Way of the Hunter – PC performance graphics benchmarks of Graphics Cards and Processors

BASIC GAME INFORMATION

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Release date: Aug 16 2022
Genre: Action (Shooter) / Simulation
Developer/Publisher: Nine Rocks Games / THQ Nordic

Way of the Hunter is a simulation game that allows us to experience the profession of a hunter. It was developed by Nine Rocks Games and published by THQ Nordic.

In Way of the Hunter we play the role of the new owner of a hunting lodge. The story told in the game touches on issues such as ethical hunting, family hunting, and the rivalries and friendships that arise between hunters.

THE GRAFICAL PART

This subsection of our review highlights the main graphical aspects of this game. Particular attention is paid to the version of the graphics engine used, the version of the API used, graphic settings and the quality of development of the main visual aspects. 

SUPPORTED OS AND GRAPHICS API

Way of the Hunter is supported  Windows 10/11.

steam 

The priority and main graphics API for Way of the Hunter is DX11.

GAME ENGINE

The basis for Way of the Hunter is the Unreal Engine 4 game engine, developed and supported by Epic Games. 

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Thanks to his work, each playthrough of the game is unique and inimitable, which increases the replay value of the game. The first game created on the engine, Unreal, appeared in 1998. Since then, various versions of this game engine have been used in more than a hundred games, including Deus Ex, Dishonored, Lineage II, Thief: Deadly Shadows, Postal 2, the Brothers in Arms series, Tom Clancy’s Splinter Cell, Tom Clancy’s Rainbow Six, as well as in the famous game series Unreal and Unreal Tournament from Epic Games themselves. Being primarily adapted for first-person shooters, the engine was also used to create games of other genres.

Written in the high-level language C++, the Unreal Engine 4 allows you to create games for most operating systems and platforms: Microsoft Windows, Linux, Mac OS and Mac OS X, Xbox consoles, Xbox 360, PlayStation 2, PlayStation Portable, PlayStation 3, Wii, Dreamcast and Nintendo GameCube. In December, Mark Rein demonstrated the work of the Unreal Engine 3 on the iPod Touch and iPhone 3GS. In March 2010, the engine was demonstrated on the Palm Pre communicator, based on the webOS mobile platform. 

To simplify porting, the engine uses a modular system of dependent components: supports various rendering systems (Direct3D, OpenGL, Pixomatic; previously supported Glide API, S3 Metal, PowerVR SGL), audio playback (EAX, OpenAL, DirectSound3D; previously supported A3D), voice playback tools text, speech recognition (only for Xbox360, PlayStation 3, Nintendo Wii and Microsoft Windows, also planned for Linux and Mac), modules for working with the network and support for various input devices.

Windows Live, Xbox Live, and GameSpy technologies are supported for online play, including up to 64 players (clients) simultaneously. Despite the fact that the development tools do not officially include support for a large number of clients on one server, the engine has been used to create MMORPG games. One of the most famous representatives of the genre, Lineage II, uses the Unreal Engine.

SETTINGS

Way of the Hunter has a fairly wide range of graphic settings.

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Below we have provided screenshots of the game at various graphics settings, where our readers can see the difference between the minimum and maximum graphics quality settings.

QUALITY MODES

TECHNOLOGIES

The graphics in Way of the Hunter are standard, as for many games on Unreal Engine 4:

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Well, then we will move directly to gaming tests and determine what impact this game has on modern computer hardware.

TEST PART
Test configuration
test stands

GIGABYTE G1.Sniper Z97

GIGABYTE GA-X99-Gaming 7 WIFI

GIGABYTE GA-AX370-Gaming 5

GIGABYTE X570 AORUS MASTER

MSI MPG Z490 GAMING CARBON WIFI

MSI MPG Z590 GAMING CARBON WIFI

Asus Rog Maximus Z690 Hero

Multimedia equipment

Monitor Philips 326M6VJRMB/00

Seasonic PRIME TX-1000 power supply

32 GB DDR4 3200 CL15 ZEN1

32 GB DDR4 3600 CL16 ZEN2

32 GB DDR4 4000 CL18 ZEN3

32 GB DDR4 4400 CL18 Comet Lake

32 GB DDR4 3600 CL16 Rocket Lake

32 GB DDR5 5600 CL42 Alder Lake

SSD: Transcend NVMe SSD MTE220S 512 GB

Software configuration
Operating system Windows 10 21H2/ Windows 11(Alder Lake)
Graphics driver

Nvidia GeForce/ION Driver Release 516.94 WHQL

AMD Radeon Adrenalin Edition 22.7.1

Monitoring programs

MSI Afterburner

All video cards were tested at maximum graphics quality using MSI Afterburner. The purpose of the test is to determine how video cards from different manufacturers behave under the same conditions. Below is a video of the test segment:

 Our video cards were tested at different screen sizes of 1920×1080, 2560×1600 and 3840×2160 maximum graphics quality settings.

GPU TEST

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In the video card test, the default resolution is 1920×1080; other resolutions are added and removed manually. You can also remove and add any positions of video cards. You can also select any of our test processors from the list in the drop-down menu, comparing its performance with the given video card tests (by default, the most productive solution is selected). The test is carried out on the most powerful CPU in this game and is scaled to other processors, taking into account their testing on NVIDIA and AMD video cards.

