BASIC GAME INFORMATION |
release year: Beta test
Genre: MMO action, arcade flight simulator
Developer: Wargaming.net
Developer: Wargaming.net
World of Warplanes is a computer game, a client-side massively multiplayer online game in real time in the genre of an arcade flight simulator in the historical setting of World War II, announced by the Belarusian studio Wargaming.net on June 7, 2011 in Los Angeles at the Electronic Entertainment Expo. Developed by Wargaming.net studio together with Persha Studia (Ukraine).
Since May 30, 2012 it has been in closed beta testing.
THE GRAFICAL PART |
This subsection of our review highlights the main graphical aspects of this game. Particular attention is paid to the version of the graphics engine used, the version of the API used, graphic settings and the quality of development of the main visual aspects.
Supported OS and graphics API |
World of Warplanes is supported by major Windows operating systems, which include Windows XP. Vista, Windows 7 and Windows 8. Other operating systems are not currently supported by the developers.
The preferred and main graphics API for the multiplayer game World of Warplanes is DirectX 9.
Game engine |
The game is based on the BigWorld game engine, which was developed by Wargaming for use in its own products.
We did not find any more detailed information about the game engine, except for the data listed above…
Advanced Game Settings |
World of Warplanes has fairly wide graphic settings, almost completely identical World of Tanks, thanks to which we can flexibly manipulate the performance of your system. Settings can be changed and adjusted to almost any modern PC configuration
Below we have provided screenshots of the game at various graphics settings, where our readers can see the difference between the minimum, medium, and maximum graphics quality settings.
Low quality settings | ||
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Medium quality settings | ||
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Maximum quality settings | ||
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The difference in the picture between the various graphic settings in World of Warplanes is very clear. Both the color gamut itself and the overall quality of the picture change.
General visual design and game physics |
World of Warplanes is still under development and the graphics, as well as the gameplay, are gradually improving. World of Warplanes is based on the same game engine as World of Tanks, resulting in almost the same graphics, with the exception of some visual differences.
Of the main differences, we can talk about both some improvements and simplifications. Among the simplifications, it is worth noting the rather mediocre models of ground structures, which, in principle, is the main problem of all flight simulators. Among the improvements, note the better elaboration of water surfaces – they have become more realistic.
Next, we will move directly to gaming tests and determine what impact this game has on modern computer hardware.
TEST PART |
Test configuration |
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test stands |
Test bench No. 1 based on the Intel Socket 2 platform011 Test bench No. 2 based on the Intel Socket 1155 platform Test bench No. 3 based on the Intel Socket 1366 platform Test bench No. 4 based on the Intel Socket 115 platform6 Test bench No. 5 based on the AMD Soket AM platform3 Test bench No. 6 based on the AMD Soket AM3 platform Test bench No. 7 based on the AMD Soket AM platform2 Test bench No. 8 based on the Intel Socket 1155 platform Test bench No. 9 based on the AMD Soket AM3 platform Test bench No. 10 based on the AMD Soket AM3 platform+ |
Multimedia equipment |
3D monitor LG W2363D Monitor LG E2750 Dell U3010 monitor product provided by the company AMD 3D Vision Kit product provided by the company Nvidia |
Software configuration |
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Operating system |
Microsoft Windows 7 Ultimate Edition x64 SP1 |
Graphics driver |
Nvidia GeForce/ION Driver Release 314.22 AMD Catalyst 13.3 beta 3 |
Monitoring program |
MSI Afterburner v2.3.1 |
GPU test |
All video cards were tested at maximum graphics quality using MSI Afterburner. The purpose of the test is to determine how video cards from different manufacturers behave under the same conditions. The average and minimum FPS were taken as performance indicators. Below is a video of the test segment:
Our video cards were tested at separate screen sizes of 1920×1080 and 2560×1600 at the maximum graphics quality settings allowed by World of Warplanes. Multi-chip configurations from NVIDIA and AMD did not show an increase in performance, which indicates insufficient software optimization.
Testing at maximum quality settings 1920×1080
At a resolution of 1920×1080 at maximum settings, an acceptable level of performance was shown by video cards of the Radeon HD 5750 level or GeForce GTS 450.
Testing at maximum quality settings 2560×1600
At a resolution of 2560×1600 at maximum settings an acceptable level of performance was shown by video cards of the Radeon HD 7750 level or GeForce GTX 550 Ti. The optimal video cards will be Radeon HD 6870 or GRFORCE GTX 650.
VRAM test |
Testing of video memory consumed by the game was carried out by the program MSI Afterburner. The indicator was based on results on top video cards from AMD and NVIDIA with separate screen sizes 1920×1080 and 2560×1600 with different anti-aliasing settings.
Testing at maximum memory GPU quality settings
The recommended amount of video memory usage for this game is about 1024 MB for basic graphics quality settings. For ultra resolutions and maximum settings, you will need about 1280 megabytes of video memory.
CPU test |
We tested processor dependence on 19 models of basic configurations that are relevant today. The test was carried out in those places where the value of video cards for the game is minimal and its load was less than 99%, this time at a resolution of 1920×1080 with maximum graphics quality settings. The test was carried out on a map with 30 aircraft. Below is a video of the test segment:
Testing at maximum quality settings 1920×1080
As we can see, the performance of modern processors in the game World of Warplanes is quite mediocre; Intel processors showed the best performance.
Loading of processor cores at maximum quality settings 1920×1080 Intel%
Loading of processor cores at maximum quality settings 1920×1080 AMD%
World of Warplanes is not able to use more than two processor cores; one can even say that the entire game can only load one processor core. And if everything is in order with the performance of video cards, then optimization for the CPU needs to be improved.
RAM test |
Testing of the RAM consumed by the game was carried out by monitoring directly through the Windows task manager. The test was carried out on the basic configuration of Core i 7 [email protected] GHz with 16GB DDR3 2400 MGz pre-installed memory.
Testing at various quality settings
As we can see, with various basic quality settings, the amount of RAM consumed in World of Warplanes ranges from 1100-2000 megabytes. Thus, for a comfortable game you need to have minimum 3 GB of RAM installed in your PC.
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