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God of War Sparks a Muse for Don't Nod's Upcoming Banishers: Ghosts of New Eden

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It seems the development team at Don't Nod has found a rich vein of inspiration in the innovative gameplay mechanics of Santa Monica Studio’s God of War. In a recent sit-down with PLAY magazine, the creative director of the forthcoming action-adventure title, Banishers: Ghosts of New Eden, Philippe Moro, shed light on how the 2018’s God of War served as a principal inspiration for their new venture.

"We chose to start from scratch with a new combat system for our project. The main emphasis was on borrowing the experience from God of War, especially regarding the gameplay feel and the close-to-character camera positioning which enables better maneuvering and shooting," Moro shared. This marks a significant stride forward compared to their previous title Vampyr.

The gaming community is eagerly awaiting the release of Banishers: Ghosts of New Eden, scheduled for November 7, on PlayStation 5, Xbox Series X|S, and PC platforms.