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Wonder Woman: New Details on Gameplay and Graphics Revealed

Insider Shpeshal Nick shared exclusive insights about the upcoming Wonder Woman game from Monolith Productions in the latest episode of the XboxEra podcast. According to him, Wonder Woman's gameplay is set to be a refined version of Crackdown, featuring dynamic jumps, rebounds, and quick dashes. The game will include battles with mobs, mini-bosses, chest searches, and even loot drops.

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The mechanics of using the Lasso of Truth in the game have been praised, resembling the usage of Spider-Man's web. Players will have the ability to wrap enemies, deliver strikes, and execute combos. Interestingly, Diana's invisible plane will serve as a means of fast travel in the game.

Shpeshal Nick clarified that the current build runs at 30 FPS, but Monolith intends to add a mode with 60 frames per second. In terms of visual aesthetics, Wonder Woman is likened to Gotham Knights but promises to look even more visually impressive by the release date. There is currently no information on the exact release date of the game.