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Career Ranking System: A New Addition to the World of Halo: Infinite Starting from Season 4

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Set in the universe of the acclaimed Halo gaming franchise, Halo: Infinite is entering a new phase of development. With the next season starting on June 20th, a career progression system called "Career Rank" will be introduced into the game. It will become a key tool for tracking the progress of each player in various modes.

"Career Rank" is heavily motivated by progression, familiar from projects such as Halo: Reach and Halo: The Master Chief Collection. The system promises to be simple and accessible: to progress through the levels, players just need to actively play. Whether they're spending time on their favorite playlist by themselves or teaming up with friends for a co-op, any completed matchmaking match will add points to their progress.

The peculiarity of "Career Rank" is that it reflects the results obtained by the player in each match. Thus, the better you perform in the game, the faster you move up the ranks. In the image provided by the developers, it can be seen that the system includes six stages, each of which is divided into ranks that reflect the experience of the player - from beginner to hero. Player ranks will be displayed when entering a match, on the player profile, and in kill reports after the game.

It is important to note that career ranks do not affect matchmaking and will not reset at the end of each season. This system is designed to allow players to track their overall progress in Halo: Infinite and maintain personal statistics on their achievements.