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Ghost of Tsushima Hits PC: Expanded Features and Release Date Announced

Sucker Punch Productions has announced the upcoming release of its flagship project, Ghost of Tsushima, for personal computers. This marks a historic event for the studio as its previous games were exclusive to PlayStation and Nintendo consoles.

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The PC version is presented as a Director's Cut, including the "Iki Island" expansion, the "Legends" multiplayer mode, and the aesthetic "Kurosawa Mode." The adaptation of the game for PC has been in development for a year by the team at Nixxes Software.

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The technical aspect of the new version promises numerous improvements: from unlocked frame rates and a variety of graphic settings to support for cutting-edge technologies such as DLSS 3, FSR, XeSS, DLAA, Reflex, and DirectStorage. Additionally, the game is adapted for ultra-wide and multiple monitors, includes support for the DualSense controller.

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The PC version of Ghost of Tsushima allows players to dive deeper into the events of 1274 on Tsushima Island, where the main character – samurai Jin Sakai – faces off against Mongolian invaders. PC players can enjoy improved graphics and control optimized for mouse and keyboard.

The release of the game on Steam and Epic Games Store is scheduled for May 16. Therefore, Ghost of Tsushima is expected to provide a new gaming experience for PC players and will represent a significant milestone in the history of Sucker Punch Productions.

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STALKER: Legends of the Zone Trilogy Possibly Releasing on PC

Japanese retailers like Neowing have prematurely disclosed details about the upcoming release of the STALKER: Legends of the Zone Trilogy. For the first time, GSC Game World's famed series, including Shadow of Chernobyl, Clear Sky, and Call of Pripyat, is set to be accessible not only on consoles but is also expected to make its way to PC, broadening the franchise's reach significantly.

STALKER Legends of the Zone Trilogy

The trilogy is slated for a PlayStation 4 release on June 27, but its appearance on Xbox platforms and potentially on PC is also anticipated. Additional details may be unveiled in today’s Xbox Partner Showcase.

While a graphical overhaul of the games is not expected, with store page screenshots resembling the original versions, PC players will likely continue to benefit from various graphics-enhancing mods, maintaining the classic appeal.

The STALKER trilogy offers a deep dive into the survival horror FPS genre, set in the perilously altered Chernobyl zone, recreated based on real interviews. With the 'A-Life' system enabling independent NPC actions and innovative FPS elements like resource management, the collection is expected to introduce the series to a wider audience.

The release on consoles, and potentially soon on PC, aims to familiarize new players with the STALKER universe ahead of the highly anticipated sequel's release scheduled for September 5 on PC and Xbox Series S|X.

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System Requirements for Horizon Forbidden West PC Edition Announced: Supports DLSS 3 and FSR 3.0

Sony and Nixxes Software have detailed the system requirements for the upcoming PC version of Horizon Forbidden West Complete Edition, set to release on March 21. Minimum requirements include Intel Core i3-8100 or AMD Ryzen 3 1300X processors, 16 GB of RAM, and either NVIDIA GeForce GTX 1650 or AMD Radeon RX 5500XT graphics cards, along with 150 GB of available disk space.

System Requirements for Horizon Forbidden West PC

For gameplay at 1080p with medium settings and 60 fps, the recommended setup includes Intel Core i5-8600 or AMD Ryzen 5 3600 processors paired with NVIDIA GeForce RTX 3060 or AMD Radeon RX 5700 graphics cards. Higher resolutions and settings, such as 1440p at 60fps or 4K at 30fps, will require hardware up to Intel Core i7-11700 or AMD Ryzen 7 5700X, with NVIDIA GeForce RTX 3070 or AMD Radeon RX 6800 graphics cards.

A key feature of the game is the support for NVIDIA's DLSS 3 Frame Generation and AMD's FSR 3.0, promising high-quality imaging with enhanced performance. Moreover, Horizon Forbidden West Complete Edition on PC will offer full customization for mouse and keyboard controls, support for DirectStorage, unlocked frame rates, and customizable graphics settings. It is important to note that the game will not support ray tracing effects. Additionally, alongside DLSS 3, the game will support AMD's FSR 3.0 (as well as XeSS).

