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Мatrox Millennium G200

The Millennium G200 accelerators were built around the new G200 chip. It took Matrox a lot of time to create it, and, despite previous merits, many even managed to strike this company out of the number of trendsetters in the personal computer graphics market. We hurried. Despite the factual failure of the G100 chipset, which did not shine with its capabilities, this time Matrox did not shoot in vain.

In the G200 chipset, the company used Symmetric Rendering Architecture (SRA) technology, which provides not only reading, but also writing graphic data to system memory. Hence the high frame rate at any resolution, responsiveness in 3D games and 3D graphics applications. The Millennium G200 also fully supports the AGP 2X specification, which guarantees a high data transfer rate over this bus.

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The second innovation is Vibrant Color Quality (VCQ) 3D rendering technology. At all stages of rendering - from the initial textures to the final image - full 32-bit color was used. Even if the program worked in 16-bit mode, all calculations were made with full color, and only at the very end the palette is compressed to 65 thousand colors.

To achieve high 2D performance, Matrox has applied a 128-bit DualBus architecture in the G200, which consists in parallel operation of two 64-bit buses and two command pipelines. Combined with high-bandwidth single-port memory, these innovations had a remarkable effect.

The board, as the name implies, was built on the G200 chip and used all its advantages. It was equipped with 8 megabytes of memory. It is possible to install a memory expansion module with a capacity of 8 megabytes. Millennium G200 is offered in two modifications. The first uses the AGP 2X bus and SGRAM memory. The second, marked with the letters SD, is designed for the PCI bus and is equipped with SDRAM memory.

Focused on more than just gaming, the Millennium G200 featured support for very high resolutions. The maximum resolution for 2D graphics was 1.920 x 1.200 at 24-bit color. Unlike previous generation accelerators that could not handle 3D graphics at resolutions above 800 x 600 pixels, the Millennium G200 supported up to 1,600 x 1,200 pixels in 16-bit 3D mode, and up to 1,280 x 1,024 pixels in 32-bit color. .

Specifications Matrox Millennium G200

GPU code name - MGA-G200   
Memory (from/to) - 8/16 Mb
Memory type - Bus type - RAMDAC - 250 MHz
Maximum resolution 2D/3D - 1920 x 1200 @ 60 Hz (16 bit), 1792 x 1344 @ 60 Hz (8bit), 1280 x 1024 @ 75Hz (24bit)
Color Depth - 8,16,24,32bit
API Support - Direct3D
Hardware Support OS Support - Windows 3.x, Windows 95, Windows 98, Windows NT, as well as Windows Millennium Edition (Me) and Windows 2000