Tiny Tina’s Wonderlands – PC performance graphics benchmarks of Graphics Cards and Processors

BASIC GAME INFORMATION

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Genre: Action/Adventure/RPG
Developer: Gearbox Software
Publisher: 2K
Release date: 25.03.2022

A grand adventure awaits you, full of jokes, miracles and large-caliber guns! Create a multi-class hero and go plunder, shoot, hack and conjure. Your task is to stop the oppressive Dragon Lord.

https://www.youtube.com/watch?v=3gJgj2ngCyA

THE GRAFICAL PART

This subsection of our review highlights the main graphical aspects of this game. Particular attention is paid to the version of the graphics engine used, the version of the API used, graphic settings and the quality of development of the main visual aspects. 

SUPPORTED OS AND GRAPHICS API

Tiny Tina’s Wonderlands is supported  Windows 7/8/10/11.

epic

The priority and main graphics API for Tiny Tina’s Wonderlands is DX11/12.

GAME ENGINE

Tiny Tina’s Wonderlands is based on the Unreal Engine 4 game engine, developed and supported by Epic Games. 

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Thanks to his work, each playthrough of the game is unique and inimitable, which increases the replay value of the game. The first game created on the engine, Unreal, appeared in 1998. Since then, various versions of this game engine have been used in more than a hundred games, including Deus Ex, Dishonored, Lineage II, Thief: Deadly Shadows, Postal 2, the Brothers in Arms series, Tom Clancy’s Splinter Cell, Tom Clancy’s Rainbow Six, as well as in the famous game series Unreal and Unreal Tournament from Epic Games themselves. Being primarily adapted for first-person shooters, the engine was also used to create games of other genres.

Written in the high-level language C++, the Unreal Engine 4 allows you to create games for most operating systems and platforms: Microsoft Windows, Linux, Mac OS and Mac OS X, Xbox consoles, Xbox 360, PlayStation 2, PlayStation Portable, PlayStation 3, Wii, Dreamcast and Nintendo GameCube. In December, Mark Rein demonstrated the work of the Unreal Engine 3 on the iPod Touch and iPhone 3GS. In March 2010, the engine was demonstrated on the Palm Pre communicator, based on the webOS mobile platform. 

To simplify porting, the engine uses a modular system of dependent components: supports various rendering systems (Direct3D, OpenGL, Pixomatic; previously supported Glide API, S3 Metal, PowerVR SGL), audio playback (EAX, OpenAL, DirectSound3D; previously supported A3D), voice playback tools text, speech recognition (only for Xbox360, PlayStation 3, Nintendo Wii and Microsoft Windows, also planned for Linux and Mac), modules for working with the network and support for various input devices.

Windows Live, Xbox Live, and GameSpy technologies are supported for online play, including up to 64 players (clients) simultaneously. Despite the fact that the development tools do not officially include support for a large number of clients on one server, the engine has been used to create MMORPG games. One of the most famous representatives of the genre, Lineage II, uses the Unreal Engine.

SETTINGS

Tiny Tina’s Wonderlands has a wide range of graphic settings.

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Below we have provided screenshots of the game at various graphics settings, where our readers can see the difference between the minimum and maximum graphics quality settings.

QUALITY MODES

TECHNOLOGIES

The graphics in Tiny Tina’s Wonderlands are pretty standard for Unreal Engine 4 games:

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Well, then we will move directly to gaming tests and determine what impact this game has on modern computer hardware.

