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Iron Danger: PC Performance Benchmarks for Graphics Cards and Processors

BASIC INFORMATION ON THE GAME

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Release Date : March 25, 2020
Genre : RPG / Indie / Tactic
Developer : Action Squad Studios
Publisher/Distributor : Action Squad Studios

The Iron Danger game is an addictive role-playing game in which battles are made in tactical mode. The main action takes place in a unique world that successfully combines technological progress and magical powers. You will get the role of a young village girl Kupina, who turned out to be the chosen higher power, so ancient that her existence began long before the appearance of the universe itself.

 This power was supposed to turn in future humanity, but it became a tasty prey for powerful sorcerers and demigods. By the will of fate, the treasured energy ended up in the body of your heroine, as a result of which she received unprecedented opportunities.

THE GRAFICAL PART

In this subsection of our review, the main graphical aspects of this game are revealed. Particular attention is paid to the version of the graphics engine used, the version of the API used, graphics settings and the quality of the development of the main visual aspects. 

SUPPORTED OC AND GRAPHICS API

Iron Danger is supported by Windows 7/8 10.

steam

The priority and primary graphics API for Iron Danger is DX 11 .

GAME ENGINE

Iron Danger runs on the Unity game engine. Unity is a 2D and 3D application and game development tool that runs on Windows and OS X operating systems. Applications built with Unity run on Windows, OS X, Windows Phone, Android, Apple iOS, Linux, and game consoles Wii, PlayStation 3, PlayStation 4, Xbox 360, Xbox One. It is possible to create applications to run in browsers using a special Unity plug-in (Unity Web Player), as well as using the implementation of WebGL technology. Previously, there was experimental implementation support for projects within the Adobe Flash Player module, but later the Unity development team made the difficult decision to drop this.

Unity

Applications built with Unity support DirectX and OpenGL. The engine is actively used by both large developers (Blizzard, EA, QuartSoft, Ubisoft) and Indie game developers (for example, Pathologic remake), Kerbal Space Program, Slender: The Eight Pages, Slender: The Arrival, Surgeon Simulator 2013, Baeklyse Apps: Guess the actor, etc.) due to the availability of a free version, user-friendly interface and ease of working with the engine.

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The project in Unity is divided into scenes (levels) - separate files containing their game worlds with their own set of objects, scenarios, and settings. Scenes can contain objects (models) as well as empty game objects - objects that do not have a model ("dummy"). Objects, in turn, contain sets of components that scripts interact with. Also, objects have a name (in Unity, two or more objects with the same name are allowed), there can be a tag (label) and a layer on which it should be displayed. So, any object on the stage must have a Transform component - it stores the coordinates of the location, rotation and size of the object along all three axes. Objects with visible geometry also have a Mesh Renderer component by default that makes the object's model visible. 

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In addition to free, there are four builds - standard Unity, Unity iOS Pro (for developing games for iOS), Android Pro and a team license. They differ in cost and functionality. The free version has some limitations, but it is possible to distribute games, provided that the annual income from the game does not exceed $100,000. With the release of Unity 5, many of the limitations of the Free version have been removed, but the annual income from the game must still not exceed $100,000.

GRAPHICS SETTINGS

Iron Danger has a modest range of graphic settings, only the basic ones are available to us:

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Below we have provided screenshots of the game at various graphics settings, where our readers can see the difference between the minimum and maximum graphics quality settings. 

GENERAL VISUAL DESIGN AND GAME PHYSICS

The graphics in Iron Danger are cartoony, but with a fairly highly developed game world:

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Well, then we will go directly to the gaming tests and determine what impact this game has on modern computer hardware.

TEST PART
Test configuration
test stands

GIGABYTE GA-Z77-D3H

GIGABYTE GA-X79-UD7

GIGABYTE G1 Sniper Z97

GIGABYTE GA-X99-Gaming 7 WIFI

GIGABYTE GA-Z270-Gaming K3

GIGABYTE Z370 AORUS Gaming 7

GIGABYTE GA-990FX-Gaming

GIGABYTE GA-AX370-Gaming 5

GIGABYTE X470 AORUS GAMING 7 WIFI

AORUS RGB M.2 NVMe SSD 256GB

multimedia equipment Monitor Philips 326M6VJRMB/00
Software configuration
operating system Windows 10 Pro 1909
Graphics driver

Nvidia GeForce/ION Driver Release 445.75

AMD Radeon Adrenalin Edition 20.3.1

Monitoring programs

PlayClaw

MSI Afterburner

Action!

