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Diablo 4 Faces Crisis: Declining Interest, Player Dissatisfaction, and First Season Issues

All is not well for Blizzard's Diablo 4. The game, which became the company's fastest-selling ever, earning $666 million in its first five days and attracting over 10 million players in its first month, now faces significant hurdles.

Diablo

Viewership for the game on Twitch plummeted by 98% within three weeks, down to a mere 13,000 daily viewers, while Overwatch 2 and World of Warcraft: Dragonflight's expansion continue to draw between 23,000 and 60,000 viewers two months post-launch.

The situation with Diablo 4's first season was compounded by player dissatisfaction, who complained about "malicious design" that allowed accidental activation of a premium battle pass and accused Blizzard of getting almost everything wrong. The game's user rating hit rock bottom in its first week.

Blizzard promises "multi-year support," but early signs suggest the path ahead may be a challenging one.