DOOM Eternal: PC Performance Benchmarks for Graphics Cards and Processors 2023
BASIC INFORMATION ON THE GAME |
We tested DOOM Eternal at the highest graphics settings, on video cards from the GEFORCE RTX and RADEON RX series. Also, in the course of our tests, we evaluated the performance and quality of the graphic display of the game itself.
NEW PRODUCTS FROM ASUS FOR TESTING |
In our review, we bring you the ROG MAXIMUS Z790 APEX motherboards . We use this motherboard as a stand for testing new generations of Intel processors .
In our test this time, the new ASUS TUF Gaming GeForce RTX 4080 OC video card is participating . ASUS ROG Strix GeForce RTX 4080 OC Edition is built on the AD103 GPU with 9728 CUDA cores. Test of this video card on our website.
In our review, we bring you the ASUS ROG Strix B650-A Gaming WiFi Motherboard . ROG Strix B650-A Gaming WiFi includes 4 DIMM DDR5 modules with a maximum capacity of up to 64 GB and a frequency of up to 6400 MHz. For the file subsystem, the motherboard supports 3x M.2 PCIe 5.0/4.0 x4 slots and 4x SATA 6Gb/s ports. You can get acquainted directly with the testing of this motherboard on our website.
This time, the top-end graphics card from ASUS ROG Strix GeForce RTX 4070 Ti OC participates in our test . The GeForce RTX 4070 Ti is based on the AD104 GPU and features 7680 CUDA cores and 12GB of GDDR6X memory. Test of this video card on our website.
NEWS PROVIDED FOR TESTING BY DEEPCOOL |
In our test this time, DeepCool's CH510 WH case is an elegant and minimalist mid-tower case with excellent component compatibility and wide cooling power support for a truly versatile build.
Also in our test this time, the premium CBO DeepCool LS720 WH for processors participates. DeepCool LS720 WH provides maximum cooling performance and low noise levels, as well as a sophisticated design.
NEW PRODUCTS FROM MSI FOR TESTING |
The MSI GEFORCE RTX 4090 GAMING X TRIO 24 GB is now participating in our test .This video card is based on the Ada Lovelace architecture, operates at a frequency of 2750 MHz, has 16384 stream processors and 24 gigabytes of video memory
In our review, we present you MSI MAG B760 TOMAHAWK motherboards . These motherboards are used by us as stands for testing new generations of Intel processors . Its testing is on our website.
NEW PROVIDED FOR TESTING BY GIGABYTE |
In our review, we bring you the GIGABYTE Z790 GAMING X AX motherboards . These motherboards are used by us as stands for testing new generations of Intel processors .
In our test this time, the top-end video card from AORUS Radeon RX 7900 XTX ELITE 24G is participating. This video card is based on the RDNA 3 architecture, operates at a frequency of 3000 MHz and has 24 gigabytes of video memory. Its testing on our site.
This time, the top-end video card from Gigabyte GeForce RTX 4060 Ti GAMING OC participates in our test . Its testing on our site.
NEW PRODUCTS PROVIDED FOR TESTS BY KINGSTON |
The RAM we used in our review was 32 GB DDR4 3600 CL16 Kingston FURY Renegade , 32 GB DDR4 4000 CL18 Kingston FURY Renegade , 32 GB DDR5 6000 Kingston FURY Renegade and 3 2 GB DDR5 7200 Kingston FURY Renegade . And for gaming tests, we use an external Kingston XS2000 Portable SSD 1 TB ..
THE GRAFICAL PART |
In this subsection of our review, the main graphical aspects of this game are revealed. Particular attention is paid to the version of the graphics engine used, the version of the API used, graphics settings and the quality of the development of the main visual aspects.
SUPPORTED OC AND GRAPHICS API |
DOOM Eternal is supported on Windows 7/8/10/11 .
The priority and primary graphics API for DOOM Eternal is Vulkan .
A GAME |
Released in 2020, DOOM Eternal is the sequel to DOOM 2016 and was developed by id Software and published by Bethesda Softworks. The game was received with great enthusiasm by critics and players alike, thanks to its addictive combat system, challenging level design, and beautiful visual style.
Development of DOOM Eternal began immediately after the release of DOOM (2016). The id Software development team, led by director Martin Stratton and creative director Hugo Martin, were confident in their decision to make a sequel to continue the story and make significant improvements to game mechanics and graphics.
The most important decision during the development process was the adoption of a new game engine, id Tech 7, which offered significant improvements over the previous id Tech 6 used in DOOM (2016). The new engine allowed the team to create a more detailed and impressive game world, with more complex character models, higher quality textures, and an improved lighting system.
