GeForce GTX 260
Specifications NVIDIA GeForce GTX 260
Name | GeForce GTX 260 |
Core | GT200 (D10U-20) |
Process technology (µm) | 0.065 |
Transistors (million) | 1400 |
Core frequency | 576 |
Memory frequency (DDR) | 999 |
Bus and memory type | GDDR3 448-bit |
Bandwidth (Gb/s) | 111.89 |
Unified shader blocks | 192 |
Frequency of unified shader units | 1242 |
TMU per conveyor | 64 |
ROP | 28 |
Shader Model | 4.0 |
Fill Rate (Mtex/s) | 36864 |
DirectX | 10 |
Interface | PCIe 2.0 |
The GeForce GTX 260 consumes less power than the GeForce GTX 280, so it has both 6-pin power connectors. In practice, this means wider compatibility with power supplies, both in terms of power and connectors. After all, 8-pin power connectors, like the GeForce GTX 280, have not yet become widespread. And finally, we note that the GeForce GTX 260 supports 3-way SLI technology, like its older sister. There is nothing surprising in this, because both video cards are based on exactly the same printed circuit boards, with the only difference being that the younger model, the GTX 260, lacks several memory chips.
Even without overclocking, the GeForce GTX 260 video card shows very high results and is second only to the more expensive GeForce GTX 280. If it is overclocked, the difference becomes even smaller, making this video card a good choice for gamers, but with the release of the new GeForce GTX 260 core 216, this purchase became impractical, since at the same price, the latter has more productivity.
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