The Challenging Development of Call of Duty: Modern Warfare III at Sledgehammer Games
The development of the shooter Call of Duty: Modern Warfare III at Sledgehammer Games faced significant challenges. According to Bloomberg, this was due to decisions by Activision's senior management to turn a project initially intended as an expansion for Modern Warfare II into a full-fledged sequel. This change led to a series of technical and organizational issues.
Initially, the development team was unaware that they were working on a new main installment of the series. This shift in plans meant that in just 16 months, the team had to adapt their work to new requirements, forcing many to work overtime.
Developers reported working weekends and night shifts, reminiscent of the situation with the studio's previous game - Call of Duty: Vanguard. At that time, after the release of Vanguard, developers were promised that such working conditions would not be repeated.
Ultimately, Call of Duty: Modern Warfare III received negative press, particularly for its narrative campaign. Despite denials from Activision and Sledgehammer Games' leadership, the situation left a noticeable mark on the game's public perception.