Id Tech 7 is the latest version of the in-house game engine from id Software. This engine has been completely rewritten to provide improved texture quality (according to the developers, a 1000% increase in detail compared to id Tech 6) and a higher number of visual effects.
More accurate and detailed models, an improved animation system and sophisticated visual effects are all provided by id Tech 7. This also allowed the developers to make significant improvements to the level design and overall atmosphere of the game. As a result, DOOM Eternal offers stunning landscapes and detailed environments that look amazing on any platform.
One of the biggest additions to id Tech 7 is support for ray tracing, a rendering technology that provides realistic light simulation. This technology was added after the original release of the game and has greatly improved the visual quality of DOOM Eternal.
Ray tracing brings more realism to the game by adding impressive reflections, realistic shadows and lights, providing a captivating atmosphere. Reflections now accurately reproduce the environment, and shadows look more natural and realistic. All light sources in the game affect the environment, resulting in more natural and detailed lighting.
DOOM Eternal has also implemented DLSS (Deep Learning Super Sampling) support from NVIDIA. This technology, which uses artificial intelligence to increase image resolution, allows the game to run faster and with higher image quality, even with ray tracing enabled. DLSS is especially useful for players with RTX graphics cards, who can use this technology to increase performance and graphics quality.
DOOM Eternal and its id Tech 7 game engine represent a significant step forward in game graphics and performance. The use of advanced technologies such as ray tracing and DLSS allows players to enjoy more realistic and impressive graphics, as well as a smoother and more responsive game experience. With each new update and expansion, DOOM Eternal continues to set new standards for the industry, demonstrating what is possible when technology and creativity work together.
SETTINGS |
The game has a sufficient range of graphic settings. Both basic and advanced settings are available to us.
Below we have provided screenshots of the game at various graphics settings, where our readers can see the difference between the minimum and maximum graphics quality settings.
RT ON/OFF |
Id Tech 7 is a powerful development environment that allows you to create unique game worlds with incredible detail and complexity. Unlike the previous id Tech 6 engine, id Tech 7 offers improved texture handling, improved character modeling, and sophisticated physics effects. The engine is capable of recreating complex game scenes, providing improved performance and optimization.
However, one of the most significant benefits of id Tech 7 is its support for advanced ray tracing technology, or Ray Tracing.
Ray tracing is a rendering technique that models the behavior of light in 3D space by taking into account factors such as reflection, refraction, dispersion, and absorption. This is a very computationally intensive process, but thanks to revolutionary breakthroughs in the field of GPUs and hardware, it has become available in real time in computer games.
The implementation of ray tracing in DOOM Eternal was done after the fact and offers amazing improvements in graphics quality. The results are especially noticeable in reflections and shadows. Reflections now accurately reproduce the environment, adding depth and realism to scenes. Shadows are now softer and more natural, creating a compelling in-game atmosphere.
Ray tracing in DOOM Eternal is also used to improve lighting. Now all light sources in the game affect the environment, resulting in more natural and realistic lighting. This is especially noticeable in dark places and when changing daylight, where lighting reproduction using ray tracing makes scenes more dynamic and realistic.
However, ray tracing requires a lot of processing power, and not all gaming systems can support it without performance degradation. It is important to consider this aspect when enabling this feature, especially on weaker systems.
Regardless, for those with access to powerful hardware, ray tracing in DOOM Eternal offers a deeper and more immersive gaming experience.
DLSS/FSR |
DLSS, or Deep Learning Super Sampling, is a rendering technology developed by NVIDIA to improve the performance and image quality of games. It uses artificial intelligence and machine learning for image processing, allowing players to enjoy higher quality graphics without significant performance degradation.
In DOOM Eternal, DLSS offers an optimized and improved gaming experience, especially when used in conjunction with ray tracing. Using DLSS allows you to improve the frame rate, which is especially important when using resource-intensive ray tracing technology.
DLSS technology works by pre-training the neural network on thousands of high-resolution images, after which the network is able to recreate image details in real time, starting from the low-resolution image. This includes removing the blur and "ripples" that can occur with normal resolution upscaling.
