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Crysis 2 (2011): PC Performance Benchmarks for Graphics Cards and Processors

BASIC INFORMATION ON THE GAME

Crysis2 2017 06 20 16 05 18 855

Released : 2011
Genre : Action, 1st Person
Developer : Crytek
Publisher : Electronic Arts

The world has been rocked by a series of environmental disasters, and humanity is on the brink of extinction. The aliens have returned determined to wipe humans off the face of the earth, and have begun in one of Earth's most iconic cities. The streets of New York are flooded with alien invaders, and a wave of revived nightmares gradually overwhelms the city and its inhabitants. City communication systems are destroyed, buildings lie in ruins. You've never seen New York like this before.

Neither the law enforcement agencies nor the US military machine can deal with the invaders, and everyone who did not manage to escape in time is already dead. To survive in this chaos, you will need technologies that no earthly soldier even knows about. One person will inherit what will help him survive. One super soldier, armed and equipped with the latest technology of the future in Nanosuit 2, will make a desperate attempt to save humanity on the streets of New York.

THE GRAFICAL PART

In this subsection of our review, the main graphical aspects of this game are revealed. Particular attention is paid to the version of the graphics engine used, the version of the API used, graphics settings and the quality of the development of the main visual aspects. 

SUPPORTED OC AND GRAPHICS API

Crysis 2 is supported by Windows Vista/7/8 and Windows  10.

origin

The priority and primary graphics API for Crysis 2 is  DirectX 11 . 

GAME ENGINE

Crysis 2 uses the CryEngine 3 game engine. The animation engine used is ANT by EA Tiburon. CryEngine 3 was officially announced on March 11, 2009, on October 14, 2009 the engine was officially released. Crytek's first-person shooter Crysis 2 was the first game that was announced to use CryEngine 3. In the center of the engine logo is a nazar, a traditional Turkish amulet against the evil eye (Crytek was founded by three Turkish brothers).

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CryEngine 3 is a cross-platform engine that supports IBM PC-compatible computers and Microsoft Xbox 360 and Sony PlayStation 3 game consoles. Shaders in CryEngine 3 are written once in a high-level programming language and then automatically compiled for each platform. Shader output is optimized through artist settings and for the 3D environment in which the shader will be used.

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Thanks to this, it becomes possible to create such effects as: “invisibility effect”, wet, dirty and frozen surfaces, which can be “layered” one on top of the other and combined with other shaders that simulate effects such as metal, glass and others. CryEngine 3 supports per-pixel real-time lighting, reflections, refractions, volumetric heat effects and animated textures to simulate windows, bullet holes, sun glare surfaces and many other effects. CryEngine 3 shaders use the unified shader architecture that has been available since Direct3D 10.

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"Übershader" is a single shader program with many features: one to four lights, light types, specular cubemaps, fog, detailed textures, normal maps, specular textures, and more. Millions of Übershader combinations can be generated. Übershader uses dynamic branching, splitting into multiple passes, reducing combinations, and accepting options with less functionality and lower performance requirements. Uses asynchronous shader compilation and a Distributed Job System to compile the shader cache.

Crytek focused special attention of the public on the ability of CryEngine 3 to support Real 3D and Ati Eyefinity stereo images, which, by the way, are now in little demand...

ADVANCED GAME SETTINGS

Crysis 2 has a very wide range of graphics settings. We have both basic and advanced settings at our disposal. It is worth recalling that support for DirectX 11 mode in Crysis 2 did not appear immediately, but after a certain time after the release of the game...

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Below we have provided screenshots of the game at various graphics settings, where our readers can see the difference between the minimum and maximum graphics quality settings. 

DIFFERENT QUALITY MODES

The difference between the various settings is visible only with a very, very careful study ...

COMPARISON OF SMOOTHING MODES

Activating anti-aliasing does not completely remove surface roughness, but at the same time it somewhat soaps the picture. 

GENERAL VISUAL DESIGN AND GAME PHYSICS

Crysis 2 was awaited by many, many PC gamers at one time, looking forward to simply incredible graphics... As it turned out, the graphics with the release of the game in some places turned out to be even worse than the last part of the series, and the setting and scale of the locations were cut to please the consoles of that generation. With the release of the DirectX 11 patch, the situation improved significantly, but still, the game ended up with a double impression...

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Next, we will go directly to the gaming tests and determine what impact this game has on modern computer hardware.