TEST PART
Test configuration
test stands

GIGABYTE G1.Sniper Z97

GIGABYTE GA-X99-Gaming 7 WIFI

GIGABYTE GA-AX370-Gaming 5

GIGABYTE X570 AORUS MASTER

MSI MPG Z490 GAMING CARBON WIFI

MSI MPG Z590 GAMING CARBON WIFI

Asus Rog Maximus Z690 Hero

Multimedia equipment

Monitor Philips 326M6VJRMB/00

Seasonic PRIME TX-1000 power supply

32 GB DDR4 3200 CL15 ZEN1

32 GB DDR4 3600 CL16 ZEN2

32 GB DDR4 4000 CL18 ZEN3

32 GB DDR4 4400 CL18 Comet Lake

32 GB DDR4 3600 CL16 Rocket Lake

32 GB DDR5 5600 CL42 Alder Lake

SSD: Transcend NVMe SSD MTE220S 512 GB

Software configuration
Operating system Windows 10 21H2/ Windows 11(Alder Lake)
Graphics driver

Nvidia GeForce/ION Driver Release 512.15 WHQL

AMD Radeon Adrenalin Edition 22.3.2

Monitoring programs

MSI Afterburner

All video cards were tested at maximum graphics quality using MSI Afterburner. The purpose of the test is to determine how video cards from different manufacturers behave under the same conditions. Below is a video of the test segment:

Our video cards were tested at different screen sizes of 1920×1080, 2560×1600 and 3840×2160 maximum graphics quality settings.

NVIDIA GeForce RTX and GTX video cards are provided by LLC Business Development Center.

GPU TEST

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In the video card test, the default resolution is 1920×1080; other resolutions are added and removed manually. You can also remove and add any positions of video cards. You can also select any of our test processors from the list in the drop-down menu, comparing its performance with the given video card tests (by default, the most productive solution is selected). The test is carried out on the most powerful CPU in this game and is scaled to other processors, taking into account their testing on NVIDIA and AMD video cards.

Tiny Tina’s Wonderlands – PC performance graphics benchmarks of Graphics Cards
  • Max DX 12
  • Screen resolutions 1 of 3

  • Hide DLSS/FSR video cards

  • Loading …


When resolved 1920×1080 an average FPS of 25 frames was shown by video cards of the Radeon RX Vega 56 or GeForce GTX 1070 level. Minimum FPS of at least 25 frames can be provided by video cards of the level Radeon RX Vega 56 or GeForce GTX 1070 A comfortable average FPS of 60 frames can be provided by solutions Radeon RX Vega 56 or GeForce GTX 1080.

When resolved 2560×1440 an average FPS of 25 frames was shown by video cards of the Radeon RX Vega 56 or GeForce GTX 1070 level. Minimum FPS of at least 25 frames can be provided by video cards of the level Radeon RX Vega 56 or GeForce GTX 1070 A comfortable average FPS of 60 frames can be provided by solutions Radeon VII or GeForce RTX 2070s.

When resolved 3840×2160 an average FPS of 25 frames was shown by video cards of the Radeon RX Vega 64 or GeForce GTX 1080 level. Minimum FPS of at least 25 frames can be provided by video cards of the level Radeon RX 5700 XT or GeForce RTX 3060 A comfortable average FPS of 60 frames can be provided by solutions Radeon RX 6900 XT or GeForce RTX 3080.

VIDEO MEMORY CONSUMPTION

after

Testing of video memory consumed by the game was carried out by the program MSI Afterburner. The indicator was based on the results on video cards from AMD and NVIDIA with separate screen sizes 1920×1080, 2560×1440 and 3840×2160 with various anti-aliasing settings. By default, the graph displays the most current solutions. Other video cards are added and removed from the schedule at the request of the reader.