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Alan Wake 2 Update to Significantly Boost Older GPU Performance, Set for End of Week Release

Remedy Entertainment has unveiled plans for an imminent update for the PC version of Alan Wake 2, designed to enhance performance for aging graphics processors. As per Digital Foundry, the patch scheduled for release at the end of this week promises substantial performance boosts, particularly for NVIDIA's older Pascal GPUs from GTX 1060 to GTX 1080Ti. For instance, the GTX 1060 observed a 45% increase, while the GTX 1080Ti's performance has more than doubled from its initial metrics.

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However, AMD GPUs lacking Mesh Shaders support, like the RX 580, faced stability issues and lower performance. The newer AMD RX 5700 only saw a modest 2% performance increase with this update.

Notably, the update also brings performance enhancements to NVIDIA's latest Ada Lovelace GPUs, with the RTX 4070 showing a 14% increase in speed without ray tracing activated.

Beyond technical enhancements, Remedy also reported that sales of Alan Wake 2 have crossed 1.3 million units, making it their fastest-selling game. Two more DLCs are anticipated to launch this year.

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Sony Preparing Gravity Rush 2 Remaster: Anticipated Updates and Release Date Unveiled

Sony is reportedly working on a remaster of the beloved title Gravity Rush 2, as disclosed by reputable insider Orangee. According to the source, details regarding the reissue are expected to emerge in May, with the game's release scheduled for late summer 2024 on PlayStation 5, followed by a PC version.

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Orangee, known for credible leaks related to Gravity Rush projects including an animated film set to debut at CES 2024, shared that the remaster is likely to introduce a comprehensive photo mode currently under developer testing.

Furthermore, the updated version will eliminate online components of the game, such as the collection of dusty tokens. Instead, content previously tied to network features will be accessible through a new short side quest.

These modifications aim to enhance the gaming experience and adapt to contemporary standards of graphics and gameplay. The Gravity Rush 2 remaster is anticipated to attract new players and rekindle interest in the series.

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Imminent Announcement for PC Version of Ghost of Tsushima Anticipated This March

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Fans of action-adventure games by Sucker Punch Productions, gear up: a March announcement for the PC version of the iconic game Ghost of Tsushima is highly anticipated. This information comes from renowned insider Nick Baker (Shpeshal_Nick), known for his accurate predictions regarding the announcements at January's State of Play presentation. According to Baker, the world could see the unveiling of the game's release date as early as the beginning of March, possibly around the 5th.

It is also noteworthy that this March is expected to see the release of another eagerly awaited title from Sony — the PC version of Horizon: Forbidden West, scheduled for March 21. This reinforces the speculation that 2024 will be a pivotal year for PC gamers with respect to Sony's game releases.

While there has been no official confirmation regarding the release date of Ghost of Tsushima's PC version, predictions suggest a Q4 2024 release. This aligns with Sony's usual pattern of releasing their ports several years after the initial PlayStation release. The system requirements are expected to be similar to other ported games, but details are yet to be clarified.

The community is actively discussing upcoming announcements and is eagerly awaiting the chance to dive into the ambiance of feudal Japan on PC in the near future.

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Anticipated 2024 Release for Dragon Age: Dreadwolf by BioWare and EA Following Summer Presentation

BioWare, in collaboration with publisher Electronic Arts, has announced an upcoming presentation of their new project, Dragon Age: Dreadwolf, scheduled for the summer of 2024. The game is expected to be available on platforms including PC, PS5, and Xbox Series X|S. Based on preliminary information presented during Dragon Age Day on December 4, 2023, players will be able to explore new locations in the renowned fantasy world of Thedas, including unseen regions such as Anderfels, Antiva, and Rivain. It is already known that the game will not feature a multiplayer mode, a decision made by the developers after analyzing the successes and failures of previous projects.

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Due to the COVID-19 pandemic and subsequent layoffs at the studio, the game's development process has faced certain difficulties; however, BioWare assures that work on the game continues, and developers are making every effort to ensure the game meets the high standards of the Dragon Age series. Representatives of the studio have expressed their commitment to making Dreadwolf a worthy continuation of the franchise.