TEST PART |
Test configuration | |
test stands |
ROG Strix X570-E Gaming Z490 AORUS PRO AX GIGABYTE Z590 VISION GIGABYTE Z690 AERO G GIGABYTE Z790 GAMING X AX MSI MPG Z790 Edge WiFi ASUS ROG Strix B650-A Gaming WiFi |
Sponsored Video Cards |
Radeon RX 7900 XTX 24G MSI GEFORCE RTX 3080 SUPRIM X 12 GB ASUS ROG Strix GeForce RTX 4090 OC ASUS TUF Gaming GEFORCE RTX 4080 OC ASUS ROG Strix GeForce RTX 4070 Ti OC ASUS TUF Gaming Radeon RX 7900 XTX 24G |
multimedia equipment |
Monitor Philips 326M6VJRMB/00 Power Supply Seasonic PRIME TX-1000 32 GB DDR4 3600 CL16 Kingston FURY Renegade 32 GB DDR4 4000 CL18 Kingston FURY Renegade 32 GB DDR5 5600 CL40 Kingston FURY Beast 32 GB DDR5 6000@6400 CL30 Kingston FURY Renegade 32 GB DDR5 7200@7600 CL36 KingstonFURY Renegade Kingston FURY Renegade PCIe 4.0 NVMe M.2 SSD Case MPG CORELIQUID K240 Housing DeepCool CH510 WH СВО DeepCool LS720 WH |
Software configuration |
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operating system | Windows 10 21H2/ Windows 11(Alder Lake) |
Graphics driver |
Nvidia GeForce/ION Driver Release 536.40 WHQL AMD Software: Adrenalin Edition 23.7.1 |
Monitoring programs |
MSI Afterburner |
All video cards were tested at maximum graphics quality by MSI Afterburner. The purpose of the test is to determine how video cards from different manufacturers behave under the same conditions. Below is a video of the test segment:
Our video cards were tested at resolutions of 1920x1080 , 2560x1440 and 3840x2160 at maximum graphics quality settings. Video memory limit blocking is bypassed using the menu_advanced_ignoreVRAMAmount 1 console command .
GPU TEST |
In the test of video cards, the default resolution is 1920x1080, other resolutions are added and removed manually. You can also remove and add any positions of video cards. You can also select any of our test processors from the list in the drop-down menu, comparing its performance with the given video card tests (by default, the most productive solution is selected). The test is carried out on the most productive CPU in this game and is scaled to other processors, taking into account their testing on NVIDIA and AMD video cards.
At a resolution of 1920x1080, an average FPS of 25 frames was shown by video cards of the Radeon RX 6600 or GeForce RTX 2060 level. A minimum FPS of at least 25 frames can be provided by video cards of the Radeon RX 7600 or GeForce RTX 2060 level . A comfortable average FPS of 60 frames can be provided by Radeon RX 6600 or GeForce RTX 2060 solutions.
At a resolution of 2560x1440, an average FPS of 25 frames was shown by video cards of the Radeon RX 6600 or GeForce RTX 2060 level. A minimum FPS of at least 25 frames can be provided by video cards of the Radeon RX 7600 or GeForce RTX 2060 level . A comfortable average FPS of 60 frames can be provided by Radeon RX 6600 or GeForce RTX 2060 solutions.
At a resolution of 3840x2160, an average FPS of 25 frames was shown by video cards of the level Radeon RX 6600 XT or GeForce RTX 2060. A minimum FPS of at least 25 frames can be provided by video cards of the level Radeon RX 7600 or GeForce RTX 2060. A comfortable average FPS of 60 frames can be provided by Radeon RX 6700 XT or GeForce RTX 4060 solutions.
RT
At a resolution of 1920x1080, an average FPS of 25 frames was shown by video cards of the Radeon RX 7600 or GeForce RTX 2060 level. A minimum FPS of at least 25 frames can be provided by video cards of the Radeon RX 7600 or GeForce RTX 2060 level . A comfortable average FPS of 60 frames can be provided by Radeon RX 6600 or GeForce RTX 2080 solutions.
At a resolution of 2560x1440, an average FPS of 25 frames was shown by video cards of the level Radeon RX 6700 XT or GeForce RTX 2060 . A minimum FPS of at least 25 frames can be provided by video cards of the Radeon RX 6700 XT or GeForce RTX 2060 level . A comfortable average FPS of 60 frames can be provided by Radeon RX 6700 XT or GeForce RTX 3060 solutions.
At a resolution of 3840x2160, an average FPS of 25 frames was shown by video cards of the level Radeon RX 6700 XT or GeForce RTX 2080. A minimum FPS of at least 25 frames can be provided by video cards of the level Radeon RX 6700 XT or GeForce RTX 3060 Ti . A comfortable average FPS of 60 frames can be provided by Radeon RX 6800 XT or GeForce RTX 4070 solutions.
