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Lost Planet - Extreme Condition (2007): PC Performance Benchmarks for Graphics Cards and Processors

BASIC INFORMATION ON THE GAME

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Released : 2007
Genre : Action (Shooter) /3D /1st Person /3rd Person
Developer : Capcom
Publisher : Capcom

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On the distant planet E.D.N.III, where eternal winter reigns, life and death go hand in hand. The original inhabitants of the planet, the insect-like Akrid, pose a great danger to the few colonists - and at the same time become the only hope for survival for those who risk challenging the icy desert.

Only Akrids can give warmth, so necessary for a person - if, of course, he has the courage to fight with bloodthirsty predators. With weapons in hand, players will have to go through twelve story missions, finding a new source of thermal energy and turning a godforsaken place into a new home for humanity. 

THE GRAFICAL PART

In this subsection of our review, the main graphical aspects of this game are revealed. Particular attention is paid to the version of the graphics engine used, the version of the API used, graphics settings and the quality of the development of the main visual aspects.

Supported OS and graphics API

Lost Planet - Extreme Condition is supported by major Windows operating systems, which include Windows XP, Vista, Windows 7, Windows 8 and MAC. Other operating systems are currently not supported by developers and will not receive support. 

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The priority and primary graphics API for Lost Planet - Extreme Condition is  DirectX 10

Game engine 

The game is powered by the MT Framework, a seventh generation exclusive game engine designed to power "all next generation Capcom games" on PlayStation 3 and Xbox 360, including Dead Rising, Lost Planet: Extreme Condition, Devil May Cry 4 and Resident Evil 5. MT stands for "Multi-tasking", "Meta-instrumental" and "Multi-targeting", but in fact this abbreviation stands for Megaman Trigger. 

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At first it was supposed to use a third-party engine, but none of them met Capcom's requirements for performance and flexibility. Games that use the MT Framework are initially developed on the PC and then ported to the other two platforms. Keiji Inafune mentioned in an interview with 1UP that the lead programmer developed the MT Framework specifically for Dead Rising, Lost Planet: Extreme Condition and Mega Man Legends 3, which Inafune hoped to develop over several years.

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MT Framework 2.0, which was first introduced in Lost Planet 2, provides better visuals than its predecessor.

 

Advanced game settings

 

Lost Planet - Extreme Condition has a very wide range of graphic settings, which made it possible to customize the game for almost any game configuration of the time. All graphic settings are located in one menu sub-item.

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Below we have provided screenshots of the game at various graphics settings, where our readers can see the difference between the minimum, medium and maximum graphics quality settings. 

Various quality modes
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Due to the fact that the settings are mainly divided into low and high, there is practically no difference between medium and low settings.

Comparison of FullHD and 4K
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In 4K Lost Planet - Extreme Condition looks pretty good.

 

Comparison of anti-aliasing modes

 

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Activating full-screen anti-aliasing completely eliminates all visible surface irregularities.

General visual design and game physics

Lost Planet - Extreme Condition is a very significant game, even though it is a multi-platform project and was released on the last generation consoles. The developers did their best - they were not only able to make a successful port, but also show a good graphical component by adding support for the then-new DirectX 10 API to the game.

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As for the graphics, it can now outdo the games that come out even on the new generation of game consoles. Lost Planet - Extreme Condition has the most gorgeous visuals, unsurpassed physics, and just incredible simulation of fur and snow - something that we are unlikely to find in modern games... 

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Next, we will go directly to the gaming tests and determine what impact this game has on modern computer hardware. 

