Dead Space: PC Performance Benchmarks for Old Graphics Cards and Processors
BASIC INFORMATION ON THE GAME |
Year of release: 27 Jan. 2023
Genre : Action / Adventure / Horror
Developer : Motive
Publisher : Electronic Arts
The classic sci-fi horror with survival elements is back: immerse yourself in the atmosphere of space horror, recreated from scratch in great detail. The remake's breathtakingly realistic graphics, chillingly atmospheric sound, and enhanced gameplay add to the unmistakable spirit of the original Dead Space.
Isaac Clarke is an ordinary engineer sent to the huge Ishimura spacecraft to carry out repairs. Upon arrival, he learns of a terrible tragedy: the ship's crew was killed, and his beloved Nicole disappeared somewhere on board.
IRON IN TESTS |
With all possible support in expanding the test bench for this type of testing, GIGABYTE kindly helped us .
THE GRAFICAL PART |
In this subsection of our review, the main graphical aspects of this game are revealed. Particular attention is paid to the version of the graphics engine used, the version of the API used, graphics settings and the quality of the development of the main visual aspects.
SUPPORTED OC AND GRAPHICS API |
Dead Space is supported by Windows 10/11.
The priority and primary graphics API for Dead Space is DX 12 .
dead space |
Dead Space is based on Frostbite Engine 3.5. Frostbite Engine is a game engine developed by EA Digital Illusions CE; used both in their own developments and projects of other branches of Electronic Arts. The first game created using this engine was Battlefield: Bad Company in 2008. The engine was designed to replace the technically obsolete Refractor Engine technology used in the firm's previous games.
There are many versions of the engine - 1.0, 1.5, 2, 3, 3.5 as well as a special version of the engine for mobile systems - Frostbite Go. The engine refers to a type of sub-software and is a bundle of several components, such as a graphics engine, a sound engine, etc. In the Microsoft Windows operating system, the game engine supports graphics display using DirectX 9, DirectX 10, DirectX 10.1, and starting from version 1.5 - and DirectX 11. One of the announced features is optimization for multi-core processors.
The technology is able to handle the destructibility of the landscape and environment. Supports dynamic lighting and shading with HBAO, procedural shading, various post-effects (such as HDR and depth of field), a particle system, and texturing techniques such as bump mapping. The maximum location size is limited to 32 × 32 kilometers of display area and 4 × 4 kilometers of play space.
In addition, it is claimed that the maximum draw distance allows you to see the level up to the horizon. It also has its own sound engine, which does not require the use of specialized tools like EAX.
QUALITY MODES |
Below we have provided screenshots of the game at various graphics settings, where our readers can see the difference between the minimum and maximum graphics quality settings.
TEST PART |
Our video cards were tested at resolutions of 1920x1080, 2560x1600 at low, medium and high graphics quality settings.
GPU TEST |
In the test of video cards, the default resolution is 1920x1080, other resolutions are added and removed manually. You can also remove and add any positions of video cards. You can also select any of our test processors from the list in the drop-down menu, comparing its performance with the given video card tests (by default, the most productive solution is selected). The test is carried out on the most productive CPU in this game and is scaled to other processors, taking into account their testing on NVIDIA and AMD video cards.
Low
At a resolution of 1920x1080, an average FPS of 25 frames was shown by video cards of the Radeon RX 470 or GeForce GTX 1060 level . A minimum FPS of at least 25 frames can be provided by video cards of the Radeon RX 470 or GeForce GTX 1060 level . A comfortable average FPS of 60 frames can be provided by Radeon RX Vega 64 or GeForce GTX 1080 solutions .
At a resolution of 2560x1440, an average FPS of 25 frames was shown by video cards of the level Radeon RX 4700 or GeForce GTX 1060 . A minimum FPS of at least 25 frames can be provided by video cards of the Radeon RX 580 or GeForce GTX 1660 level . A comfortable average FPS of 60 frames can be provided by Radeon RX 5700 solutions .
Medium
At a resolution of 1920x1080, an average FPS of 25 frames was shown by video cards of the Radeon RX 470 or GeForce GTX 1060 level . A minimum FPS of at least 25 frames can be provided by video cards of the Radeon RX 470 or GeForce GTX 1060 level . A comfortable average FPS of 60 frames can be provided by Radeon RX 5700 or GeForce GTX 1070 FSR solutions .
At a resolution of 2560x1440, an average FPS of 25 frames was shown by video cards of the Radeon RX 580 or GeForce GTX 1070 level . A minimum FPS of at least 25 frames can be provided by video cards of the level Radeon RX 590 or GeForce GTX 1070 . A comfortable average FPS of 60 frames can be provided by Radeon RX 5700 FSR solutions .
High
At a resolution of 1920x1080, an average FPS of 25 frames was shown by video cards of the Radeon RX 470 or GeForce GTX 1060 level . A minimum FPS of at least 25 frames can be provided by video cards of the level Radeon RX 580 or GeForce GTX 1060 . A comfortable average FPS of 60 frames can be provided by Radeon RX 5700 or GeForce GTX 1660 FSR solutions .
