BASIC GAME INFORMATION |
Year of construction: 18 March 2022
Genre:Adventure
developer: Microids Studio Paris
Publisher: Microids
Vagen, 1937. Dana Rose begins her brilliant career as a pianist. But darkness is already gathering over its future: the threat of the fascist organization “Brown Shadows” looms over all of Europe. World War II is approaching.
Taiga, 2004 Kate Walker, who was captured in a salt mine, is trying her best to survive. A tragic event forces her to embark on new adventures in search of her identity.
THE GRAFICAL PART |
This subsection of our review highlights the main graphical aspects of this game. Particular attention is paid to the version of the graphics engine used, the version of the API used, graphic settings and the quality of development of the main visual aspects.
SUPPORTED OS AND GRAPHICS API |
Syberia The World Before is supported Windows 7/8/10/11.
The priority and main graphics API for Syberia The World Before is DX11.
GAME ENGINE |
Syberia The World Before – Prologue runs on the Unity game engine. Unity is a tool for developing 3D and 4D applications and games that runs on the Windows and OS X operating systems. Applications created using Unity run on the Windows, OS X, Windows Phone, Android, Apple iOS, Linux operating systems, as well as game consoles Wii, PlayStation 360, PlayStation XNUMX, Xbox XNUMX, Xbox One. It is possible to create applications to run in browsers using a special Unity plug-in (Unity Web Player), as well as using the implementation of WebGL technology. Previously, there was experimental support for implementing projects within the Adobe Flash Player module, but later the Unity development team made the difficult decision to abandon this.
Applications built with Unity support DirectX and OpenGL. The engine is actively used by both large developers (Blizzard, EA, QuartSoft, Ubisoft) and developers of Indie games (for example, the remake of Mor. Utopia (Pathologic), Kerbal Space Program, Slender: The Eight Pages, Slender: The Arrival, Surgeon Simulator 2013, Baeklyse Apps: Guess the actor, etc.) due to the availability of a free version, user-friendly interface and ease of working with the engine.
A project in Unity is divided into scenes (levels) – separate files containing their own game worlds with their own set of objects, scenarios, and settings. Scenes can contain both actual objects (models) and empty game objects – objects that do not have a model (“dummy”). Objects, in turn, contain sets of components with which scripts interact. Objects also have a name (in Unity, two or more objects with the same names are allowed), there may be a tag (label) and a layer on which it should be displayed. So, any object on the stage must have a Transform component – it stores the coordinates of the location, rotation and size of the object along all three axes. Objects with visible geometry also have a Mesh Renderer component by default, which makes the object model visible.
In addition to the free one, there are four builds – standard Unity, Unity iOS Pro (for developing games for iOS), Android Pro and a team license. They differ in cost and functionality. The free version has some restrictions, but the ability to distribute games is available, provided that the annual income from the game does not exceed $100. With the release of Unity 000, many of the restrictions of the Free version were removed, but the annual income from the game should still not exceed $5.
SETTINGS |
Syberia The World Before has a wide range of graphic settings.
Below we have provided screenshots of the game at various graphics settings, where our readers can see the difference between the minimum and maximum graphics quality settings.
QUALITY MODES |
TECHNOLOGIES |
The graphics in Syberia The World Before were somewhat outdated at the time the game was released:
Well, then we will move directly to gaming tests and determine what impact this game has on modern computer hardware.
TEST PART |
Test configuration | |
test stands |
GIGABYTE G1.Sniper Z97 GIGABYTE GA-X99-Gaming 7 WIFI GIGABYTE GA-AX370-Gaming 5 GIGABYTE X570 AORUS MASTER MSI MPG Z490 GAMING CARBON WIFI MSI MPG Z590 GAMING CARBON WIFI Asus Rog Maximus Z690 Hero |
Multimedia equipment |
Seasonic PRIME TX-1000 power supply 32 GB DDR4 3200 CL15 ZEN1 32 GB DDR4 3600 CL16 ZEN2 32 GB DDR4 4000 CL18 ZEN3 32 GB DDR4 4400 CL18 Comet Lake 32 GB DDR4 3600 CL16 Rocket Lake 32 GB DDR5 5600 CL42 Alder Lake |
Software configuration |
|
Operating system | Windows 10 21H2/ Windows 11(Alder Lake) |
Graphics driver |
Nvidia GeForce/ION Driver Release 512.15 WHQL AMD Radeon Adrenalin Edition 22.4.1 |
Monitoring programs |
MSI Afterburner |
Our video cards were tested at different screen sizes of 1920×1080, 2560×1600 and 3840×2160 ultra graphics quality settings.
NVIDIA GeForce RTX and GTX video cards are provided by LLC Business Development Center.
