What does “Winter-Spring 2013” have in store for modern video cards – GameGPU preview

ABOUT THE FEATURES OF THIS REVIEW

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This article is already the second on our resource, in which we will determine what the winter and spring 2013 season has in store for modern video cards, which are not inferior to autumn ones in terms of the number of releases. In this article, we have selected the most promising games that will be of most interest to the PC community in the coming year. 

In addition to general information about the game, we tried to predict what system requirements certain projects will have for modern PCs. These requirements are not approximate to reality and are based on our observation of the gaming market and our many years of experience. We invite all our readers to read this article and join the discussion based on our considerations. To some extent, this review is a preview of the system requirements for upcoming games.

Devil May Cry 5 – January 

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The game will become darker than all previous parts combined. Dante is no longer a bloodthirsty boy from the cover of a glossy magazine and a walking advertisement for expensive shampoos. He makes a repulsive, unpleasant impression. Short, dirty hair, the shifting gaze of a madman, the nervous twitching of his cheekbones. Dante was never such a neurasthenic…

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The slasher DmC, an updated story of the updated Dante, will be released on January 15, 2013 on consoles in the US and Europe. And besides, Capcom finally pleased PC players by confirming the development of a version for personal computers. There is no word on what will be exclusive to the PC version, but knowing Capcom, we can safely say that the game will have an in-game benchmark.

https://www.youtube.com/watch?v=ZcbXyixVq1Y

  SYSTEM REQUIREMENTS ASSUME BY GAMEGPU “Devil May Cry 5” 

Effective (for resolutions up to 1920×1080)  Optimal (for resolutions from 2560×1440)

Processor: Intel Core 2 Duo 3.0 GHz or AMD AMD Phenom II X2 550 3.1 GHz

RAM: 2 gigabytes

Video cards: Radeon HD 7770 or GeForce GTX 650 Ti

Video memory: 1024 megabytes

Пprocessor: Intel Core 2 Quad 3.0 GHz or AMD AMD Phenom II X4 940 3.0 GHz

RAM: 2 gigabytes

Video cards: Radeon HD 5870 or GeForce GTX 480

Video memory: 1024-1280 megabytes

Sniper: Ghost Warrior 2 – January 18

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Sniper: Ghost Warrior 2 – the sequel to the popular sniper action game has become even more deadly and exciting. Thanks to the use of the CryENGINE 3 engine, the graphics have reached a completely different level, striking in beauty and detail, and the missions themselves have become more complex and sophisticated. It’s time to put on your camouflage coat again and go on a special operation with your trusty rifle! It’s time to make a couple of fresh holes and clear the minds of the scoundrels…

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Experts from City Interactive reported that the shooter Sniper: Ghost Warrior 2 is being created using the CryEngine 3 engine. These tools were used in the development of Crysis 2. There is no information yet whether the game will fully support DirectX 11 or whether the developers will limit themselves to  DirectX 9, we will find out all this immediately after the game’s release.

https://www.youtube.com/watch?v=wP7c-gDbNOY

  SYSTEM REQUIREMENTS ASSUMED BY GAMEGPU “Sniper: Ghost Warrior 2” 

Effective (for resolutions up to 1920×1080)  Optimal (for resolutions from 2560×1440)

Processor: Core i 3 530 2.83 GHz or AMD AMD Phenom II X2 550 3.1 GHz

RAM: 3 gigabytes

Video cards: Radeon HD 5870/HD 7850 or GeForce GTX 480/GTX 570

Video memory: 1024-1280 megabytes

ПProcessor: Intel Core i 5 750 2.6 GHz or AMD AMD Phenom II X4 975 3.6 GHz

RAM: 3 gigabytes

Video cards: Radeon HD 7970 or GeForce GTX 680

Video memory: 1280-1526 megabytes

Dead Space 3 – 7 February

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Dead Space 3 is a science fiction third-person shooter video game developed by Visceral Games. Third game in the series Dead Space from the planned trilogy. According to official data from GamesCom 2012, the game will be released on February 5, 2013 in America, February 7, 2013 in Russia and February 8, 2013 in Europe. Dead Space 3 is being developed on the Visceral Engine.

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Visceral Engine is a game engine developed by Visceral Games for internal use. Visceral Games, a subsidiary of Electronic Arts, has used the Visceral Engine in all of its games since 2005. “Visceral Engine” is best known for its use in games in the series Dead Space; it was also used in two games in the Godfather series.

The “Visceral Engine” graphics engine uses deferred lighting and shading technology, which allows you to render scenes with a large number of light sources and with low consumption of graphics memory; This technology is especially relevant for game consoles with a rather limited amount of graphics memory.

