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NVIDIA Showcases Realistic Transparency Effects in Deliver Us Mars Using Hybrid Ray Tracing

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The sci-fi adventure game Deliver Us Mars has received an update featuring Hybrid Ray Tracing Translucency technology. This update allows players to enjoy more realistic reflections and refractions on transparent surfaces such as windows, helmets, and glass.

NVIDIA has released a new trailer showcasing transparency effects using hybrid ray tracing.

Additionally, The Lamplighters League, a turn-based tactical game in the style of XCOM, now supports NVIDIA DLSS 2 (Super Resolution) and is available on Game Pass.

Deliver Us Mars was released in early February and immediately received support for DLSS 2 and 3, as well as NVIDIA Reflex for improved in-game responsiveness and ray tracing for more realistic reflections and shadows.