GeForce 7300 GT
It had two significant differences from cheaper models:
1) the memory bus width of the GT modification was 128 bits instead of 64 bits, and this is very important for performance in games; 2) in the GT modification, a stripped-down version of the G73 chip was used, and not the G72 chip, which was cut almost twice as much
in terms of the number of pixel processors and texturing units .
The G73 chip was also used on video cards of the GeForce 7600 series. Especially for the 7300GT, one pixel and one vertex block is disabled, and thus the chip configuration is as follows:
. 4 vertex shader processors;
. 8 pixel shader processors organized into 2 quad-blocks;
. 8 texture address units and filtering (TMU);
. 4 blocks of anti-aliasing, blending and recording results (ROP).
The standard amount of memory for the video card GeForce 7300GT was 256 MB, NVIDIA recommended using inexpensive DDR2 with a frequency of 333 (667) MHz. Video card manufacturers also had to lower the frequency of the graphics chip to 350 MHz and apply passive cooling.
Specifications NVIDIA GeForce 7300 GT
Name | GeForce 7300 GT |
Core | G73-V |
Process technology (µm) | 0.09 |
Transistors (million) | 178 |
Core frequency | 350 |
Memory frequency (DDR) | 334 (668) |
Bus and memory type | GDDR2 128 Bit |
Bandwidth (Gb/s) | 10.7 |
Pixel pipelines | 8 |
TMU per conveyor | 1 |
textures per clock | 8 |
textures per pass | 8 |
Vertex conveyors | 4 |
Pixel Shaders | 3.0 |
Vertex Shaders | 3.0 |
Fill Rate (Mpix/s) | 2800 |
Fill Rate (Mtex/s) | 2800 |
DirectX | 9.0c |
Anti-Aliasing (Max) | SS&MS - 8x |
Anisotropic Filtering (Max) | 16x |
Memory | 256 |
Interface | PCI-E/AGP |
RAMDAC | 2x400 |