Superstars V8 Next Challenge

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Year: 2010
Genres:
Arcade / Racing (Cars) / 3D
Developer:
Milestone
Publisher:
Black Bean Games

System requirements for maximum rendering quality recommended by the gameGPU website:

The minimum

Operating system: Vista®, Windows 7
Processor: 2 Core Duo 2.16 GHz or Athlon 64 x2 4800
RAM: 1.5 GB
Video card: DirectX®9 compatible video adapter with 256 MBRAM Radeon HD 4670 or GeForce GT 220
DirectX:
DirectX®9
Winchester:
2.5 GB free space

Effective

Operating system: Vista®, Windows 7
Processor:
2 Core Duo 2,33 GHz or Athlon 64 x2 5600
Memory:
2 GB
Video card:
DirectX®9 compatible video adapter with 256 MB RAM Radeon HD 3850 or GeForce 8800 GS
DirectX:
DirectX®9
Winchester:
2.5 GB free space

Optimal

Operating system: Vista®, Windows 7
Processor: 2 Core Duo 2,66 GHz or Athlon II x2 540
RAM: 2 GB
Video card: DirectX®9 compatible video adapter with 512 MB RAM Radeon HD 3870 or GeForce 9600 GT
DirectX:
DirectX®9
Winchester:
2.5 GB free space

Official description of the game

Superstars V8 Next Challenge is a sequel to the racing simulator Superstars V8 Racing from the Milestone studio. The new official licensed game has everything that fans of realistic racing simulators love so much! The behavior of a car on the highway depends on many factors, including constantly changing weather conditions. Need to tighten a couple of nuts, change tires or completely change the car settings? Use your engineering skills to the fullest!

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And if you don’t want to bother, choose a different difficulty level and arrange enchanting arcade races. You can fight both computer opponents and other players – up to 16 people can take part in each online race.

Review: Playability

The SuperStars Series is a touring car racing series created in 2003 in Italy. Any cars that comply with the “philosophy of the series” are allowed into the series – 4-door cars (sedans) with V8 engines with a displacement of 3 to 7 liters, and a length of more than 4,2 m. It was on the basis of these competitions that the game series Superstars V8 was recreated.

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Having such high-level projects as Dirt, Grid and NFS Shift in your gaming experience, it’s difficult for you to rearrange anything at a lower level. But it’s time to come down to earth – high-quality projects do not come out every day or even month. Therefore, as one smart book teaches us, we need to be happy with less.

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Superstars V8 Next Challenge is direct heir Superstars V8. What has changed since the release of the first part? You can safely answer – practically nothing. The only innovation is a slightly greater variety of game tracks and races. The controls in the game are not very sluggish, so you don’t have to complain about a cow on the ice – the car behaves quite confidently and does not fly far off the track when turning. By the way, the variety of vehicles is quite good, but it cannot be called luxurious either.

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We invite you to check out part of the Superstars V8 Next Challenge video, where you can see for yourself the quality of this product:

It is a pity that most developers have moved away from the concept of street racing and the lion’s share of modern games on this topic are sports simulators. Well, at least they didn’t go too far with the controls, as they say. So, Superstars V8 Next Challenge is dedicated to all the avid simulator players. The rest of the audience does not appreciate this product.

Review: Game Graphics

The graphics in the game turned out to be quite mediocre – of course, you can’t call it backward, but it also fell a little short of being high-tech. The sports car models were especially successful in the game; in terms of their quality, they were almost equal to those in Need For Speed: Shift. The tracks also look okay and are quite nicely designed.

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But if you take a closer look, you will notice some unfinished nature of the rest of the environment. So if you are not rushing at exorbitant speed, these gaps will be an eyesore. Therefore, for lovers of beautiful pictures, we do not recommend releasing the gas button…

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There is damage to the cars, and physics too, so the developers of Superstars V8 are not far behind the major projects of other companies. And from a graphical point of view, Superstars V8 Next Challenge can be called a strong average in this genre of games.

Review: Resource-intensive game

For Superstars V8 Next Challenge you will need a Core 2 Duo 2,33 GHz or Athlon 64 x2 5600 processor and 2 gigabytes of RAM.

Hardware configuration

Processor

Intel Core 2 Quad Q9550@ 4.25 GHz L2 cache 12 MB,

Motherboard MSI P45 Platinum 7512 (LGA 775) P45/ICH10R
Memory 4 GB OCZ DDR2-1150 @ 11160, 5-5-5, 2,2 V
Video Cards

GS GeForce 8400
GeForce GT 8500
GeForce GT 8600
8600 GeForce GTS
8800 GeForce GTS
GS GeForce 8800
GeForce GT 8800
GeForce 8800 GTS 512 MB
GeForce GTX 8800
GeForce 8800 ULTRA
GeForce GT 9400
GeForce GT 9500
GeForce 9600 GSO
GeForce 9600 GSO (G94)
GeForce GT 9600
GeForce GT 9600
GeForce GT 9800
GeForce GTX 9800
9800 GeForce GTX +
GeForce 9800 GX2
GeForce GT 210
GeForce GT 220
GeForce GTS 250
GeForce GTX 260
GeForce GTX 260 core 216
GeForce GTX 280
GeForce GTX 275
GeForce GTX 285
Radeon HD 2400 PRO
Radeon HD 2400 XT
Radeon HD 2600 PRO
Radeon HD 2600 XT
Radeon HD 2900 GT
Radeon HD 2900 PRO
Radeon HD 2900 XT
Radeon HD 3450
Radeon HD 3470
Radeon HD 3650
Radeon HD 3690
Radeon HD 3850
Radeon HD 3870
Radeon HD 4450
Radeon HD 4470
Radeon HD 4550
Radeon HD 4650
Radeon HD 4670
Radeon HD 4750
Radeon HD 4770
Radeon HD 4830
Radeon HD 4850
Radeon HD 4870
Radeon HD 4890
Radeon HD 5450
Radeon HD 5670
Radeon HD 5750
Radeon HD 5770
Radeon HD 5850
Radeon HD 5870

HDD 2 RAID0 Western Digital Caivar WD2500GL 250 GB, 7200 rpm, SATA 3 Gbit/s

System software and drivers

Operating system Microsoft Windows 7 Ultimate Edition x64
DirectX DirectX 11
Platform Driver Intel INF Chipset Update Utility 9.1.0.1012
Graphics driver

Nvidia GeForce/ION Driver Release 196.21

ATI Catalyst 10.2

All video cards were tested at maximum graphics quality using Fraps. in the most resource-intensive place in the game. Our video cards are tested generally in all different types of screens and you can evaluate how your video card behaves relative to other modern solutions in almost all different types of gaming screens. All video cards were tested with maximum quality graphics settings. The game has an internal limit of 60 FPS, which is not related to the activation of vertical sync.

Testing at maximum quality settings 1024×768

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Testing at maximum quality settings 1280×1024

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Testing at maximum quality settings 1680×1050

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Testing at maximum quality settings 1920×1080

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It is clear that the game reacts quite warmly to modern video accelerators and most users will be quite comfortable playing at maximum graphics quality settings. However, on budget cards you will need to tone down the game graphics somewhat. Of course, assessing game graphics as a whole, this result is very predictable.

Conclusion: A game for fans of the simulation genre. And a small bonus in the form of normal controls, coupled with a good picture and a modest appetite for GPUs by modern standards, will help the game find its fans.

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