Way of the Hunter – PC performance graphics benchmarks of Graphics Cards
  • Very high
  • Screen resolutions 1 of 3

  • Hide DLSS/FSR video cards

  • Loading …


When resolved 1920×1080 an average FPS of 25 frames was shown by video cards of the Radeon RX Vega 56 or GeForce GTX 1070 level. Minimum FPS of at least 25 frames can be provided by video cards of the level Radeon RX Vega 56 or GeForce GTX 1070 A comfortable average FPS of 60 frames can be provided by solutions Radeon RX 6800 or GeForce RTX 2080

When resolved 2560×1440 an average FPS of 25 frames was shown by video cards of the Radeon RX Vega 56 or GeForce GTX 1070 level. Minimum FPS of at least 25 frames can be provided by video cards of the level Radeon RX Vega 64 or GeForce GTX 1070 A comfortable average FPS of 60 frames can be provided by solutions Radeon RX 6800 or GeForce RTX 3070.

When resolved 3840×2160 an average FPS of 25 frames was shown by video cards of the Radeon RX 6600 XT or GeForce RTX 2060s level. Minimum FPS of at least 25 frames can be provided by video cards of the level Radeon RX 6800 or GeForce RTX 2080

VIDEO MEMORY CONSUMPTION

after

Testing of video memory consumed by the game was carried out by the program MSI Afterburner. The indicator was based on the results on video cards from AMD and NVIDIA with separate screen sizes 1920×1080, 2560×1440 and 3840×2160 with various anti-aliasing settings. By default, the graph displays the most current solutions. Other video cards are added and removed from the schedule at the request of the reader.

Way of the Hunter VRAM test
  • Very high
  • All screen resolutions

  • Hide DLSS/FSR video cards

GEFORCE RTX 3080 Ti 12 GB
6029
5196
4777
GEFORCE RTX 3060 12GB
5969
5144
4729
GEFORCE GTX 1080 Ti 11 GB
5747
4996
4686
GEFORCE RTX 2080 Ti 11 GB
5864
5098
4782
GEFORCE GTX 1070 8GB
5633
4793
4409
GEFORCE RTX 3060 Ti 8 GB
5766
4961
4587
GEFORCE RTX 3070 8GB
5755
4951
4578
GEFORCE RTX 2080 Super 8 GB
5743
4941
4569
GEFORCE RTX 2070 Super 8 GB
5697
4901
4532
GEFORCE RTX 2060 SUPER 8 GB
5657
4867
4500
GEFORCE RTX 2080 8GB
5760
4956
4583
GEFORCE RTX 2070 8GB
5772
4966
4592
GEFORCE GTX 1080 8GB
5690
4842
4454
Radeon RX 6800 16 GB
5623
4903
4606
Radeon RX 6900XT 16GB
5738
4985
4700
Radeon VII 16 GB
5623
4903
4606
Radeon RX 6700XT 12GB
5454
4634
4226
Radeon RX 6600XT 8GB
5913
5026
4502
Radeon RX 5700 8 GB
5866
4986
4466
Radeon RX Vega 64 8 GB
5924
5069
4740
Radeon RX 5700XT 8GB
5925
5036
4511

GameGPU

 – 3840×2160, Mbyte
 – 2560×1440, Mbyte
 – 1920×1080, Mbyte

When resolved 1920×1080 video memory consumption of video cards from 8 gigabytes to 4 gigabytes, with 12 gigabytes 5 gigabyte, with 16 gigabytes 5 gigabyte.

When resolved 2560×1440 video memory consumption of video cards from 8 gigabytes to 5 gigabytes, with 12 gigabytes 5 gigabyte, with 16 gigabytes 5 gigabyte.

When resolved 3840×2160 video memory consumption of video cards from 8 gigabytes to 6 gigabytes, with 12 gigabytes 6 gigabyte, with 16 gigabytes 6 gigabyte.

CPU TEST

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Testing was carried out at a resolution of 1920×1080. In the processor test, you can remove or add any processor positions. You can also select any tested video card from the list in the drop-down menu, comparing its performance with the given processor test results (by default, the most productive solution from NVIDIA is selected). Testing takes place on the most powerful NVIDIA and AMD video cards and scales to low-end models.

Way of the Hunter CPU test
  • Very high
  • All screen resolutions

  • All processors

  • Loading …

When using video cards NVIDIA processors showed an acceptable indicator of at least 25 frames per second Ryzen 5 1400 or Core i 7 4770, and an FPS of at least 60 frames per second will be able to provide solutions at the level Ryzen 5 1800X or Core i 7 4770

When using video cards AMD acceptable figure is not less than 25 frames per second showed processors  Ryzen 5 1400 or Core i 7 4770 , and FPS not lower than 60 frames per second will be able to provide level solutions Ryzen 5 3400 or Core i 7 4770 .

