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GeForce 7300 GT

The GeForce 7300GT video card is the oldest and most productive of the 7300 series.

It had two significant differences from cheaper models:
1) the memory bus width of the GT modification was 128 bits instead of 64 bits, and this is very important for performance in games; 2) in the GT modification, a stripped-down version of the G73 chip was used, and not the G72 chip, which was cut almost twice as much
in terms of the number of pixel processors and texturing units .

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The G73 chip was also used on video cards of the GeForce 7600 series. Especially for the 7300GT, one pixel and one vertex block is disabled, and thus the chip configuration is as follows:
. 4 vertex shader processors;
. 8 pixel shader processors organized into 2 quad-blocks;
. 8 texture address units and filtering (TMU);
. 4 blocks of anti-aliasing, blending and recording results (ROP).

The standard amount of memory for the video card GeForce 7300GT was 256 MB, NVIDIA recommended using inexpensive DDR2 with a frequency of 333 (667) MHz. Video card manufacturers also had to lower the frequency of the graphics chip to 350 MHz and apply passive cooling.

Specifications NVIDIA GeForce 7300 GT

Name GeForce 7300 GT
Core G73-V
Process technology (µm) 0.09
Transistors (million) 178
Core frequency 350
Memory frequency (DDR) 334 (668)
Bus and memory type GDDR2 128 Bit
Bandwidth (Gb/s) 10.7
Pixel pipelines 8
TMU per conveyor 1
textures per clock 8
textures per pass 8
Vertex conveyors 4
Pixel Shaders 3.0
Vertex Shaders 3.0
Fill Rate (Mpix/s) 2800
Fill Rate (Mtex/s) 2800
DirectX 9.0c
Anti-Aliasing (Max) SS&MS - 8x
Anisotropic Filtering (Max) 16x
Memory 256
Interface PCI-E/AGP
RAMDAC 2x400