DiRT 4 APU Performance Test
BASIC INFORMATION ON THE GAME |
Genre : Racing, Simulation, Sports
Developer : Codemasters
Publisher : Codemasters
The first rally races can be remembered from the days of Plastation 1, for which more than one racing simulator was released in the mud. Having come a long way of evolution, racing simulators have improved visually, and updated game engines have completely erased the line between the physics of driving a real car and drawn in the game. DiRT 4 is a racing simulator and includes the latest achievements in the development of car games.
Considering already the 4th part in the DiRT game series, we can conclude that the fans of racing in the mud are not getting smaller. The development of the new part is carried out by the Codemasters studio, which has such games as F1 2016, Grid and previous parts of DiRT.
THE GRAFICAL PART |
In this subsection of our review, the main graphical aspects of this game are revealed. Particular attention is paid to the version of the graphics engine used, the version of the API used, graphics settings and the quality of the development of the main visual aspects.
SUPPORTED OC AND GRAPHICS API |
DiRT 4 is supported by Windows 7/8 and Windows 10.
The priority and primary graphics API for DiRT 4 is DirectX 11 .
GAME ENGINE |
DiRT 4, like all the latest games from this studio, was developed on a modified EGO engine version 3.0. EGO is a game engine modified from the Neon engine used in the Colin McRae: DiRT game developed by Codemasters and Sony Computer Entertainment using Sony's PhyreEngine cross-platform graphics engine. The engine is focused on PC, Xbox 360 and PlayStation 3 hardware and software platforms.
On July 6, 2009, Brian Marshall, CTO of Codemasters, officially announced that the PC version of DiRT 2, which will use the "EGO" engine, will add support for DirectX 11. Thus, the "EGO" engine became the first engine for which DirectX 11 support has been implemented.
DIFFERENT QUALITY MODES |
The difference between AMD and Intel solutions is almost imperceptible.
TEST PART |
Test configuration | |
test stands |
Intel Core i7-4770K Intel Core i7-5775C Intel Core i7-6700K AMD A10-Series A10-7850K AMD A10-Series A10-7870K 8 Gb DDR3-2666 Kingston HyperX Predator ASUS A88X-PRO Asus Z87-A Asus H97-PLUS Asus H110M-C |
multimedia equipment | Samsung 2333T LS23CMZKFZ |
Software configuration | |
operating system | Windows 10 Pro |
Graphics driver |
Intel Iris and HD Graphics Driver for Windows 17.6.2 AMD Radeon Software Crimson Edition Display Driver 17.5.2 |
Monitoring program |
MSI Afterburner 4.2 FRAPS |
APU TEST |
Testing at low quality settings 1280x720
This time, Intel performed much better than AMD...
VIDEO MEMORY CONSUMPTION |
Testing of the video memory consumed by the game was carried out by the MSI Afterburner program. The results were taken on Core i 7 5775C and AMD A10-7870K systems at 1920x1080 resolutions with high quality settings.
Testing at low memory GPU quality settings
At a resolution of 1280x720, the APU video memory consumption is 1200 MB of video memory.
LOADING STREAMS |
Loading of processor cores at low quality settings 1280x720 %
When using integrated graphics solutions, the game is capable of supporting up to 4 computational threads.
RAM TEST |
The test was conducted on the base configurations Core i 7 5775C and AMD A10-7870K with 8 GB DDR3/4 2666 MGz pre-installed memory. The test of RAM on the entire system was carried out without running extraneous applications (browsers, etc.).
Testing system RAM consumption
If you have a system with a Core i 7 5775C, the game consumes 3.2 gigabytes of RAM. With a system based on AMD A10-7870K, the RAM consumption of all RAM also amounted to 3.2 gigabytes.
IRON SPONSORS |