VIDEO RAM CONSUMPTION |
Testing of the video memory consumed by the game was carried out by the MSI Afterburner program. The results on video cards from AMD and NVIDIA at resolutions of 1920x1080, 2560x1440 and 3840x2160 with various anti-aliasing settings were taken as the indicator. By default, the graph displays the most up-to-date solutions. Other graphics cards are added and removed from the chart at the reader's request.
GameGPU
At a resolution of 1920x1080 , video memory consumption for video cards with 8 gigabytes is 8 gigabytes , with 12 gigabytes 8 gigabytes , with 16 gigabytes 8 gigabytes with 24 gigabytes 10 gigabytes.
At a resolution of 2560x1440 , video memory consumption for video cards with 8 gigabytes is 8 gigabytes, with 12 gigabytes 9 gigabytes , with 16 gigabytes 8 gigabytes with 24 gigabytes 10 gigabytes.
At a resolution of 3840x2160 , video memory consumption for video cards with 8 gigabytes is 8 gigabytes, with 12 gigabytes 9 gigabytes , with 16 gigabytes 9 gigabytes with 24 gigabytes 11 gigabytes.
RT
At a resolution of 1920x1080 , video memory consumption for video cards with 8 gigabytes is 8 gigabytes , with 12 gigabytes 8 gigabytes , with 16 gigabytes 8 gigabytes with 24 gigabytes 10 gigabytes.
At a resolution of 2560x1440 , video memory consumption for video cards with 8 gigabytes is 8 gigabytes, with 12 gigabytes 9 gigabytes , with 16 gigabytes 9 gigabytes with 24 gigabytes 10 gigabytes.
At a resolution of 3840x2160 , video memory consumption for video cards with 8 gigabytes is 8 gigabytes, with 12 gigabytes 10 gigabytes , with 16 gigabytes 10 gigabytes with 24 gigabytes 11 gigabytes.
CPU TEST |
Testing was carried out at a resolution of 1920x1080. In the processor test, you can remove and add any positions of the processors. You can also select any tested video card from the list in the drop-down menu, comparing its performance with the results of processor tests (by default, the most productive solution from NVIDIA is selected). Testing takes place on the most productive NVIDIA and AMD video cards and scales up to lower models.
When using NVIDIA video cards, Ryzen 3 3100 or Core i 3 10100 processors showed an acceptable rate of at least 25 frames per second , and Ryzen 3 3100 or Core i 3 10100 solutions can provide an FPS rate of at least 60 frames per second .
When using AM D video cards, Ryzen 3 3100 or Core i 3 10100 processors showed an acceptable rate of at least 25 frames per second , and Ryzen 3 3100 or Core i 3 10100 solutions can provide an FPS rate of at least 60 frames per second .
GameGPU
With tracing aitivation, the game can already load up to 16 threads. It uses 12 threads as efficiently as possible.
RAM TEST |
The test was conducted on the base configuration Core i 9 13900K with 32 GB DDR5 6400 MHz pre-installed memory. All used RAM was taken as an indicator. The RAM test on the entire system was carried out on various video cards without running extraneous applications (browsers, etc.). In the graphics, you can add and remove any resolutions and video cards as desired.
- Ultra
- Ultra + RT
GameGPU
At a resolution of 1920x1080 , the consumption of RAM for video cards with 8 gigabytes is 10 gigabytes , with 12 gigabytes 10 gigabytes , with 16 gigabytes 10 gigabytes, with 24 gigabytes 10 gigabytes.
At a resolution of 2560x1440 , the consumption of RAM for video cards with 8 gigabytes is 10 gigabytes , with 12 gigabytes 10 gigabytes , with 16 gigabytes 10 gigabytes with 24 gigabytes 10 gigabytes.
At a resolution of 3840x2160 , the consumption of RAM for video cards with 8 gigabytes is 12 gigabytes , with 12 gigabytes 10 gigabytes , with 16 gigabytes 10 gigabytes with 24 gigabytes 10 gigabytes.
RT
At a resolution of 1920x1080 , the consumption of RAM for video cards with 8 gigabytes is 12 gigabytes , with 12 gigabytes 10 gigabytes , with 16 gigabytes 10 gigabytes, with 24 gigabytes 10 gigabytes.
At a resolution of 2560x1440 , the consumption of RAM for video cards with 8 gigabytes is 12 gigabytes , with 12 gigabytes 10 gigabytes , with 16 gigabytes 10 gigabytes with 24 gigabytes 10 gigabytes.
At a resolution of 3840x2160 , the consumption of RAM for video cards with 8 gigabytes is 14 gigabytes , with 12 gigabytes 10 gigabytes , with 16 gigabytes 10 gigabytes with 24 gigabytes 10 gigabytes.
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