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Poor Optimization of Immortals of Aveum Raises Concerns for Future Unreal Engine 5 Titles

EA's recent title, "Immortals of Aveum", has come under scrutiny for its lack of optimization, raising eyebrows for upcoming projects on Unreal Engine 5. The concerns were recently validated by a comprehensive analysis from Digital Foundry.

On the Xbox Series S, the game outputs a startlingly low base resolution of 436p, with many environments appearing barren due to decreased detail and missing trees. Comparatively, the Xbox Series X and PS5 offer a 720p resolution, upscaling to 4K via AMD FidelityFX Super Resolution 2.1, but the resulting visuals are far from satisfactory.

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Pre-launch system requirements hinted at potential issues, asking for specs like Core i7 and RTX 2080 Super even for low settings. Negative Steam reviews and optimization woes have since been logged by players.

The observed bugs and lackluster performance cast a shadow on the future of Unreal Engine 5 in gaming.