Latest version of “Visceral Engine” used in Dead Space 2, on the Xbox 360 and PlayStation 3 consoles, it worked in 720p mode and without anti-aliasing. In the PC version, anti-aliasing is available, and the graphics engine used Direct3D 9. According to information from the Origin service, the minimum system requirements of the game are truly extremely minimal. Players are required to have an operating system of at least Windows XP level, a single-core 2.8 GHz processor, 1 GB of memory for XP and 2 for Windows 7 and Vista, as well as video cards with 256 MB of memory of the GeForce 6800 or X1600 Pro level.

  SYSTEM REQUIREMENTS ASSUME BY GAMEGPU “Dead Space 3” 

Effective (for resolutions up to 1920×1080)  Optimal (for resolutions from 2560×1440)

Processor: Core i 3 530 2.83 GHz or AMD AMD Phenom II X2 550 3.1 GHz

RAM: 2 gigabytes

Video cards: Radeon HD 5770 or GeForce GTX 460

Video memory: 1024 megabytes

ПProcessor: Core i 5 2100 3.2 GHz or AMD AMD FX-4100 3.6 GHz

RAM: 2 gigabytes

Video cards: Radeon HD 5870 or GeForce GTX 480

Video memory: 1280 megabytes

Aliens: Colonial Marines – February 12

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Aliens: Colonial Marines is a tactical first-person shooter set in the Aliens universe, developed by Gearbox Software for PlayStation 3, Xbox 360, WiiU and Microsoft Windows. The game will be published by SEGA. The release was originally scheduled for the end of 2008, but was delayed until 2009, the reasons for the delay were not specified. On February 11, 2009, the release was delayed until the release of another game from the Alien and Predator universe, which was scheduled for release in 2010. The game was then pushed back again, first to spring and then fall 2012. The current release date is February 12, 2013.

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The game is based on the Red Ring engine – a modified Unreal Engine 3 with new renderers. There is very little information regarding the PC version, but we hope that the game will support DirectX 11, because tessellation will come in handy for the detailed recreation of xenomorphs.

  SYSTEM REQUIREMENTS ASSUME BY GAMEGPU “Aliens: Colonial Marines” 

Effective (for resolutions up to 1920×1080)  Optimal (for resolutions from 2560×1440)

Processor: Intel Core 2 Duo 3.2 GHz or AMD AMD Phenom II X2 555 3.2 GHz

RAM: 2 gigabytes

Video cards: Radeon HD 5870/HD 6950 or GeForce GTX 570/GTX 480

Video memory: 1024 megabytes

ПProcessor: Intel Core i 5 760 2.8 GHz or AMD AMD Phenom II X4 965 3.4 GHz

RAM: 3 gigabytes

Video cards: Radeon HD 7950 or GeForce GTX 670

Video memory: 1024-1280 megabytes

Crysis 3 – February 21

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Crysis 3 is a computer game, a sci-fi first-person shooter, developed by the German company Crytek, published by Electronic Arts. Continuation of the Crysis series of games. Crysis 3 continues the storyline of the Prophet. The action takes place in 2047, the location is similar to the second part – New York. 24 years have passed since the events of the second part. The city was covered with a special “nanodome”, which was divided into seven areas called the “Seven Wonders”. Due to mystical energy, the city turned into a jungle. Under the dome there is a quarantine zone, which is inhabited by the remnants of the alien forces.

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The game is based on CryEngine 3, a game engine developed by the German company Crytek and which is the successor to the CryEngine 2 engine. During the gamescom exhibition, Crytek CEO Cevat Yerli made it clear that Crysis 3 will bring even very powerful hi-class systems to their knees -end. The original Crysis at one time forced many users to throw their old PCs in the trash and buy new ones.

We have already reviewed the alpha version of the project and we can say that the game really brought all modern configurations to their knees.

