BASIC GAME INFORMATION |
Year of construction: 2012
Genre: RPG (Rogue/Action) / 3D / 1st Person / 3rd Person
Platform: PC
developer: Reality Pump
Publisher: TopWare Interactive / 1C-SoftClub
Five years have passed since the dramatic events that brought Antalor to the brink of the abyss. The main character is imprisoned in a dark castle, and his sister Kira is in the clutches of the dark lord Gandohar, drugged by a powerful spell. Evil is trying to awaken an ancient power and take over Antalor, and the hero cannot resist dark magic…
However, when despair reached its limit, hope appeared: to the hero’s greatest surprise, his sworn enemies the orcs free him from his shackles. There are more questions than answers. Why did the orcs help him? Who is the Dragon Queen? Can she be trusted? Thus begins a dangerous journey through lands desecrated by darkness. Only by coming face to face with his enemies will the hero be able to shed light on Gandohar’s past, find a way to defeat the powerful magician and save Kira, and therefore the whole world.
THE GRAFICAL PART |
This subsection of our review highlights the main graphical aspects of this game. Particular attention is paid to the version of the graphics engine used, the version of the API used, graphic settings and the quality of development of the main visual aspects.
Supported OS and graphics API |
This game is supported by major Windows operating systems, which include Windows XP SP3, Windows Vista and Windows 7. Other operating systems by Two Worlds II Pirates of the Flying Fortress are not currently supported and are unlikely to be supported.
The game supports not only DirectX 9, but also DirectX 10, which has already been largely forgotten by the developers. This caused some surprise, since developers are trying to bypass this API and immediately jump to DirectX 11. The differences when using DirectX 10 are the activation of full-screen anti-aliasing. In DirectX 9 mode, this option is not active.
Game engine |
The game engine is a proprietary product of Reality Pump Studios and is called GRACE. The game is exactly like the original Two Worlds II, the only difference being the introduction of DirectX 10 support.
Unfortunately, we were unable to find more detailed information other than visual observations.
Advanced Game Settings |
The game has a fairly impressive arsenal of graphics settings. Thus, each user has the opportunity to flexibly adjust the visual component of the game to the performance of their gaming equipment. Graphic settings are divided into two sub-items. In the first, we can change the screen resolution and refresh rate and basic graphics parameters, and in the second, we can configure physics effects.
Below we have provided screenshots of the game at various graphic settings so that our users can see for themselves what they will have to sacrifice if the performance of their home PC is insufficient.
Low quality settings |
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Medium quality settings |
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Maximum quality settings |
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As we can see the difference between high and low settings is quite high. At low settings, the game looks rather modest and is unlikely to please the player’s eye with a pleasant picture.
General visual design and game physics |
If we talk about the overall impression and graphic design, then our opinions are rather twofold. The game world is very rich in bright colors and detailed textures. It is clear that the developers worked hard on the quality and execution of textures and characters.
The biggest irritating effect is the amount of bloom that causes everything to glow. Of course, in real life we will not be able to see this, and this effect can be turned off if desired. As a result, some graphical gaps that were carefully hidden by this effect begin to catch your eye…
The physics in Two Worlds II Pirates of the Flying Fortress are quite good and are limited not only by our character, but also by the surrounding world with which he interacts. Of course, the quality of physics is not at the highest level, but the execution itself evokes quite pleasant associations.
Well, then we will move directly to gaming tests and determine what impact this game has on modern computer hardware.
TEST PART |
Test configuration |
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test stands |
Test bench No. 1 based on the Intel Socket 2 platform011 Test bench No. 2 based on the Intel Socket 1155 platform Test bench No. 3 based on the Intel Socket 1366 platform Test bench No. 4 based on the Intel Socket 115 platform6 Test bench No. 5 based on the AMD Soket AM platform3 Test bench No. 6 based on the AMD Soket AM3 platform Test bench No. 7 based on the AMD Soket AM platform2 Test bench No. 8 based on the Intel Socket 1155 platform Test bench No. 9 based on the AMD Soket AM3 platform Test bench No. 10 based on the AMD Soket AM3 platform+ |
Multimedia equipment |
3D monitor LG W2363D Monitor LG E2750 Dell U3010 monitor product provided by the company AMD 3D Vision Kit product provided by the company Nvidia |
Software configuration |
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Operating system |
Microsoft Windows 7 Ultimate Edition x64 SP1 |
Graphics driver |
Nvidia GeForce/ION Driver Release 296.10 AMD Catalyst 12.1 C3 |
Monitoring program |
MSI Afterburner v2.2.0 beta 14 |
GPU test |
All video cards were tested at maximum graphics quality using MSI Afterburner. The purpose of the test is to determine how video cards from different manufacturers behave under the same conditions. The minimum and average frame size is taken as the performance indicator. Below is the configuration of our test systems.
