Fortnite- Review on Nintendo Switch
BASIC INFORMATION ON THE GAME |
Year of release : 2018
Genre : MMO, Action, Shooter, 3rd person, Adventure
Developer : Epic Games
Publisher : Epic Games
Fortnite Battle Royal is a mind-blowing action battle royale released by Epic Game in 2017. Compared to its competitors, the game boasts larger scale battles, changing time of day and the ability to set many traps in order to get rid of opponents.
The game was released on the Nintendo Switch in June 2018.
TECHNICAL INFORMATION |
Fortnite has software version 4.4.2. When you purchase a game from the Nintendo Store, it is downloaded to a microSD card or internal storage.
The total size of the downloaded game is about 2 gigabytes, which is much smaller than the PC version.
GAME ENGINE |
The basis for Fortnite is the Unreal Engine 4 game engine, developed and maintained by Epic Games.
Thanks to his work, each playthrough of the game is unique and inimitable, which increases the replayability of the game. The first game created on the engine - Unreal - appeared in 1998. Since then, various versions of this game engine have been used in over a hundred games, including Deus Ex, Dishonored, Lineage II, Thief: Deadly Shadows, Postal 2, the Brothers in Arms series, Tom Clancy's Splinter Cell, Tom Clancy's Rainbow Six, as well as in the well-known game series Unreal and Unreal Tournament from Epic Games themselves. Being adapted primarily for first-person shooters, the engine was also used to create games of other genres.
Written in the high-level C++ language, Unreal Engine 4 allows you to create games for most operating systems and platforms: Microsoft Windows, Linux, Mac OS and Mac OS X, Xbox, Xbox 360, PlayStation 2, PlayStation Portable, PlayStation 3, Wii, Dreamcast and Nintendo GameCube. In December, Mark Rein demonstrated Unreal Engine 3 on the iPod Touch and iPhone 3GS. In March 2010, the engine was demonstrated on the Palm Pre communicator based on the webOS mobile platform.
To simplify porting, the engine uses a modular system of dependent components: supports various rendering systems (Direct3D, OpenGL, Pixomatic; previously supported Glide API, S3 Metal, PowerVR SGL), sound playback (EAX, OpenAL, DirectSound3D; previously supported A3D), voice playback tools text, speech recognition (only for Xbox360, PlayStation 3, Nintendo Wii and Microsoft Windows, also planned for Linux and Mac), modules for networking and support for various input devices.
For online play, Windows Live, Xbox Live, and GameSpy technologies are supported, including up to 64 players (clients) at the same time. Despite the fact that the development tools do not officially include support for a large number of clients on a single server, the engine has been used to create MMORPG games. One of the most famous representatives of the genre, Lineage II, uses the Unreal Engine.
CONTROL |
The control setting is standard, as for other consoles. Absolutely all buttons are involved.
As such, there are no individual settings for the game ...
SETTINGS |
And there are no graphics settings in the game, only a change in brightness is available.
Well, then let's see how the game differs from the PC version.
MODES COMPARISON Nintendo Switch and PC |
Now let's compare with the PC version of the project. The "medium", "low", "maximum" settings were taken as the basis.
In the first case, as we can see, Nintendo Switch shows a better picture than low settings on PC. The average quality is somewhat controversial. The maximum quality, of course, is out of reach for the Nintendo Switch.
Well, in the second case we have a similar picture.
COMPARISON OF TV AND PORTABLE MODE |
In this review, we presented comparisons of rendering quality between stationary and portable modes:
As we can see, when switching to portable mode, the developers decided to sacrifice grass, but otherwise the picture is almost identical to the TV mode.
OVERALL GAMING EXPERIENCE |
Fortnite on the Nintendo Switch does not look quite top-notch, of course, but it has one indisputable plus - it is portability, you can play the most popular game anywhere and any way.
There were no serious problems or bugs with the game.
GAME PROCESS |
Well, below are 15 minutes of the game on the console itself:
Flaws:
- the picture in the game is lower than on older platforms
Advantages:
- excellent graphics, as for a port of Unreal Engine 4 , especially in portable mode
- one of the most popular games today
1 1 1 1 1 1 1 1 1 1 Rating 90% [4 Votes]