TEST PART

Test configuration

test stands

 

Benchmark #1 based on the Intel Socket 2011 platform

Test stand #3 based on the Intel Socket 1155 platform

Test Bench #6 Based on AMD Socket AM3 Platform

Benchmark #7 Based on AMD Socket AM3+ Platform

Benchmark #8 based on the Intel Socket 1150 platform

 

multimedia equipment

Dell U3010 Monitor 

Monitor  ASUS PQ321QE

Software configuration

operating system

Microsoft Windows 8.1

Graphics driver

Nvidia GeForce/ION Driver Release 340.52

AMD Catalyst 14.8

Monitoring program

MSI Afterburner v4 

GPU Mist

FRAPS

GPU test

All video cards were tested at maximum graphics quality by MSI Afterburner. The purpose of the test is to determine how video cards from different manufacturers behave under the same conditions. The average and minimum FPS were taken as the performance indicator. Below is a video of the test segment:   

Our video cards were tested at resolutions of 1920x1080, 2560x1600 and 3840x2160 at the maximum graphics quality settings allowed by Lost Planet - Extreme Condition with 8X anti-aliasing. SLI and AMD CrossFireX are currently well supported by the game, showing good scalability. The test was carried out in the demo version benchmark, as it is the closest to the game. The results were taken from the first test scene, and the minimum fps from our own measurements.

 

Testing at 1920x1080 resolution        

 

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Testing at maximum quality settings 1920x1080 

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With these settings,  video cards of the Radeon HD 6850 or GeForce GTX 560 level showed an acceptable FPS. The best solutions for this test segment will be  video cards of the Radeon HD 7770 or GeForce GTX 570 level.

Testing at 2560x1600 resolution

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Testing at maximum quality settings 2560x1600

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With these settings,  video cards of the Radeon HD 6850 or GeForce GTX 650 Ti level showed an acceptable FPS. The optimal solutions for this test segment will be  video cards of the Radeon R9 270 or GeForce GTX 770 level.

Testing at 3840x2160 resolution

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Testing at maximum quality settings 3840x2160

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With these settings,  video cards of the Radeon R9 270X or GeForce GTX 680 level showed an acceptable FPS.  The best solutions for this test segment will be  video cards of the Radeon R9 290X or GeForce GTX 780 SLI level.

 

memory GPU

Testing of the video memory consumed by the game was carried out by the  MSI Afterburner program. The results on top video cards from AMD and NVIDIA were taken as an indicator at resolutions of  1920x1080 and 2560x1600 with various anti-aliasing settings.

Testing at maximum memory GPU quality settings

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The recommended amount of video memory usage for a resolution of 1920x1080 will be 768 MB of video memory,  for a resolution of 2560x1600 - 1280 MB of video memory and for a resolution of 3840x2160 about 2048 MB of video memory. 

Micro Stuttering Test

 

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Introducing our testing of FPS output latency on a Micro-Stuttering monitor. The results were taken on multi-chip configurations of video cards from AMD and NVIDIA at a resolution of 1920x1080 with maximum image quality settings.

Testing at maximum quality settings Micro-Stuttering GPU 

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Micro-Stuttering delay indicators are practically within the normal range for video cards.

CPU test

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We tested processor dependence on 15 models of basic configurations that are relevant today. The test was carried out in those places where the value of the video card for the game is minimal and its load was less than 99%, this time at a resolution of 1920x1080 with maximum graphics quality settings. 

Testing at maximum quality settings 1920x1080 

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The CPU performance in the game right now is incredible...

Loading of processor cores at maximum quality settings 1920x1080 Intel % 

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Loading of processor cores  at maximum quality settings 1920x1080 AMD % 

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Lost Planet - Extreme Condition can use up to 8 cores. Just imagine - 2007 and 8 cores ...

RAM test

The test was conducted on the base configuration Core i 7 3970X@4.9 GHz with 16GB DDR3 2400 MGz pre-installed memory. All used RAM was taken as an indicator. The RAM test on the entire system was carried out on various test benches without running extraneous applications (browsers, etc.).

Testing the game's RAM consumption at various quality settings 

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As we can see, at various quality settings, the amount of RAM consumed in Lost Planet - Extreme Condition is at the level of 250 megabytes.  

Testing system RAM consumption  

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If you have a system with 4 gigabytes Lost Planet - Extreme Condition consumes about 1.3 gigabytes of RAM. In the presence of a system with 8 gigabytes, the RAM consumption of all RAM was 1.6 gigabytes. With a 16 GB system, total memory consumption was almost 2.0 GB.  


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