Our video cards were tested at different screen sizes of 1680×1050, 1920×1080 and 2560×1600 at the maximum graphics quality settings allowed by the game. NVIDIA 3D Vision and AMD Eyefinity technologies were not included in the tests this time due to the lack of proper support. Tests were carried out in modes DirectX 9 and DirectX 10...
Testing in mode DirectX 9
Testing at maximum quality settings 1680×1050
At a resolution of 2560×1600 at maximum settings, the minimum and acceptable levels of performance were shown by video cards of the Radeon HD 5750 or GeForce GTS 450 level.
Testing at maximum quality settings 1920×1080
At a resolution of 1920×1080 at maximum settings, all modern video cards also do not experience any problems with the game.
Testing at maximum quality settings 2560×1600
At a resolution of 2560×1600 at maximum settings, video cards of the Radeon HD 5830 or GeForce GTX 550Ti level showed the minimum level of performance. The optimal solutions for these settings would be Radeon HD 5830 or GeForce GTX 465.
Testing in mode DirectX 10
Testing at maximum quality settings 1680×1050
At a resolution of 1680×1050 at maximum settings in DirectX 10 mode, the minimum level of performance was shown by video cards of the level of Radeon HD 5770 or GeForce GTS 450. The optimal solutions for these settings would be Radeon HD 6790 or GeForce GTX 550Ti.
Testing at maximum quality settings 1920×1080
At a resolution of 1920×1080 at maximum settings, the minimum level of performance was shown by cards of the Radeon HD 5830 or GeForce GTX 550Ti level. The optimal solutions for these settings would be the Radeon HD 5830 or GeForce GTX 460SE.
Testing at maximum quality settings 2560×1600
At a resolution of 2560×1600 at maximum settings, the minimum level of performance was shown by video cards of the Radeon HD 6870 or GeForce GTX 560 level. The optimal solutions for these settings would be the Radeon HD 6950 or GeForce GTX 560Ti.
VRAM test |
Testing of video memory consumed by the game was carried out by the program MSI Afterburner. The indicator was based on results on top video cards from AMD and NVIDIA with separate screen sizes 1680×1050, 1920×1080 and 2560×1600.
Testing at maximum quality settings memory GPU DX9
The optimal amount of video memory used in DirectX 9 mode for this game is 768 MB for NVIDIA video cards and about 512 MB for AMD video cards.
Testing at maximum quality settings memory GPU DX10
The optimal amount of video memory used in DirectX 10 mode for this game is its amount of at least 1024 MB for NVIDIA and AMD video cards.
CPU test |
We tested processor dependence on 15 models of basic configurations that are relevant today. The test was carried out in those places where the value of video cards for the game is minimal and its load was less than 99%, this time at a resolution of 1024×768 with maximum graphics quality settings.
Testing at minimum quality settings 1024×768
None of our tested processors experienced performance issues in this game. Even any modern entry-level dual-core CPU is suitable for the game.
RAM test |
Testing of the RAM consumed by the game was carried out by monitoring directly through the Windows task manager. The test was carried out on the basic configuration of Core i 7 [email protected] GHz with 8GB DDR3 2400 MGz pre-installed memory.
Testing at various DX9 quality settings
As we can see, with different quality settings, the amount of RAM consumed in DirectX 9 mode ranges from 400 to 500 megabytes.
Testing at various DX10 quality settings
In the mode DirectX 10 RAM consumption was found to be an order of magnitude lower than in DirectX 9 and ranges from 340-400 megabytes.
You can download all pictures from this review in original resolution
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