Tiny Tina’s Wonderlands VRAM test
  • Max DX 12
  • All screen resolutions

  • Hide DLSS/FSR video cards

GEFORCE RTX 3080 Ti 12 GB
7073
5313
4598
GEFORCE RTX 3060 12GB
7002
5260
4552
GEFORCE GTX 1080 Ti 11 GB
6949
5170
4589
GEFORCE RTX 2080 Ti 11 GB
7091
5275
4683
GEFORCE GTX 1070 8GB
7046
5565
4860
GEFORCE RTX 3060 Ti 8 GB
6662
5187
4432
GEFORCE RTX 3070 8GB
6649
5176
4423
GEFORCE RTX 2080 Super 8 GB
6636
5166
4414
GEFORCE RTX 2070 Super 8 GB
6582
5125
4378
GEFORCE RTX 2060 SUPER 8 GB
6536
5088
4347
GEFORCE RTX 2080 8GB
6656
5182
4427
GEFORCE RTX 2070 8GB
6669
5192
4436
GEFORCE GTX 1080 8GB
7118
5622
4910
Radeon RX 6800 16 GB
6766
4885
4902
Radeon RX 6900XT 16GB
6904
4985
5002
Radeon VII 16 GB
6766
4885
4902
Radeon RX 6700XT 12GB
6685
5175
4811
Radeon RX 6600XT 8GB
6686
5025
4728
Radeon RX 5700 8 GB
6632
4985
4690
Radeon RX Vega 64 8 GB
6822
5375
4624
Radeon RX 5700XT 8GB
6699
5035
4737

GameGPU

 – 3840×2160, Mbyte
 – 2560×1440, Mbyte
 – 1920×1080, Mbyte

When resolved 1920×1080 video memory consumption of video cards from 8 gigabytes to 4 gigabytes, with 12 gigabytes 5 gigabyte, with 16 gigabytes 5 gigabyte.

When resolved 2560×1440 video memory consumption of video cards from 8 gigabytes to 5 gigabytes, with 12 gigabytes 5 gigabyte, with 16 gigabytes 5 gigabyte.

When resolved 3840×2160 video memory consumption of video cards from 8 gigabytes to 7 gigabytes, with 12 gigabytes 7 gigabyte, with 16 gigabytes 7 gigabyte.

CPU TEST

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Testing was carried out at a resolution of 1920×1080. In the processor test, you can remove or add any processor positions. You can also select any tested video card from the list in the drop-down menu, comparing its performance with the given processor test results (by default, the most productive solution from NVIDIA is selected). Testing takes place on the most powerful NVIDIA and AMD video cards and scales to low-end models.

Tiny Tina’s Wonderlands CPU test
  • Max DX 12
  • All screen resolutions

  • All processors

  • Loading …

When using video cards NVIDIA processors showed an acceptable indicator of at least 25 frames per second Ryzen 5 1400 or Core i 7 4770, and an FPS of at least 60 frames per second will be able to provide solutions at the level Ryzen 5 1400 or Core i 7 4770

When using video cards AMD acceptable figure is not less than 25 frames per second showed processors  Ryzen 5 1400 or Core i 7 4770 , and FPS not lower than 60 frames per second will be able to provide level solutions Ryzen 5 1400 or Core i 7 4770 .

Tiny Tina’s Wonderlands Test Cores
  • Max DX 11 + DLSS
  • All screen resolutions

  • All processors

Intel Core i9 10900K 3.7 GHz
1 core
10 core
2 core
3 core
4 core
5 core
6 core
7 core
8 core
9 core
1 HT
10 HT
2 HT
3 HT
4 HT
5 HT
6 HT
7 HT
8 HT
9 HT
17
17
14
9
28
19
25
30
61
30
14
52
14
19
23
36
19
8
22
63
Intel Core i7 10700K 3.8 GHz
1 core
2 core
3 core
4 core
5 core
6 core
7 core
8 core
1 HT
2 HT
3 HT
4 HT
5 HT
6 HT
7 HT
8 HT
19
19
20
27
19
25
70
75
28
38
26
17
24
23
23
19
Intel Core i5 10600K 4.1 GHz
1 core
2 core
3 core
4 core
5 core
6 core
1 HT
2 HT
3 HT
4 HT
5 HT
6 HT
31
56
70
43
35
30
32
46
58
27
36
27
Intel Core i3 10100 3.6 GHz
1 core
2 core
3 core
4 core
1 HT
2 HT
3 HT
4 HT
38
42
63
38
59
50
54
68
AMD Ryzen 9 3900X 3.8GHz
1 core
10 core
11 core
12 core
2 core
3 core
4 core
5 core
6 core
7 core
8 core
9 core
1 SMT
10 SMT
11 SMT
12 SMT
2 SMT
3 SMT
4 SMT
5 SMT
6 SMT
7 SMT
8 SMT
9 SMT
48
19
14
16
38
50
34
53
38
60
38
8
54
3
2
2
2
47
6
9
3
14
16
2
AMD Ryzen 7 3800X 3.9GHz
1 core
2 core
3 core
4 core
5 core
6 core
7 core
8 core
1 SMT
2 SMT
3 SMT
4 SMT
5 SMT
6 SMT
7 SMT
8 SMT
40
32
47
36
45
25
31
61
28
36
29
35
38
46
41
44
AMD Ryzen 5 3600X 3.8GHz
1 core
2 core
3 core
4 core
5 core
6 core
1 SMT
2 SMT
3 SMT
4 SMT
5 SMT
6 SMT
50
21
45
36
66
48
28
9
25
23
16
19
AMD Ryzen 5 3400G 3.7 GHz
1 core
2 core
3 core
4 core
1 SMT
2 SMT
3 SMT
4 SMT
68
70
60
75
51
46
45
43