GPU TEST |
In the video card test, the default resolution is 1920×1080; other resolutions are added and removed manually. You can also remove and add any positions of video cards. You can also select any of our test processors from the list in the drop-down menu, comparing its performance with the given video card tests (by default, the most productive solution is selected). The test is carried out on the most powerful CPU in this game and is scaled to other processors, taking into account their testing on NVIDIA and AMD video cards.
- Ultra +
When resolved 1920×1080 an average FPS of 25 frames was shown by video cards of the Radeon RX Vega 56 or GeForce GTX 1070 level. Minimum FPS of at least 25 frames can be provided by video cards of the level Radeon RX Vega 56 or GeForce GTX 1070. A comfortable average FPS of 60 frames can be provided by solutions Radeon RX Vega 56 or GeForce RTX 3080.
When resolved 2560×1440 an average FPS of 25 frames was shown by video cards of the Radeon RX Vega 56 or GeForce GTX 1070 level. Minimum FPS of at least 25 frames can be provided by video cards of the level Radeon RX Vega 56 or GeForce GTX 1070. A comfortable average FPS of 60 frames can be provided by solutions Radeon VII or GeForce RTX 3080.
When resolved 3840×2160 an average FPS of 25 frames was shown by video cards of the Radeon RX 6600 or GeForce GTX 1080 level. Minimum FPS of at least 25 frames can be provided by video cards of the level Radeon RX 5700 or GeForce RTX 3060. A comfortable average FPS of 60 frames can be provided by solutions Radeon RX 6800 or GeForce RTX 3080.
VIDEO MEMORY CONSUMPTION |
Testing of video memory consumed by the game was carried out by the program MSI Afterburner. The indicator was based on the results on video cards from AMD and NVIDIA with separate screen sizes 1920×1080, 2560×1440 and 3840×2160 with various anti-aliasing settings. By default, the graph displays the most current solutions. Other video cards are added and removed from the schedule at the request of the reader.
- Ultra +
GameGPU
When resolved 1920×1080 video memory consumption of video cards from 8 gigabytes to 7 gigabytes, with 12 gigabytes 7 gigabyte, with 16 gigabytes 7 gigabyte.
When resolved 2560×1440 video memory consumption of video cards from 8 gigabytes to 7 gigabytes, with 12 gigabytes 7 gigabyte, with 16 gigabytes 8 gigabyte.
When resolved 3840×2160 video memory consumption of video cards from 8 gigabytes to 7 gigabytes, with 12 gigabytes 8 gigabyte, with 16 gigabytes 9 gigabyte.
CPU TEST |
Testing was carried out at a resolution of 1920×1080. In the processor test, you can remove or add any processor positions. You can also select any tested video card from the list in the drop-down menu, comparing its performance with the given processor test results (by default, the most productive solution from NVIDIA is selected). Testing takes place on the most powerful NVIDIA and AMD video cards and scales to low-end models.
- Ultra +
When using video cards NVIDIA processors showed an acceptable indicator of at least 25 frames per second Ryzen 5 1400 or Core i 7 4770, and an FPS of at least 60 frames per second will be able to provide solutions at the level Ryzen 5 1600 or Core i 7 4770 .
When using video cards AMD acceptable figure is not less than 25 frames per second showed processors Ryzen 5 1400 or Core i 7 4770 , and FPS not lower than 60 frames per second will be able to provide level solutions Ryzen 5 1800 or Core i 3 10100 .
- Ultra +
GameGPU
The game can load up to 16 streams. The game uses 8 threads as efficiently as possible.
RAM TEST |
The test was carried out on the basic configuration of Core i 9 12900K with 32 GB DDR5 5400 MHz pre-installed memory. All used RAM was taken as an indicator. The RAM test on the entire system was carried out on various video cards without launching third-party applications (browsers, etc.). In the graphics, you can add and remove any resolutions and video cards as desired.
- Ultra +
GameGPU
When resolved 1920×1080 RAM consumption for video cards from 8 gigabytes to 7 gigabytes , with 12 gigabytes 8 gigabyte , with 16 gigabytes 7 gigabyte.
When resolved 2560×1440 RAM consumption for video cards from 8 gigabytes to 7 gigabytes , with 12 gigabytes 8 gigabyte , with 16 gigabytes 7 gigabyte.
When resolved 3840×2160 RAM consumption for video cards from 8 gigabytes to 7 gigabytes , with 12 gigabytes 8 gigabyte , with 16 gigabytes 7 gigabyte .
IRON SPONSORS |
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Тeating 1 1 1 1 1 1 1 1 1 1 Rating 70% |
Graphics 1 1 1 1 1 1 1 1 1 1 Rating 45% |
Optimization 1 1 1 1 1 1 1 1 1 1 Rating 35% |