TEST PART
Test configuration
test stands

Benchmark #1 based on the Intel Socket 2011 v3

Testbed #2 based on the Intel Socket 2011 platform

Test stand #3 based on the Intel Socket 1155 platform

Test Bench #4 Based on AMD Socket AM3+ Platform

Testbed #5 based on the Intel Socket 1150 platform

Testbed #6 based on the Intel Socket 1151 platform

Test Bench #7 Based on AMD Socket AM4 Platform

multimedia equipment Monitor ASUS PQ321QE  
Software configuration
operating system Windows 10 Pro
Graphics driver

Nvidia GeForce/ION Driver Release 382.53

AMD Radeon Crimson Edition 17.6.2

Monitoring program

MSI Afterburner 4.3

FRAPS

 
All video cards were tested at the maximum graphics quality by the Action! program. The purpose of the test is to determine how video cards from different manufacturers behave under the same conditions. Below is a video of the test segment :

Our video cards were tested at resolutions of 1920x1080, 2560x1600 and 3840x2160 at maximum graphics quality settings. AMD CrossFireX and SLI are properly supported by the game, and the scalability is more than 2 times higher than that of single video cards. This is explained by the fact that in single video cards the load is from 65 to 80% (depending on the generation), and in multi-chip it is full - 90-99%. This bug is caused either by the game itself, or by the new OC Windows 10, but the fact that there is an opinion that the developers are not interested in the fate of their creation is very sad...

GPU TEST

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In the test of video cards, the default resolution is 1920x1080, other resolutions are added and removed manually. You can also remove and add any positions of video cards. You can also choose any of our test processors from the list in the drop-down menu, comparing its performance with the given video card tests (by default, the most productive solution is selected).

Crysis 2: Test GPU
  • Ultra +
  • Screen resolutions 1 out of 3

  • Hide DLSS/FSR video cards

  • Loading...

At a resolution of 1920x1080, an average FPS of 25  frames was shown by video cards of the Radeon RX 460 or GeForce GTX 750 Ti level. A minimum FPS of at least 25 frames can be provided by video cards of the level Radeon RX 460 or GeForce GTX 750 Ti . A comfortable average FPS of frames can be provided by solutions like the Radeon R9 290X or GeForce GTX 780.

At a resolution of 2560x1440, an average FPS of 25  frames was shown by video cards of the Radeon R9 380X or GeForce GTX 960 level.  A minimum  FPS  of at least 25 frames can be provided by video cards of the Radeon R9 380X or GeForce GTX 960 level . A comfortable average FPS of frames can be provided by solutions at the level of  Radeon R9 Nano or GeForce GTX 1070.

At a resolution of 3840x2160 m, the minimum FPS  of at least 25  frames was shown by video cards of the Radeon RX 480 or GeForce GTX 780 Ti level. A minimum  FPS  of at least 25 frames can be provided by video cards of the  Radeon R9 Nano or GeForce GTX 980 level . A comfortable average FPS of 60 frames can be provided by solutions of the Radeon R9 Fury X CF GeForce GTX 980 SLI level.  

VIDEO MEMORY CONSUMPTION

vram

Testing of the video memory consumed by the game was carried out by the  MSI Afterburner program. The results on video cards from AMD and NVIDIA at resolutions of  1920x1080 and 2560x1440 with various anti-aliasing settings were taken as the indicator. By default, the graph displays the most up-to-date solutions. Other graphics cards are added and removed from the chart at the reader's request.

Crysis 2: Test VRAM
  • Ultra +
  • All screen resolutions

  • Hide DLSS/FSR video cards

GEFORCE GTX 1080 Ti 11 GB
2856
2159
2001
GEFORCE GTX 1070 8 GB
2802
2078
1809
GEFORCE GTX 1080 8 GB
2831
2099
1828
GEFORCE GTX 980 Ti 6 GB
3056
2296
2086
GEFORCE GTX 1060 6 GB
2872
2158
1960
GEFORCE GTX 1050 Ti 4 GB
2970
2241
2023
GEFORCE GTX 980 4 GB
3031
2287
2065
GEFORCE GTX 750 Ti 4 GB
2940
2218
2003
GEFORCE GTX 960 4GB
2640
2073
1805
GEFORCE GTX 970 4 GB
2667
2095
1824
GEFORCE GTX 1060 3 GB
2632
1949
1731
GEFORCE GTX 780 3 GB
2686
1989
1767
GEFORCE GTX 780 Ti 3 GB
2714
2010
1785
Radeon RX 480 8 GB
2639
2251
1920
Radeon RX 470 4 GB
2531
1980
1775
Radeon R9 290 4 GB
2667
2086
1870
Radeon R9 380X 4 GB
2613
2043
1832
Radeon R9 290X 4 GB
2721
2128
1908
Radeon RX 460 4 GB
2694
2107
1889
Radeon R7 370 4 GB
2585
2022
1813
Radeon R9 Fury X 4 GB
2779
2183
1900
Radeon R9 Nano 4 GB
2668
2096
1824

GameGPU

 - 3840x2160, Mbyte
 - 2560x1440, Mbyte
 - 1920x1080, Mbyte

At a resolution of  1920x1080, the consumption of video memory for video cards with 3 gigabytes of on-board memory is 1800 megabytes, with 4 gigabytes 1900 megabytes, with 6 gigabytes 2100 megabytes, with 8 gigabytes 1800 megabytes and with 11 gigabytes 2000 megabytes.