At a resolution of 2560x1440, an average FPS of 25 frames was shown by video cards of the Radeon RX 590 or GeForce GTX 1070 level . A minimum FPS of at least 25 frames can be provided by video cards of the level Radeon RX Vega 56 or GeForce GTX 1080 . A comfortable average FPS of 60 frames can be provided by Radeon RX 5700 FSR solutions .
VIDEO MEMORY CONSUMPTION |
Testing of the video memory consumed by the game was carried out by the MSI Afterburner program. The results on video cards from AMD and NVIDIA at resolutions of 1920x1080, 2560x1440 and 3840x2160 with various anti-aliasing settings were taken as the indicator. By default, the graph displays the most up-to-date solutions. Other graphics cards are added and removed from the chart at the reader's request.
GameGPU
Low
At a resolution of 1920x1080, video memory consumption for video cards with 6 gigabytes will be 5 gigabytes , with 8 gigabytes it will be 6 gigabytes .
At a resolution of 2560x1440, video memory consumption for video cards with 6 gigabytes will be 5 gigabytes , with 8 gigabytes it will be 6 gigabytes .
Medium
At a resolution of 1920x1080, video memory consumption for video cards with 6 gigabytes will be 5 gigabytes , with 8 gigabytes it will be 6 gigabytes .
At a resolution of 2560x1440, video memory consumption for video cards with 6 gigabytes will be 6 gigabytes , with 8 gigabytes it will be 6 gigabytes .
High
At a resolution of 1920x1080, video memory consumption for video cards with 6 gigabytes will be 5 gigabytes , with 8 gigabytes it will be 6 gigabytes .
At a resolution of 2560x1440, video memory consumption for video cards with 6 gigabytes will be 6 gigabytes , with 8 gigabytes it will be 7 gigabytes .
CPU TEST |
Testing was carried out at a resolution of 1920x1080. In the processor test, you can remove and add any positions of the processors. You can also select any tested video card from the list in the drop-down menu, comparing its performance with the results of processor tests (by default, the most productive solution from NVIDIA is selected). Testing takes place on the most productive NVIDIA and AMD video cards and scales up to lower models.
Low
When using NVIDIA video cards , Ryzen 3 1200 or Core i 5 2500 processors showed an acceptable rate of at least 25 frames per second , and Ryzen 5 1600 or Core i 5 2500 solutions can provide an FPS rate of at least 60 frames per second .
When using AM D video cards, Ryzen 3 1200 or Core i 5 2500 processors showed an acceptable rate of at least 25 frames per second , and Ryzen 5 1600 or Core i 5 2500 solutions can provide an FPS rate of at least 60 frames per second .
Medium
When using NVIDIA video cards , Ryzen 3 1200 or Core i 5 2500 processors showed an acceptable rate of at least 25 frames per second , and Ryzen 5 1600 or Core i 5 2500 solutions can provide an FPS rate of at least 60 frames per second .
When using AM D video cards, Ryzen 3 1200 or Core i 5 2500 processors showed an acceptable rate of at least 25 frames per second , and Ryzen 5 1600 or Core i 5 2500 solutions can provide an FPS rate of at least 60 frames per second .
High
When using NVIDIA video cards, Ryzen 5 1400 or Core i 5 2500 processors showed an acceptable rate of at least 25 frames per second , and Ryzen 5 1600 or Core i 5 4670 solutions can provide an FPS rate of at least 60 frames per second .
When using AM D video cards, Ryzen 3 1400 or Core i 5 2500 processors showed an acceptable rate of at least 25 frames per second , and Ryzen 5 1600 or Core i 5 4670 solutions can provide an FPS rate of at least 60 frames per second .
GameGPU
The game can download up to 16 threads. The game uses 12 threads as efficiently as possible.
RAM TEST |
The test was conducted on the base configuration Core i 7 5960X with 16GB DDR4 3200 MHz pre-installed memory. All used RAM was taken as an indicator. The RAM test on the entire system was carried out on various video cards without running extraneous applications (browsers, etc.). In the graphics, you can add and remove any resolutions and video cards as desired.
GameGPU
Low
At a resolution of 1920x1080, the consumption of RAM for video cards with 6 gigabytes will be 10 gigabytes , with 8 gigabytes it will be 8 gigabytes .
At a resolution of 2560x1440 , the consumption of RAM for video cards with 6 gigabytes will be 10 gigabytes , with 8 gigabytes it will be 8 gigabytes .
Medium
At a resolution of 1920x1080, the consumption of RAM for video cards with 6 gigabytes will be 10 gigabytes , with 8 gigabytes it will be 8 gigabytes .
At a resolution of 2560x1440 , the consumption of RAM for video cards with 6 gigabytes will be 10 gigabytes , with 8 gigabytes it will be 8 gigabytes .
High
At a resolution of 1920x1080, the consumption of RAM for video cards with 6 gigabytes will be 10 gigabytes , with 8 gigabytes it will be 8 gigabytes .
At a resolution of 2560x1440 , the consumption of RAM for video cards with 6 gigabytes will be 11 gigabytes , with 8 gigabytes it will be 8 gigabytes .
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