FRAPS

 
All video cards were tested at maximum graphics quality by MSI Afterburner. The purpose of the test is to determine how video cards from different manufacturers behave under the same conditions. Below is a video of the test segment :

Our video cards were tested at 1920x1080, 2560x1600 and 3840x2160 resolutions at very high default graphics quality settings of the game. FPS in the game is locked under 60 frames, under vertical synchronization.

NVIDIA GeForce RTX and GTX graphics cards provided by LLC Business Development Center.

GPU TEST

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 In the test of video cards, the default resolution is 1920x1080, other resolutions are added and removed manually. You can also remove and add any positions of video cards. You can also choose any of our test processors from the list in the drop-down menu, comparing its performance with the given video card tests (by default, the most productive solution is selected). The test is performed on the most productive CPU and scaled to other processors, taking into account their testing on NVIDIA and AMD video cards.

Iron Danger: Test GPU
  • Very High
  • Screen resolutions 1 out of 3

  • Hide DLSS/FSR video cards

  • Loading...


At a resolution  of 1920x1080,   an average FPS of 25 frames was shown by video cards of the Radeon RX 470 or GeForce GTX 1050 Ti level. A minimum FPS of at least 25 frames can be provided by video cards of the level Radeon RX 560 or GeForce GTX 1650 . A comfortable average FPS of 60 frames can be provided by Radeon RX 5700 or GeForce GTX 1070 solutions .

At a resolution  of 2560x1440,  an average FPS of 25 frames was shown by video cards of the Radeon RX 480 or GeForce GTX 1650 Super level . A minimum FPS of at least 25 frames can be provided by video cards of the level Radeon RX 580 or GeForce GTX 1650 Super . A comfortable average FPS of 60 frames can be provided by GeForce GTX 1080 Ti solutions .

At a resolution  of 3840x2160,  an average FPS of 25 frames was shown by video cards of the level Radeon RX Vega 64 LC or GeForce GTX 1070 Ti . A minimum FPS of at least 25 frames can be provided by video cards of the Radeon VII or GeForce GTX 1080 level.

VIDEO MEMORY CONSUMPTION

msi rx 2080

Testing of the video memory consumed by the game was carried out by the  MSI Afterburner program. The results on video cards from AMD and NVIDIA at resolutions of  1920x1080 and 2560x1440 with various anti-aliasing settings were taken as the indicator. By default, the graph displays the most up-to-date solutions. Other graphics cards are added and removed from the chart at the reader's request.

Iron Danger: Test VRAM
  • Very High
  • All screen resolutions

  • Hide DLSS/FSR video cards

GEFORCE RTX 2080 Ti 11 GB
5854
4702
4287
GEFORCE GTX 1080 Ti 11 GB
5737
4608
4201
GEFORCE RTX 2070 8 GB
5542
4381
3969
GEFORCE GTX 1070 8 GB
5408
4258
3851
GEFORCE GTX 1070 Ti 8 GB
5408
4259
3851
GEFORCE GTX 1080 8 GB
5463
4302
3890
GEFORCE RTX 2080 8 GB
5531
4372
3961
GEFORCE RTX 2060 SUPER 8 GB
5431
4293
3890
GEFORCE RTX 2070 Super 8 GB
5470
4324
3917
GEFORCE RTX 2080 Super 8 GB
5514
4359
3949
GEFORCE GTX 1660 SUPER 6 GB
5241
4637
4227
GEFORCE GTX 1660 6 GB
5162
4567
4164
GEFORCE GTX 1660 Ti 6 GB
5136
4544
4142
GEFORCE RTX 2060 6 GB
5189
4591
4185
GEFORCE GTX 1060 6 GB
5084
4498
4100
GEFORCE GTX 1650 SUPER 4 GB
3831
3790
3559
GEFORCE GTX 1050 Ti 4 GB
3754
3714
3487
GEFORCE GTX 1650 4 GB
3792
3751
3523
GEFORCE GTX 1080 8 GB
5664
4548
4198
Radeon VII 16 GB
5734
4481
3944
Radeon RX 470 8 GB
6074
5020
4527
Radeon RX 580 8 GB
6196
5122
4619
Radeon RX 5700 XT 8 GB
5567
4371
3871
Radeon RX Vega 64 8 GB
5552
4458
4114
Radeon RX 5700 8 GB
5511
4327
3832
Radeon RX 480 8 GB
6135
5071
4573
Radeon RX 590 8 GB
6258
5172
4664
Radeon RX 5600 XT 6 GB
5334
4432
4151
Radeon RX 560 4 GB
3739
3699
3474

GameGPU

 - 3840x2160, Mbyte
 - 2560x1440, Mbyte
 - 1920x1080, Mbyte

At a resolution  of 1920x1080,  video memory consumption for video cards with 4 gigabytes is 3500 megabytes, with 6 gigabytes 4200 megabytes, with 8 gigabytes 4000 megabytes, with 11 gigabytes 4300 megabytes and with 16 gigabytes 4000 megabytes.