  SYSTEM REQUIREMENTS ASSUMPTED BY GAMEGPU “Crysis 3” 

Effective (for resolutions up to 1920×1080)  Optimal (for resolutions from 2560×1440)

Processor: Core i 3 530 2.83 GHz or AMD AMD Phenom II X4 955 3.2 GHz

RAM: 3 gigabytes

Video cards: Radeon HD 7970 or GeForce GTX 680

Video memory: 1280-1536 megabytes

ПProcessor: Core i5 760 2.8 GHz or AMD AMD FX-8150 3.6 GHz

RAM: 4 gigabytes

Video cards: Radeon HD HD 7970CF or GeForce GTX 690

Video memory: 2048 megabytes

Tomb Raider – March 5

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Tomb Raider is a cross-platform computer game in the genre of third-person action-adventure with role-playing elements, released on PlayStation 3, Xbox 360 and PC on March 5, 2013. The game is being developed by the American studio Crystal Dynamics and will be published by Square Enix. The official distributor and localizer in Russia will be the company 1C-SoftClub. The project, which is a restart of the Tomb Raider series, tells the story of a young archaeologist Lara Croft, who ends up on a mysterious island after a shipwreck. The main concept of the game is to change the emotional image of the protagonist, who needs to survive in the wild. The gameplay of the project is based on battles with enemies, solving puzzles and exploring the world. The main game innovations include the appearance of a system of shelters and side quests. Tomb Raider’s slogan is “Birth of a Survivor.”

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The game is based on the Crystal Engine, a game engine developed by Square Enix for internal use. The engine’s original name, “White Engine”, was changed to its current name during the development of Final Fantasy XIII and Final Fantasy Versus XIII. “Crystal Engine” was originally aimed at the PlayStation 2, but was later retargeted for the PlayStation 3. Tetsuya Nomura, a well-known Square Enix employee, said that “the transition from PS2 to PS3 is much more difficult than from PS1 to PS2; there are a lot more barriers to overcome.”

The main feature of the engine is the high quality of graphics displayed in real time. “Crystal Engine” allows you to make a seamless transition from game cutscenes to cinematic inserts, contains fully functional physics and sound engines.

  SYSTEM REQUIREMENTS IMPLIED BY GAMEGPU “Tomb Raider” 

Effective (for resolutions up to 1920×1080)  Optimal (for resolutions from 2560×1440)

Processor:Core i 3 530 2.83 GHz or AMD AMD Phenom II X4 920 2.6 GHz

RAM: 3 gigabytes

Video cards: Radeon HD 7870/HD 6970 or GeForce GTX 580/ GTX 660Ti

Video memory: 1024-1280 megabytes

ПProcessor: Core i5 760 2.8 GHz or AMD AMD Phenom II X6 1100T 3.3 GHz

RAM: 3 gigabytes

Video cards: Radeon HD 7970 or GeForce GTX 680

Video memory: 1280-1536 megabytes

Starcraft 2: Heart of the Swarm – March 12

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StarCraft II: Heart of the Swarm is the first addition to the real-time strategy computer game StarCraft II: Wings of Liberty, the second part of the StarCraft II trilogy. The expansion will include, in addition to the continuation of the single-player campaign (for the Zerg), additional combat units and changes to the multiplayer game compared to Wings of Liberty. The expansion will include approximately 20 missions. The game will cost as a full add-on and will be released on March 12, 2013, this was announced on November 13, 2012. .

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Starcraft: Heart of the Swarm will delight users with improved graphics that better demonstrate both the appearance and behavior of the zerg and the surfaces of new planets, however, the system requirements are promised to remain at the same level.

  SYSTEM REQUIREMENTS ASSUMED BY GAMEGPU “Starcraft 2: Heart of the Swarm” 

Effective (for resolutions up to 1920×1080)  Optimal (for resolutions from 2560×1440)

Processor: Core 2 Duo 3.0 GHz or AMD AMD Phenom II X2 550 3.1 GHz

RAM: 2 gigabytes

Video cards: Radeon HD 5850/HD 6870 or GeForce GTX 470/GTX 560

Video memory: 1024-1280 megabytes

ПProcessor: Core i 3 2100 3.2 GHz or AMD AMD FX-4100 3.6 GHz

RAM: 2 gigabytes

Video cards: Radeon HD 6950/HD 7850 or GeForce GTX 570/GTX 660

Video memory: 1280-1536 megabytes

BioShock Infinite – March 26

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Bioshock: Infinite is a first-person shooter computer game with RPG elements, which is being developed by Irrational Games and will be released by 2K Games on March 26, 2013. The events of the game take place approximately 60 years before the events of the first part. In 1900, America, being at a high technological development, built a large flying city, Columbia, which was to become the pride of the American nation and a great miracle among human inventions. However, after some time, an uprising occurred in the city, Colombia got out of control and disappeared from view.

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Bioshock Infinite PC supports DX10 as well as DX11. However, we don’t know whether the game will include any tessellation effects or not. For the PC version, you can also configure the following parameters: anti-aliasing, high quality textures, dynamic shadows, post-processing graphics quality, Ambient Occlusion and more detailed objects.