Way of the Hunter Test Cores
  • Very high
  • All screen resolutions

  • All processors

Intel Core i9 10900K 3.7 GHz
1 core
10 core
2 core
3 core
4 core
5 core
6 core
7 core
8 core
9 core
1 HT
10 HT
2 HT
3 HT
4 HT
5 HT
6 HT
7 HT
8 HT
9 HT
2
8
21
3
6
5
11
55
86
58
3
34
9
8
2
3
5
44
52
6
Intel Core i7 10700K 3.8 GHz
1 core
2 core
3 core
4 core
5 core
6 core
7 core
8 core
1 HT
2 HT
3 HT
4 HT
5 HT
6 HT
7 HT
8 HT
16
20
27
22
36
8
12
9
17
51
42
9
11
53
89
2
Intel Core i5 10600K 4.1 GHz
1 core
2 core
3 core
4 core
5 core
6 core
1 HT
2 HT
3 HT
4 HT
5 HT
6 HT
9
14
22
23
13
38
45
47
16
11
12
63
Intel Core i3 10100 3.6 GHz
1 core
2 core
3 core
4 core
1 HT
2 HT
3 HT
4 HT
31
33
55
23
30
48
65
53
AMD Ryzen 9 3900X 3.8GHz
1 core
10 core
11 core
12 core
2 core
3 core
4 core
5 core
6 core
7 core
8 core
9 core
1 SMT
10 SMT
11 SMT
12 SMT
2 SMT
3 SMT
4 SMT
5 SMT
6 SMT
7 SMT
8 SMT
9 SMT
18
7
8
42
5
55
13
41
26
5
5
2
3
3
3
2
40
8
8
4
9
6
4
0
AMD Ryzen 7 3800X 3.9GHz
1 core
2 core
3 core
4 core
5 core
6 core
7 core
8 core
1 SMT
2 SMT
3 SMT
4 SMT
5 SMT
6 SMT
7 SMT
8 SMT
63
59
67
50
19
2
9
6
25
56
63
8
2
5
9
8
AMD Ryzen 5 3600X 3.8GHz
1 core
2 core
3 core
4 core
5 core
6 core
1 SMT
2 SMT
3 SMT
4 SMT
5 SMT
6 SMT
68
58
20
64
53
22
14
56
52
9
2
8
AMD Ryzen 5 3400G 3.7 GHz
1 core
2 core
3 core
4 core
1 SMT
2 SMT
3 SMT
4 SMT
69
38
55
65
17
41
56
59

GameGPU

 – 1920×1080,%

The game can load up to 12 streams. The game uses 8 threads as efficiently as possible.

RAM TEST

RAM

The test was carried out on the basic configuration of Core i 9 12900K with 32 GB DDR5 5400 MHz pre-installed memory. All used RAM was taken as an indicator. The RAM test on the entire system was carried out on various video cards without launching third-party applications (browsers, etc.). In the graphics, you can add and remove any resolutions and video cards as desired.

Way of the Hunter RAM test
  • Very high
  • All screen resolutions

  • Hide DLSS/FSR video cards

GEFORCE RTX 3080 Ti 12 GB
8572
8170
8194
GEFORCE RTX 3060 12GB
8486
8088
8112
GEFORCE GTX 1080 Ti 11 GB
8430
8332
8382
GEFORCE RTX 2080 Ti 11 GB
8602
8502
8553
GEFORCE GTX 1070 8GB
7218
7217
7316
GEFORCE RTX 3060 Ti 8 GB
8590
8520
8453
GEFORCE RTX 3070 8GB
8573
8503
8436
GEFORCE RTX 2080 Super 8 GB
8556
8486
8419
GEFORCE RTX 2070 Super 8 GB
8487
8418
8351
GEFORCE RTX 2060 SUPER 8 GB
8427
8358
8292
GEFORCE RTX 2080 8GB
8582
8512
8444
GEFORCE RTX 2070 8GB
8599
8529
8461
GEFORCE GTX 1080 8GB
7291
7290
7390
Radeon RX 6800 16 GB
8468
8449
8413
Radeon RX 6900XT 16GB
8641
8621
8585
Radeon VII 16 GB
8468
8449
8413
Radeon RX 6700XT 12GB
10226
10125
9987
Radeon RX 6600XT 8GB
9040
9001
9162
Radeon RX 5700 8 GB
8967
8929
9088
Radeon RX Vega 64 8 GB
8040
7892
7878
Radeon RX 5700XT 8GB
9058
9019
9180

GameGPU

 – 3840×2160, Mbyte
 – 2560×1440, Mbyte
 – 1920×1080, Mbyte

When resolved 1920×1080 RAM consumption for video cards from 8 gigabytes to 9 gigabytes , with 12 gigabytes 8 gigabyte , with 16 gigabytes 9 gigabyte.

When resolved 2560×1440 RAM consumption for video cards from 8 gigabytes to 9 gigabytes , with 12 gigabytes 8 gigabyte , with 16 gigabytes 9 gigabyte.

When resolved 3840×2160 RAM consumption for video cards from 8 gigabytes to 9 gigabytes , with 12 gigabytes 8 gigabyte , with 16 gigabytes 9 gigabyte .

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Тeating 



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Rating 83%
Graphics 



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Rating 54%
Optimization 



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Rating 18%
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