At a resolution  of 2560x1440,  video memory consumption for video cards with 4 gigabytes is 3700 megabytes, with 6 gigabytes 4600 megabytes, with 8 gigabytes 4400 megabytes, with 11 gigabytes 4700 megabytes and with 16 gigabytes 4500 megabytes .

At a resolution  of 3840x2160,  video memory consumption for video cards with 4 gigabytes is 3900 megabytes, with 6 gigabytes 5100 megabytes, with 8 gigabytes 5500 megabytes, with 11 gigabytes 5800 megabytes and with 16 gigabytes 5700 megabytes .

CPU TEST

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Testing was carried out at a resolution of 1920x1080. In the processor test, you can remove and add any positions of the processors. You can also select any tested video card from the list in the drop-down menu, comparing its performance to the given processor tests (by default, the most productive solution from NVIDIA is selected). Testing takes place on the most productive NVIDIA and AMD video cards and scales up to lower models.

Iron Danger: Test CPU
  • Very High
  • All screen resolutions

  • All processors

  • Loading...

When using  NVIDIA video cards, FX 4300 or Core i 3 2100 processors showed an acceptable rate of at least 25 frames, and solutions of the Ryzen 3 1300X or Core i 3 7100  level can provide an FPS rate of at least 60 frames .   

When using  AMD video cards  , FX 4300 or Core i 3 2100 processors showed an acceptable rate of at least 25 frames, and solutions of the Ryzen 3 1300X or Core i 3 7100 level can provide an FPS rate of at least 60 frames . 

Iron Danger: Test Cores
  • Very High
  • All screen resolutions

  • All processors

Intel Core i9 9900K 3.6 GHz
1 core
2 core
3 core
4 core
5 core
6 core
7 core
8 core
1 HT
2 HT
3 HT
4 HT
5 HT
6 HT
7 HT
8 HT
38
38
39
27
27
34
39
25
34
36
30
27
25
22
41
36
Intel Core i7 9700K 3.6 GHz
1 core
2 core
3 core
4 core
5 core
6 core
7 core
8 core
41
28
44
31
36
34
39
5
Intel Core i7 8700K 3.7 GHz
1 core
2 core
3 core
4 core
5 core
6 core
1 HT
2 HT
3 HT
4 HT
5 HT
6 HT
44
47
38
38
36
27
36
33
25
28
20
47
Intel Core i5 8600K 3.6 GHz
1 core
2 core
3 core
4 core
5 core
6 core
48
56
50
41
42
52
Intel Core i7 7700K 4.2 GHz
1 core
2 core
3 core
4 core
1 HT
2 HT
3 HT
4 HT
56
44
61
47
48
44
45
48
Intel Core i5 7600K 3.8 GHz
1 core
2 core
3 core
4 core
75
70
77
80
Intel Core i3 7100 3.9 GHz
1 core
2 core
1 HT
2 HT
75
69
75
70
AMD Ryzen 9 3900X 3.8 GHz
1 core
10 core
11 core
12 core
2 core
3 core
4 core
5 core
6 core
7 core
8 core
9 core
1 SMT
10 SMT
11 SMT
12 SMT
2 SMT
3 SMT
4 SMT
5 SMT
6 SMT
7 SMT
8 SMT
9 SMT
41
11
17
19
22
13
25
20
19
13
13
19
5
6
11
5
44
48
3
2
8
2
8
11
AMD Ryzen 7 3700X 3.6 GHz
1 core
2 core
3 core
4 core
5 core
6 core
7 core
8 core
1 SMT
2 SMT
3 SMT
4 SMT
5 SMT
6 SMT
7 SMT
8 SMT
41
59
28
31
27
25
17
23
11
53
59
5
6
14
17
8
AMD FX-8350 4.0 GHz
1 core
2 core
3 core
4 core
5 core
6 core
7 core
8 core
48
42
47
38
47
42
50
52
AMD Ryzen 5 3600X 3.8 GHz
1 core
2 core
3 core
4 core
5 core
6 core
1 SMT
2 SMT
3 SMT
4 SMT
5 SMT
6 SMT
34
31
38
39
33
27
37
25
47
25
25
20
AMD FX-6300 3.5 GHz
1 core
2 core
3 core
4 core
5 core
6 core
69
42
55
59
59
52
AMD Ryzen 5 3400G 3.7 GHz
1 core
2 core
3 core
4 core
1 SMT
2 SMT
3 SMT
4 SMT
48
51
41
44
45
47
36
44
AMD Ryzen 3 2200G 3.5 GHz
1 core
2 core
3 core
4 core
63
53
65
52
AMD FX-4300 3.8 GHz
1 core
2 core
3 core
4 core
67
70
58
67