GameGPU

 – 1920×1080,%

The game can load up to 12 threads. The game uses 8 threads as efficiently as possible.

RAM TEST

RAM

The test was carried out on the basic configuration of Core i 9 12900K with 32 GB DDR5 5400 MHz pre-installed memory. All used RAM was taken as an indicator. The RAM test on the entire system was carried out on various video cards without launching third-party applications (browsers, etc.). In the graphics, you can add and remove any resolutions and video cards as desired.

Tiny Tina’s Wonderlands RAM test
  • Max DX 12
  • All screen resolutions

  • Hide DLSS/FSR video cards

GEFORCE RTX 3080 Ti 12 GB
12363
12325
12172
GEFORCE RTX 3060 12GB
12239
12202
12050
GEFORCE GTX 1080 Ti 11 GB
12297
12458
12387
GEFORCE RTX 2080 Ti 11 GB
12548
12712
12640
GEFORCE GTX 1070 8GB
11549
11281
11124
GEFORCE RTX 3060 Ti 8 GB
12538
12424
12319
GEFORCE RTX 3070 8GB
12513
12399
12294
GEFORCE RTX 2080 Super 8 GB
12488
12374
12269
GEFORCE RTX 2070 Super 8 GB
12388
12274
12171
GEFORCE RTX 2060 SUPER 8 GB
12300
12187
12084
GEFORCE RTX 2080 8GB
12526
12411
12306
GEFORCE RTX 2070 8GB
12551
12436
12331
GEFORCE GTX 1080 8GB
11666
11395
11237
Radeon RX 6800 16 GB
12946
12789
12602
Radeon RX 6900XT 16GB
13210
13050
12859
Radeon VII 16 GB
12946
12789
12602
Radeon RX 6700XT 12GB
13109
13077
12611
Radeon RX 6600XT 8GB
13924
13040
12687
Radeon RX 5700 8 GB
13812
12935
12585
Radeon RX Vega 64 8 GB
12223
12180
11879
Radeon RX 5700XT 8GB
13952
13066
12712

GameGPU

 – 3840×2160, Mbyte
 – 2560×1440, Mbyte
 – 1920×1080, Mbyte

When resolved 1920×1080 RAM consumption for video cards from 8 gigabytes to 13 gigabytes , with 12 gigabytes 13 gigabyte , with 16 gigabytes 13 gigabyte.

When resolved 2560×1440 RAM consumption for video cards from 8 gigabytes to 13 gigabytes , with 12 gigabytes 13 gigabyte , with 16 gigabytes 13 gigabyte.

When resolved 3840×2160 RAM consumption for video cards from 8 gigabytes to 13 gigabytes , with 12 gigabytes 13 gigabyte , with 16 gigabytes 13 gigabyte .

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Тeating 



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Rating 66%
Graphics 



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Rating 41%
Optimization 



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Rating 38%
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