  SYSTEM REQUIREMENTS ASSUMED BY GAMEGPU “BioShock Infinite” 

Effective (for resolutions up to 1920×1080)  Optimal (for resolutions from 2560×11440)

Processor: Core i 3 530 2.8 GHz or AMD AMD Phenom II X4 920 2.6 GHz

RAM: 2 gigabytes

Video cards: Radeon HD 5870/HD 6950 or GeForce GTX 560/GTX 650 Ti

Video memory: 1024-1280 megabytes

Пprocessor:  Core i 5 760 2.8 GHz or AMD AMD FX-8120 3.2 GHz

RAM: 3 gigabytes

Video cards: Radeon HD 7970 or GeForce GTX 680

Video memory: 1280-1536 megabytes

 

Metro: Last Light – March

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Metro: Last Light is a computer game in the genre of first-person shooter, survival horror. The authors of the action game Metro: Last Light decided not to take the events of Dmitry Glukhovsky’s second book as the basis for the plot. Instead, the game will be a direct continuation of the first part with a rich linear plot. The main character of Metro: Last Light will once again be Artem, who this time will have to prevent a civil war between the inhabitants of different Moscow metro stations. 

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A direct sequel to the million-selling game Metro 2033, Metro: Last Light is a first-person shooter like the original game, while further enhancing the stunning graphics engine to bring never-before-seen scenes to life.

https://www.youtube.com/watch?v=iCVREJyyZWA

While the game is still in early development, we can already confirm that it will feature DirectX 11 effects, tessellation, support for NVIDIA 3D Vision stereoscopic technology, enhanced depth field effects, dynamic physics effects powered by NVIDIA PhysX hardware acceleration, and advanced volumetric fog. and modern particle effects. Since there is still a lot of time before the game’s release in 2013, they promise to add even more effects to the game.

  SYSTEM REQUIREMENTS ASSUED BY GAMEGPU “Metro: Last Light” 

Effective (for resolutions up to 1920×1080)  Optimal (for resolutions from 2560×1440)

Processor: Core 2 Quad 3.4 GHz or AMD AMD Phenom II X4 975 3.6 GHz

RAM: 3 gigabytes

Video cards: Radeon HD 7970 or GeForce GTX 680

Video memory: 1536-2048 megabytes

ПProcessor: Core i 5 2500 3.3 GHz or AMD AMD FX-8150 3.6 GHz

RAM: 3 gigabytes

Video cards: Radeon HD 7970СF or GeForce GTX 690

Video memory: 2048 megabytes

Company of Heroes 2 – March

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Company of Heroes 2 is a real-time strategy computer game developed by Relic Entertainment. It was announced on May 7, 2012, and the release is tentatively scheduled for early 2013. The game is already available for pre-order on the digital services Steam and Origin. According to the official announcement, the game will use Essence Engine 3, the first version of which was created by the original Company of Heroes, and the second version for the development of Dawn of War II. The game will take place during the Great Patriotic War, better known in the West as the Eastern Front, starting from the Battle of Moscow and covering the most brutal battles of this period.

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Engine Essence Engine 3 supports many modern graphic effects, including High Dynamic Range (HDR lighting), dynamic lighting & shadows, advanced shader effects and normal mapping. Essence Engine is the first engine designed for RTS games that supports facial animation. In the game Company of Heroes: Opposing Fronts, the engine began to use early weather effects and DirectX 10.

An innovative technology called ColdTech will be responsible for displaying the harsh winter. Now your troops will freeze when in open space, snow storms will occur during battle, and ice and snow will dynamically change under the influence of weather, fire, vehicle movement and destructive explosions.

  SYSTEM REQUIREMENTS ASSUED BY GAMEGPU “Company of Heroes 2” 

Effective (for resolutions up to 1920×1080)  Optimal (for resolutions from 2560×1440)

Processor: Processor:Core i 3 530 2.83 GHz or AMD AMD Phenom II X4 920 2.6 GHz

RAM: 3 gigabytes

Video cards: Radeon HD 6950/HD 7850 or GeForce GTX 570/GTX 660 

Video memory: 1280-1536 megabytes

ПProcessor: Core i 5 2500 3.3 GHz or AMD AMD FX-8150 3.6 GHz

RAM: 4 gigabytes

Video cards: Radeon HD 7970 or GeForce GTX 680

Video memory: 1536-2048 megabytes

As we can see, this period of the New Year will be quite hot in terms of gaming. Don’t forget to also wait for our detailed testing of all the games listed above. We express in the comments our opinions on this review, as well as our views on the system requirements for the games that await us this winter. Happy New Year 2013 everyone!

 

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