At a resolution  of 2560x1440,  video memory consumption for video cards with 3 gigabytes of on-board memory is 2000 megabytes, with 4 gigabytes 2200 megabytes, with 6 gigabytes 2300 megabytes, with 8 gigabytes 2100 megabytes and with 11 gigabytes 2200 megabytes.

At a resolution of  3840x2160,  video memory consumption for video cards with 3 gigabytes of onboard memory is 2700 megabytes, with 4 gigabytes 3000 megabytes, with 6 gigabytes 3100 megabytes, with 8 gigabytes 2800 megabytes and with 11 gigabytes 2900 megabytes. 

CPU TEST

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Testing was carried out at a resolution of 1920x1080. In the processor test, you can remove and add any positions of the processors. You can also select any tested video card from the list in the drop-down menu, comparing its performance to the given processor tests (by default, the most productive solution from NVIDIA is selected).

Crysis 2: Test CPU
  • Ultra +
  • All screen resolutions

  • All processors

  • Loading...

When using NVIDIA video cards , FX-4100 or Core i 3 2100 processors showed an acceptable rate of at least 25 frames  A comfortable average FPS of 60 frames can be provided by solutions like  the FX-4100 or Core i 3 2100 .

When using AMD  video cards , FX-4100 or Core i 3 2100 processors showed an acceptable rate of at least 25 frames A comfortable average FPS of 60 frames can be provided by solutions like  the FX-8350 or Core i 5 2500 .

The load of processor cores is also given. By default, results are shown for Core i 7 5960X and Ryzen 7 1800X processors. In the drop-down menu, you can add and remove absolutely any processors at the discretion of the reader.

Crysis 2: Test Cores
  • Ultra +
  • All screen resolutions

  • All processors

Intel Core i7-5960X 3.0 ГГц
1 core
2 core
3 core
4 core
5 core
6 core
7 core
8 core
1 HT
2 HT
3 HT
4 HT
5 HT
6 HT
7 HT
8 HT
45
13
19
30
6
98
6
19
0
13
0
0
5
6
0
11
Intel Core i7 3970X 3.5 ГГц
1 core
2 core
3 core
4 core
5 core
6 core
1 HT
2 HT
3 HT
4 HT
5 HT
6 HT
42
13
3
31
18
4
2
6
99
2
23
56
Intel Core i7 2600K 3.4 ГГц
1 core
2 core
3 core
4 core
1 HT
2 HT
3 HT
4 HT
95
40
28
41
15
17
30
81
Intel Core i7 4770K 3.5 ГГц
1 core
2 core
3 core
4 core
1 HT
2 HT
3 HT
4 HT
90
38
26
37
15
16
29
75
Intel Core i7 6700 3.4 ГГц
1 core
2 core
3 core
4 core
1 HT
2 HT
3 HT
4 HT
86
36
25
36
14
15
27
72
Intel Core i5 2500K 3.3 ГГц
1 core
2 core
3 core
4 core
66
59
90
91
Intel Core i5 4670K 3.4 ГГц
1 core
2 core
3 core
4 core
62
55
83
85
Intel Core i5 6600 3.3 ГГц
1 core
2 core
3 core
4 core
59
51
80
83
Intel Core i3 2100 3.1 ГГц
1 core
2 core
1 HT
2 HT
68
70
91
90
Intel Core i3 4330 3.5 ГГц
1 core
2 core
1 HT
2 HT
61
64
82
83
Intel Core i3 6100 3.5 ГГц
1 core
2 core
1 HT
2 HT
58
61
78
79
AMD Ryzen 7 1800X 3.6 ГГц
1 core
2 core
3 core
4 core
5 core
6 core
7 core
8 core
1 SMT
2 SMT
3 SMT
4 SMT
5 SMT
6 SMT
7 SMT
8 SMT
42
37
27
3
2
83
16
21
6
8
0
3
2
0
3
45
AMD FX-9590 4.7 ГГц
1 core
2 core
3 core
4 core
5 core
6 core
7 core
8 core
60
12
45
8
75
5
33
50
AMD FX-8150 3.6 ГГц
1 core
2 core
3 core
4 core
5 core
6 core
7 core
8 core
72
14
54
10
92
6
40
59
AMD FX-8350 4.0 ГГц
1 core
2 core
3 core
4 core
5 core
6 core
7 core
8 core
67
13
49
9
84
6
36
55
AMD Ryzen 5 1600X 3.6 ГГц
1 core
2 core
3 core
4 core
5 core
6 core
1 SMT
2 SMT
3 SMT
4 SMT
5 SMT
6 SMT
22
36
28
13
3
75
11
8
2
0
46
52
AMD FX-6100 3.3 ГГц
1 core
2 core
3 core
4 core
5 core
6 core
78
22
52
83
25
68
AMD FX-6300 3.5 ГГц
1 core
2 core
3 core
4 core
5 core
6 core
72
20
47
75
23
62
AMD FX-4300 3.8 GHz
1 core
2 core
3 core
4 core
83
71
90
73
AMD FX-4300 3.8 ГГц
1 core
2 core
3 core
4 core
78
66
83
69