While the exact release date remains uncertain, the game is expected to launch after the summer presentation in 2024, but before the end of the year. Fans and players are eagerly awaiting further announcements and details about the game.

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AMD FSR 3 Gains Momentum with Doubled Support in Games for 2024

s of January 2024, AMD FSR 3 technology has significantly expanded its presence in the gaming industry. The number of games supporting FSR 3 has doubled, indicating growing popularity among developers and gamers alike. Notable additions include already released and anticipated titles such as "Cyberpunk 2077", "Starfield", and "Space Marine 2".

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January 2024 saw notable expansions in FSR 3 game support, including "MotorCubs RC", "Call of Duty Modern Warfare III & Warzone", "Farming Simulator 22", "The Talos Principle 2", and "Estencel". This reflects a growing recognition and integration of the technology by game developers.

AMD FSR 3 serves as the company's response to Nvidia's DLSS 3 technology, offering frame rate improvements without significant loss of image quality. This is particularly relevant for players seeking enhanced game performance.

Recent game updates like "RoboCop: Rogue City" and "Remnant II" also added support for AMD FSR 3. The "RoboCop: Rogue City" update includes localization fixes, stability improvements, and the addition of AMD FSR 3.03. "Remnant II" has been updated to include AMD FSR 3 support, crossplay functionality, and the new "Aberration Domination Event".

It's noteworthy that enabling frame generation technologies can block some in-game features, such as online multiplayer services in "Remnant II", requiring players to make decisions regarding the balance between performance and functionality.

Overall, the increasing support for AMD FSR 3 indicates a growing interest in the technology among developers and players, aiming to enhance their gaming experience without significant hardware upgrades​​.

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Electronic Arts in Turmoil: Staff Cuts and Studio Shutdown Reflect Strategy Missteps

Electronic Arts (EA), a renowned video game developer and publisher, is currently under scrutiny due to significant internal changes and public criticism. Reports reveal a drastic 5% reduction in workforce, resulting in approximately 670 layoffs. Amid these developments, EA has also announced the closure of Ridgeline Games, the studio tasked with developing a new single-player campaign for the upcoming Battlefield game.

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The internal shifts extend beyond job cuts. EA is reevaluating its development strategy, moving away from external franchise projects to focus on strengthening its own game IPs and series. Despite these adjustments, development continues for titles linked to popular franchises such as Iron Man and Black Panther.

The decision to discontinue an anticipated Star Wars project by Respawn Entertainment has exacerbated criticism towards the company. This decision has disappointed the gaming community and raised questions about EA’s strategic planning and resource management.

These actions reflect deeper issues within EA's management and strategy, causing concern among investors and the gaming community alike. The impact of these changes on the company's future and its product lineup remains uncertain.

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Controversial Agendas in Video Games: Steam Users Mobilize

Amid growing attention to social issues, video games are not immune to discussions and criticism. Some players express dissatisfaction with the integration of specific social agendas into the plots of popular video games. This includes notable projects such as Alan Wake 2, Marvel’s Spider-Man 2, and God of War Ragnarok, where critics argue the content may be colored by political and social views, distracting from traditional gameplay and storytelling.

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In response, activity on the Steam platform has escalated with the creation of the "Sweet Baby Inc detected" curator page. This page serves to inform users about the presence of such agendas in games, allowing them to decide whether to financially support a project. Sweet Baby Inc, a company involved in integrating social elements into games, has become a focal point after users learned of its participation in the development of many well-known games. Curators on Steam now enable players to easily identify games that contain elements specific to this agenda, providing labeling on game pages.

This initiative has elicited mixed reactions within the gaming community. Some welcome the opportunity to be more informed about the content of games before making a purchase, while others criticize the implementation of such filtering, viewing it as a limitation on the creative freedom of developers and the imposition of a one-sided agenda. As a result, discussions about the balance between social significance and the entertainment value of video games continue to be relevant in the contemporary gaming landscape.

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