NVIDIA announced 10 new RTX games, which use GPU-accelerated ray tracing and NVIDIA DLSS and NVIDIA Reflex technologies for new levels of realism: The Day Before, Escape from Tarkov and Ubisoft’s highly anticipated Rainbow Six Extraction.
NVIDIA also announced the integration of the NVIDIA Reflex latency reduction platform into seven new games: iRacing, the world’s best online racing simulator, Ubisoft’s Rainbow Six Extraction and the award-winning adventure game God of War from Sony.
New category of monitors – 1440p Sports
With the growth of global eSports, the demand for related monitors doubles every year. 1080p displays reigned supreme in the esports world for over a decade, as lower resolutions offered higher frame rates and refresh rates. With new GeForce RTX GPUs delivering over 360fps at 1440, esports is ready for a change.
An NVIDIA study found that 27-inch 1440p displays can improve aiming by up to 3% compared to traditional 24-inch 1080 displays when aiming at small targets. In competitive games, where every millisecond counts, 3% can make all the difference in the outcome of the game.
NVIDIA announced four new displays in the 1440p esports category. ASUS ROG Swift 360Hz PG27AQN has a refresh rate of 360Hz. AOC AG274QGM – AGON PRO Mini LED, MSI MEG 271Q Mini LED and ViewSonic XG272G-2K Mini LED are equipped with 300Hz refresh rate mini-LEDs. All have support for NVIDIA Esports Vibrance, Dual-Format and Reflex Analyzer.
Ecosystem Expansion NVIDIA reflex
Over 20 million GeForce gamers play competitive games with Reflex technology. As the Reflex platform grows in popularity, so does the Reflex hardware ecosystem. NVIDIA announced five new Reflex monitors and six new Reflex mice.
More than 50 Reflex mice and monitors are now available from 16 company partners – All models use Reflex Latency Analyzer to measure system latency with one click.
GeForce NOW: the best cloud gaming platform for PC gamers
The GeForce NOW ecosystem continues to grow with new games, devices and improved networks. NVIDIA today announced an expanded partnership with Electronic Arts, making Battlefield 4 and Battlefield V available today on the GeForce NOW platform.
NVIDIA also announced a partnership with Samsung to integrate GeForce NOW into smart TVs starting in the second quarter of this year. Last month, the beta version of the GeForce NOW app was already integrated into LG 2021 WebOS Smart TVs. Through a partnership with 5G innovator AT&T, GeForce NOW brings the PC gaming experience to mobile devices. Starting in January, AT&T customers with 5G devices on an Unlimited 5G plan or another eligible unlimited plan will receive a free six-month subscription to GeForce NOW Priority.
In Russia and the CIS countries, the GeForce NOW service is provided on the platform G.F.N.RU.