GameGPU

 - 1920x1080, %

The game uses a maximum of 8 computing threads. But it fully uses only the resources of 4 cores. 

RAM TEST

sys

The test was conducted on the base configuration Core i 7 5960X @ 4.6 GHz with the amount of pre-installed memory 32 GB DDR4 2400 MGz. All used RAM was taken as an indicator. The RAM test on the entire system was carried out on various video cards without running extraneous applications (browsers, etc.). In the graphics, you can add and remove any resolutions and video cards as desired.

Crysis 2: Test RAM
  • Ultra +
  • All screen resolutions

  • Hide DLSS/FSR video cards

GEFORCE GTX 1080 Ti 11 GB
4332
4199
3948
GEFORCE GTX 1070 8 GB
3438
3341
3277
GEFORCE GTX 1080 8 GB
3473
3375
3311
GEFORCE GTX 980 Ti 6 GB
3725
3611
3576
GEFORCE GTX 1060 6 GB
3501
3394
3361
GEFORCE GTX 1050 Ti 4 GB
3576
3483
3416
GEFORCE GTX 980 4 GB
3649
3555
3486
GEFORCE GTX 750 Ti 4 GB
3539
3448
3381
GEFORCE GTX 960 4GB
3504
3601
3224
GEFORCE GTX 970 4 GB
3541
3639
3258
GEFORCE GTX 1060 3 GB
3824
3612
3530
GEFORCE GTX 780 3 GB
3903
3686
3603
GEFORCE GTX 780 Ti 3 GB
3943
3724
3640
Radeon RX 480 8 GB
3721
3591
3836
Radeon RX 470 4 GB
3555
3359
3270
Radeon R9 290 4 GB
3746
3539
3446
Radeon R9 380X 4 GB
3670
3467
3376
Radeon R9 290X 4 GB
3822
3611
3516
Radeon RX 460 4 GB
3784
3575
3481
Radeon R7 370 4 GB
3631
3431
3341
Radeon R9 Fury X 4 GB
3689
3791
3394
Radeon R9 Nano 4 GB
3542
3640
3259

GameGPU

 - 3840x2160, Mbyte
 - 2560x1440, Mbyte
 - 1920x1080, Mbyte

At a resolution of  1920x1080,  the RAM consumption of the system by a video card with 3 gigabytes of on-board memory is 3600 megabytes, with 4 gigabytes 3500 megabytes, with 6 gigabytes 3600 megabytes, with 8 gigabytes 3300 megabytes and with 11 gigabytes 4000 megabytes .

At a resolution of  2560x1440,  the RAM consumption of the system by a video card with 3 gigabytes of on-board memory is 3700 megabytes, with 4 gigabytes 3600 megabytes, with 6 gigabytes 3700 megabytes, with 8 gigabytes 3400 megabytes and with 11 gigabytes 4200 megabytes .

At a resolution of  3840x2160,  the RAM consumption of the system by a video card with 3 gigabytes of onboard memory is 4000 megabytes, with 4 gigabytes 3700 megabytes, with 6 gigabytes 3800 megabytes, with 8 gigabytes 3500 megabytes and with 11 gigabytes 4300 megabytes .

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 Test score  1 1 1 1 1 1 1 1 1 1 Rating 87% [35 Votes]



Graphics rating   1 1 1 1 1 1 1 1 1 1 Rating 75% [38 Votes]



Optimization  1 1 1 1 1 1 1 1 1 1 Rating 74% [39 Votes]