GameGPU

 - 1920x1080, %

The game can download up to 16 threads. The game uses only 4 full-fledged cores as efficiently as possible.

RAM TEST

9900k

The test was conducted on the base configuration of the Core i 9 9900K with 32 GB DDR4 3200 MGz pre-installed memory. All used RAM was taken as an indicator. The RAM test on the entire system was carried out on various video cards without running extraneous applications (browsers, etc.). In the graphics, you can add and remove any resolutions and video cards as desired.

Iron Danger: Test RAM
  • Very High
  • All screen resolutions

  • Hide DLSS/FSR video cards

GEFORCE RTX 2080 Ti 11 GB
6300
6315
6277
GEFORCE GTX 1080 Ti 11 GB
6174
6189
6151
GEFORCE RTX 2070 8 GB
5697
5705
5673
GEFORCE GTX 1070 8 GB
5336
5326
5307
GEFORCE GTX 1070 Ti 8 GB
5336
5326
5307
GEFORCE GTX 1080 8 GB
5390
5380
5361
GEFORCE RTX 2080 8 GB
5686
5694
5662
GEFORCE RTX 2060 SUPER 8 GB
5583
5591
5560
GEFORCE RTX 2070 Super 8 GB
5623
5631
5599
GEFORCE RTX 2080 Super 8 GB
5669
5676
5645
GEFORCE GTX 1660 SUPER 6 GB
6100
5756
5766
GEFORCE GTX 1660 6 GB
6009
5670
5680
GEFORCE GTX 1660 Ti 6 GB
5978
5641
5651
GEFORCE RTX 2060 6 GB
6039
5698
5708
GEFORCE GTX 1060 6 GB
5917
5583
5593
GEFORCE GTX 1650 SUPER 4 GB
9118
7409
6837
GEFORCE GTX 1050 Ti 4 GB
8935
7260
6700
GEFORCE GTX 1650 4 GB
9025
7333
6767
GEFORCE GTX 1080 8 GB
5467
5486
5465
Radeon VII 16 GB
5778
5756
5760
Radeon RX 470 8 GB
6539
6533
6532
Radeon RX 580 8 GB
6671
6665
6664
Radeon RX 5700 XT 8 GB
5261
5515
5240
Radeon RX Vega 64 8 GB
5359
5378
5357
Radeon RX 5700 8 GB
5208
5460
5188
Radeon RX 480 8 GB
6605
6599
6598
Radeon RX 590 8 GB
6737
6731
6730
Radeon RX 5600 XT 6 GB
6127
5919
5901
Radeon RX 560 4 GB
8899
7231
6673

GameGPU

 - 3840x2160, Mbyte
 - 2560x1440, Mbyte
 - 1920x1080, Mbyte

At a resolution  of 1920x1080,  the RAM consumption of the system by a video card with 4 gigabytes is 6800 megabytes, with 6 gigabytes 5700 megabytes, with 8 gigabytes 5700 megabytes, with 11 gigabytes 6200 megabytes and with 16 gigabytes 5700 megabytes.

At a resolution  of 2560x1440,  the RAM consumption of the system by a video card with 4 gigabytes is 7500 megabytes, with 6 gigabytes 5700 megabytes, with 8 gigabytes 5700 megabytes, with 11 gigabytes 6300 megabytes and with 16 gigabytes 5700 megabytes.

At a resolution  of 3840x2160,  the RAM consumption of the system by a video card with 4 gigabytes is 9200 megabytes, with 6 gigabytes 6100 megabytes, with 8 gigabytes 5700 megabytes, with 11 gigabytes 6300 megabytes and with 16 gigabytes 5800 megabytes.

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